Jockmaster
Smash Ace
I am also in support of making Mewtwo a heavy considering he's heavier than all non-gigantor characters. He could still be floaty and slow-falling, he just needs to have some meat to him. Mewtwo is huge lol.
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Yeah, I don't think that will work with Mewtwo. He can have a fast air dodge and a fast up B, but he should still walk slow. Not as slow as Melee, but still fairly slow.Hmm. Below Falcon, Fox, and (potentially) Sonic, above everyone else in speed? Sounds fitting enough for him, he's certainly faster than Pikachu at least. Falcon's a strong & fast character, why couldn't Mewtwo be one? Instead of making him the stereotypical slow, powerful villainous character. |:
If only a slight buff. I'm more concerned about his weight. And yea just because Mewtwo has some of the best stats in Pokemon doesn't mean he should be OP in smash.The irony of all this is that Pichu's base speed is 60, but it outruns Mewtwo in Melee.
Anyway, Mewtwo's 130 base speed in the RPGs doesn't mean that it should be a fast character. After all, Charizard is a sluggish walker in Brawl. But I do think that Mewtwo's running speed should get a buff.
But there shouldn't be someone OP in Smashum... if there's gonna be an OP character in smash it should be someone like Mewtwo lol.
Way to strike the nail on the head.Mewtwo being weak in Melee was strange, which is part of the reason why people stopped playing him. Because he does seem like he would be very powerful. I mean, Mewtwo doesn't need to be OP, high tier, or even average, but he does need to emit that sense of raw power, control, and pure psychic mastery.
he needs to do more than emit those things, he needs to USE them... Melee Mewtwo has the additude and some of the coolest looking moves and throws in the game, but has no way to back up the "i'm so powerful" way that he behaves lolMewtwo being weak in Melee was strange, which is part of the reason why people stopped playing him. Because he does seem like he would be very powerful. I mean, Mewtwo doesn't need to be OP, high tier, or even average, but he does need to emit that sense of raw power, control, and pure psychic mastery.
1: when one or two players can get good enough with the entire cast to circumvent a character being "beyond broken" then perhaps it's not as bad as it seems?@ Shadow Huan
1. The balance in Smash 64 isn't that good. Pikachu destroys every character. It makes Meta Knight look balanced. Meta Knight is really OP; Pikachu is beyond broken.
2. Snake isn't a lesser degree of Meta Knight. That would be Olimar (or alternatively, Diddy Kong).
3. The game developers don't try to intentionally make a character "OP" or broken.
4. There are loads of OP/broken characters in fighting games not called smash brothers. In fact, smash bros. is relatively tame in terms of "broken" characters.
I'd like to add that engine changes in Brawl would prevent Confusion from pulling through stages, assuming they do what they did with Brawl and take its predecessor and **** it to oblivion, Confusion wouldn't be able to do that anymore.To be honest, Confusion's semi-decent; it can reflect stuff, and it can pull people under ledges like Battlefield. A very weird move. It just needs a pinch less end lag so that M2 doesn't keep getting bair'd after using it, and it NEEDS to have Fox/Falco reflective properties, where projectiles return to sender to deal damage.
Recover? Eh... Would it function similarly to the way it works in Pokemon games?Psycho Cut and Recover please, Sakurai.
Reminds me of the recovery method in Sonic Battle. I think it could work out. :mewtwo:As for Recover, I see it being like Thor's Mighty Speech from Marvel 3, in that Mewtwo slowly recovers health as long as the button is held as did Thor's energy meter.
Or similar to the health recovery from Sonic Battle.
But at the same time, it leaves him wide open as he's healing.
while it would be interesting, I don't see it happening, because it would be game breaking for single player modes like All-Star, Boss Battles and Adventure Mode.Countering attacks are kind of overdone, and they're likely to be even more in Smash 4 with various newcomers like Krom.
As for Recover, I see it being like Thor's Mighty Speech from Marvel 3, in that Mewtwo slowly recovers health as long as the button is held as did Thor's energy meter.
Or similar to the health recovery from Sonic Battle.
But at the same time, it leaves him wide open as he's healing.
It would end up being broken for All-Star Mode and Boss Battles, considering that your recovery items are supposed to be limited for those game modes.I don't like the idea of recover, sounds like people would complain about it.
That explains a lot, therefore if we want him buffed I propose that Smash 4 Mewtwo be based off of:Melee Mewtwo was based off his anime incarnate most of all,
[COLLAPSE="That's a silly question"]Does he really need that spoon?
Yep. Mewtwo vs Deoxys starts on this page.Oh my god. Please tell me that first image is for real. Was that really in the manga?