shlike
Smash Ace
Well it really depends what character I'm up against but in general I usually go with Rainbow, brinstar, and lylat.
p.s. I hate Japes with a passion.
p.s. I hate Japes with a passion.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
But doesn't FD grant Pit arrow camp?DarkWater said:Final Destination is owning grounds for her Whip. That's why I counterpick it against Pit.
@RC: Snakeee should answerWhat gives her such a big advantage on Rainbow Cruise?
But doesn't FD grant Pit arrow camp?
I like the layout of your picks. I'll put them to mind when I fight said categories. Although I like PS1 for certain matchups.Against campers: Brinstar/Norfair.
Against characters I can outcamp: FD/Smashville.
Against spacies: PS1 (lol)
I can understand why you'd go FD for some matchups, but smashville??Against campers: Brinstar/Norfair.
Against characters I can outcamp: FD/Smashville.
Against spacies: PS1 (lol)
I've always felt that it's relatively large. Furthermore, it limits approach options whenever your opponent's away from the platform.I can understand why you'd go FD for some matchups, but smashville??
its somewhat harder to space on the account of it being such a small stage, and even though you can outcamp them it isn't that hard for them to chase you across stage.
to each his ownI've always felt that it's relatively large. Furthermore, it limits approach options whenever your opponent's away from the platform.
I agree entirely FD just seems too big, and the moving platform really helps.I've always felt that it's relatively large. Furthermore, it limits approach options whenever your opponent's away from the platform.
I consider Yoshi's Island ZSS' worst neutral. With that said, it's rare that I wouldn't strike this stage, much less CP it. Samus has just as great of a change to Flimp Jump Kick spike here than anywhere else. As long as you land the D-Smash, you're guarenteed the spike. ...or at least a stage spike if you've stunned them too close to the edge.Theoritcally speaking, wouldn't the Dsmash->DownB Spike be somewhat more viable here with the uneven leveling allows more variety in angling and the Ghost Platform that pops up saves you from a possible gimp?
I just hate the running water. It gets a bit luckhax-y with the random gator spiker thing.Adding japes to my list of CPs after some thought and investigation, go on flame me.
The Powersuit Pieces don't register with me. Anyone can use them and anyone can have them abused back.It's small, and the uneven ground ruins her Suit Piece game. The platform in the middle is generally pretty low, which makes glide tossing up/down towards the middle of the stage much less effective.
DownB has a safety net and better angling for it.I consider Yoshi's Island ZSS' worst neutral. With that said, it's rare that I wouldn't strike this stage, much less CP it. Samus has just as great of a change to Flimp Jump Kick spike here than anywhere else. As long as you land the D-Smash, you're guarenteed the spike. ...or at least a stage spike if you've stunned them too close to the edge.
Just practice, especially the glide tossing. It really puts things in your favor. I don't always get a full-on lead, but I've gotten good enough with them that I almost never end up with more percentage than my opponent by the time they're gone. They often even help me get a quick KO in. Just don't chuck them all, mostly use them for zoning. Glide toss up/down, and pressure them into it with whip or something.The Powersuit Pieces don't register with me. Anyone can use them and anyone can have them abused back.
Why? lol, your opponent will not show you the same courtesy.I kinda hate counter-picking though just feels mean.
Yeah, I agree with this. Brinstar's not a bad stage at all.I definitely like Brinstar the most though and I think it's her best stage overall. There are so many stupid things you can do there with the suit pieces, it's small which helps against camping, has close blast zones to lessen the survivability gap against heavies (everyone's gonna be dying by 120), acid/lava gets them into the air, you can tether bounce, and some other things as well.
(flames you)Adding japes to my list of CPs after some thought and investigation, go on flame me.
Yeah like all 10 of us, and we are the most hipster character, like pichu back in melee.(flames you)
I find it interesting that almost no two ZSS mains have exact same playstyle/cp's
We are so unique/creative/cool!
(end sarcasm) lulz
We should form a gang.Yeah like all 10 of us, and we are the most hipster character, like pichu back in melee.
Or a clan/crew.We should form a gang.
Wow, way to send me back to my middle school days.with multicolored bandanas and capri pants