Pi
Smash Hero
if you have any room to move it's 50/50 (landing a hit)
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It's never that simple. How easy is it for Marth to put you in that unfavorable position? Quite easy, as he has very safe tools to do so. (grabs, tilts, aerials) CCing only serves build up damage to eventually get juggled if the Marth never gets into range. Samus typically has to force openings with baits and trades, while Marth can easily create them by force and passive baiting.On the ground, it's 55:45 in samus' favor. If you're above them, it's probably more like 35:65 in favor of marth. I don't really like how the entire match up's given a percentage. I'd rather give the situations a percentage, you know? D:
CCing means sh** if the Marth spaces properly. CCing D-Tilt and retreating Fairs just rack %s easy.And you guys seem to forget it takes twice as much percent for samus to die, so CC works superrrrbly.
I never said you had to fight for it. I specifically said if YOU mess up then he hits you back in the air.CCing means sh** if the Marth spaces properly. CCing D-Tilt and retreating Fairs just rack %s easy.
And I agree, if your read properly you can get down from Uair/Fair spam, but that's the thing, you have to fight for it. You're in an unfavorable position and you position yourself to handle it, that's what learning matchups is all about. Still a ******** position to be in.
Oh I'm not whining. Like I said before, I don't have a major problem with the matchup. Just saying on technical front it's heavily against Samus, it's more about how one treats the matchup and who you face.I never said you had to fight for it. I specifically said if YOU mess up then he hits you back in the air.
and dayum u guys are makin it sound like an impossible matchup. quit whinin and figure it out
Use that imagination, alfredooowtf is homosity
i even looked it up and nothing (except urban dictionary)
Naw Up-Tilt isn't a cure-all. Against certain characters like Ganon, even if spaced at the very tip if the Ganon techs and UP+Bs again you will get hit.do you really need anything other than utilt? it works as long as you don't mess up
I'd like to believe that I count as a midwest Samus during those times when I am in the midwest (aka when I go north more than 50 miles).I'm glad your not the only midwest samus placing in the money. =P
well as far as utilt goes, i sorta just feel it >.> lol, i don't really think about itguess I need to know how do you space the utilt? Do you watch where you think i'll upB and space out the upward slash?
edit: Also duck, did pretty good at our local chicago tourney today. Got 3rd. Only beat kelly on Brinstar lol. Shiek is terrible at the stage. My set with tink was also super close =(. I'll get 'em next time.
I'm glad your not the only midwest samus placing in the money. =P
it's pretty low, done right you have a 11 frames of incibility to work with, out of the 29 total after grabbing the ledge, and not being able to release for 6 framesThat Uair ledgehop cancel technique, how low do you have to ledge hop to get only the initial frames of the Uair to start? I've been practicing it and I can't seem to get the range or timing down.
Uair canceling onto a platform is a cakewalk though. (Though I still prefer neutral waveland.)
Which matchup do you have the most trouble with?i wanna add a poll to this thread
what should it be
So are you implying that it's pretty much useless?it's pretty low, done right you have a 11 frames of incibility to work with, out of the 29 total after grabbing the ledge, and not being able to release for 6 frames
what? noSo are you implying that it's pretty much useless?
i think that changes too much tbhWhich matchup do you have the most trouble with?
Ganondorf
Jigglypuff
Sheik
Marth
Peach
Falcon
Other
I had to practice it AR for awhile before I got the timing.That Uair ledgehop cancel technique, how low do you have to ledge hop to get only the initial frames of the Uair to start? I've been practicing it and I can't seem to get the range or timing down.
Uair canceling onto a platform is a cakewalk though. (Though I still prefer neutral waveland.)
4 frames of landing lag are you factoring that in?I had to practice it AR for awhile before I got the timing.
Basically it has nothing to do with how low you jump. You can jump at the first possible frame.
All it is, is basically timing with the Uair. Make sure you'rer pressing into the stage too. It can be done on battlefield you just need to press in at the right moment.
Just keep trying different timings with the uair.
I would suggest doing late (so the Uair comes out over the stage.).
Then doing it earlier each time.
Also the max number of invincibility frames is 14, not 11 =P. You can do an invincible fsmash out of it =D. (you just got out nerded son! )