But it DID rep the 2nd generation, is what I'm getting at. Sakurai could have added whomever from 1st, or omitted the 2nd gen altogether, as far as another Pkmn rep was concerned.
What I was getting at was that they weren't added with the intent or point of repping a Generation. Yes, Pichu did rep Gen 2, but that wasn't the reason it was added.
I never said "Lucario cut Mewtwo"? I don't blame the blue dog for anything, just as I don't put pressure on Ike. THAT is more like coincidence to me.
My mistake then.
I hear Mewtwo was cut for time, same with ones like Roy, but has anyone proven that? Did Sakurai mention it somewhere himself? And I don't just mean scrapped data on the disc. It tells that there were plans, but it doesn't show how those plans began or ended.
That's true, there is no proof in that they were cut for time. However, it can heavly be assumed because of the amount of data they each had (ex. Mewtwo had a voice, announcer mentions, a single player ending pic). Sakurai has stated that Dixie was planned to make it in but complications arose. There's more data for M2 and Roy so it can be assumed that they were there until outside complications (which can be heavly assumed due to time since they were in Melee and Brawl started off of Melee's engine).
We must've read different articles or something, an article I was referring to mentioned Sakurai saying how he wanted to keep things smaller so to focus more on the gameplay; not just "but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive" from the one you posted.
Yes, but he never said anything about a definite size for the roster, only that it becomes tougher to balance, which goes against what you said about him having stated specifically a size for the roster:
especially since Sakurai is more concerned with keeping a relatively similarly-sized roster as SSBB
This is an unrelated opinion of mine, but I wouldn't be surprised if Namco was brought in to help with balance and manage the roster.
Lucario's inclusion for being the 4th gen mascot is a coincidence? He wasn't even that popular, and he still made it in.
There's no evidence that he was added for being the 4th Gen mascot. If you can find some, I'll be glad to take a look at it and save it in directory thread.
Lucario was well recieved and is arguably more popular than Zoroark. But seeing as I don't have nor want to back this particular claim up I'll leave this up to opinion. It's off-topic from what I'm trying to get at anyway.
From a business standpoint, this shouldn't need to be publicly expressed; it should be common sense. There's adding characters for nostalgia (ICs), and then there's adding characters to appease to the modern crowd, which is what Lucario is designed to do. And this will likely continue on into the next Smash game. If no one gets cut, then great; what I thought of Sakurai's decisions for character priority were off, and I'll take that. But if suddenly we see Lucarios and Ikes disappearing and Zoroarks and Kroms emerging...
Problem is is that there is no evidence to Sakurai's opinion or reason for Lucario's inclusion. Why he was included is beyond me, and it's also why it's hard to argue his return beyond his aura gimmike, but there is no evidence towards him, or any other character for that matter being added because of a bussiness standpoint, even
Roy and
Ike. Kinda tough to use Lucario or Zoroark to promote too, when DP came out two years before Brawl and BW/BW2 will come out way before Smash 4.
I won't lie, it makes sense and is a win-win situation for Nintendo. But for the bases of arguing for or against a character's inclusion, based off of what we know and have proven so far, it's way off.
It sounds like you put a lot of faith in characters sticking around because they're popular and go on lists Sakurai asks for. That's not bad, it's probably more healthy to think like that. I'm more pessimistic when it comes to it, I try seeing more of what goes down on the business end -- if you want your games to get noticed, you'll add someone from a game more recent, and later replace them down the road as their services have expired.
Out of nearly all the chars on SSBB's roster, Lucario feels the most... expendable. But these are all the views I've made, doing my own homework on this.
That's fair. We're both free to hold onto our own opinions in the end anyway.
Though to be fair, characters can also be added for nostalgia similar to how Punch Out Wii and Uprising were marketed. Not to mention if Pichu or Roy wasn't added in Melee like planned, the lastest character would have been from 1995 (1998 if we count Sheik and human Ganon
).
...also, the Mewtwo vs. Lucario debates are ridiculous. :d
I totally agree. XD