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Well, thats a good thing. :]I laugh a lot.
xD
Well, we can change that. I'm sorry for whatever I said in the Q&A that you didn't like.The falcon community is sort of isolated from the rest of the boards.
We are NOT a friendly community.
We, he isnt either.I think we should post only about grab releases here. Whether they're completely accurate or not, the guy who made this thread did it to help discover grab release movestrings, and the current discussion isn't really helping that cause.
Yeah...Okay. But changing the boards is hard. Considering people still have hate towards each other.Well, we can change that. I'm sorry for whatever I said in the Q&A that you didn't like.
I think we should post only about grab releases here. Whether they're completely accurate or not, the guy who made this thread did it to help discover grab release movestrings, and the current discussion isn't really helping that cause.
See?i hate all of you
Well, I don't think most of the new gen hates each other. Its the old gen that left a mark.Awww... this is freakin' sad. I don't hate anyone here. Honestly guys, I think we're getting a lot of stuff done on these boards. Falcon mainers are pretty motivated, I think.
I know you were kidding. I misquoted you for the lulz....i was actually kidding
the only one here i hate is sakurai
for sure...I know you were kidding. I misquoted you for the lulz....
But I have an odd sense of humor....
Back to grab releases.....
The falcon community is sort of isolated from the rest of the boards.
We are NOT a friendly community.
If you seriously believe that...Well, we can change that.
>.> im always ignored in this board even though im kinda old here lol...
If you seriously believe that...
-giant facepalm-
Keep it on topic, gentlemen.
Anytime they're in the air, you can grab any character and force an air release. So if you get one grab, you can often uthrow Snake at a low percentage and force an air release. This is assuming that there are any true combos after the air release, I agree with SuSa about some of the combos probably not working. And pivot grabs allow you to air release taller characters than normal, but Snake is probably too tall to have an air release forced from that.Air Release Snake...? I don't think it's possible. Unless you're on the ledge, but that's pretty obvious when that's gonna happen. lolcypher
Only characters smaller than the character who grabs them get air released (their feet must be off the ground).Because I don't even need my own words to say things.
Can you guys even air release Snake?
Also are you testing if the people can jump away? Some people can jump relatively early compared to those who cannot (MK)
Also - might I add - some of these just don't see possible. (Mostly the Falcon Kick ones) because your opponent can simply jump to avoid it.
On another note IIRC if you want to air release - you cannot be pummeling. Pummeling is how you get a grounded release (which is how Marth has his pseudo-infinite on Lucas/Ness)
is false.Anytime they're in the air, you can grab any character and force an air release. So if you get one grab, you can often uthrow Snake at a low percentage and force an air release. This is assuming that there are any true combos after the air release, I agree with SuSa about some of the combos probably not working. And pivot grabs allow you to air release taller characters than normal, but Snake is probably too tall to have an air release forced from that.
what?So you're saying that when a character's feet are off the ground when you grab them, it doesn't force an air release? Explain cypher grabs then, among other things.
What are you talking about?I did. Cypher grabs wouldn't work based on your logic, as everyone is either shorter than Snake, or only slightly taller (Falcon/Ganon).
Calm down <3What are you talking about?
Please reread it again.
Sheesh.
Air releases require the grabbed character to be smaller (as in, feet off the ground) than the character grabbing them.
Or one must be holding the other character over the edge of the stage/a platform, so his/her feet are off the ground (off of the stage/the platform).
Darn, son, get your facts straight.
Bigger =/= holding opponent so that their feet are off the ground, and if their feet are off the ground, then the character is in the air, which is what I said. But we both understand the mechanics.but forcing air releases requires the grabbing character to be bigger (as in, holding the grabbed character so the grabbed charecters feet are off the ground)
I did specifically say that the feet of the grabbed character have to be off of the ground.Calm down <3
That "or one" is what I alluded to, and you hadn't made it specific before this post.
Bigger =/= holding opponent so that their feet are off the ground, and if their feet are off the ground, then the character is in the air, which is what I said. But we both understand the mechanics.
What is ?Wow nice! Good for Falcon :D