I had posted in a thread before this. Then I remembered this thread, haha. Here's a set against a Peach. The player is ED-E. We played these on Dolphin Net Play.
Match 1
Match 2
Match 3
Last match!
I never tried to learn melee before, and the only competition i've ever had have been CPUs. This is really the only way i'll play people, so forgive me if this isn't considered real melee. I had a lot of fun though, and although I don't have time to practice a lot like I did when I was younger, i'm open to critiques to get better. Thanks!
P.S. Boo Peach.
I can help you out a bit.
1.For starters from what I've seen you use your special moves too much, especially Dolphin Slash(Up-B). Its decent if it hits, and hits on the strong hitbox but if it misses and or hits with the other weak hitboxes, you will get punished, hard.
Luckily you were against peach who is a little slower but if you do that aginst a spacey, you just got comboed to near death. Use up-B for recovering or if they attack your shield at high % (100+), because at high percent a grab wont convert on to much.
2.Counters, make sure you use them sparingly, they have a lot of lag if you dont connect (like 49 frames) so if you miss, your eating a combo, again peach is more of a trading character, and doesnt combo non spacies too hard. Unless your armada lol.
3.Try to stay more on the ground, Dashdance around more, you did sometimes which was good, but that should be one of your main "approach" tools. Dont just run in and dash attack or aerial there shield with bad spacing, you will be grabbed and punished. Try to DD around looking for grabs, wavedashing back and forth Down-tiltiing (becareful with this against peach though, if she Crouch cancels and hits you with a downsmash while your holdind down, your eating a lot of percent [40-60%]) or you can play the zoning game and safely shorthop and spam fair.
4.Fsmash, is our god send tool, and its a great tool, but dont overuse it. If it gets sheilded, you can count on at the very least, getting wavedashed in on and grabbed. stick to grabs and maybe dtilting and or fair to rack up percent, try to save fmash to cover options or end a combo. I think in your first macth you had a peach on a platform at like 30% and you fsmashed here the opposite way. I mean damage is damage, but I would have gone for maybe an utilt into a fair and maybe a dair off stage or utilts into u-airs, keep her above you.
In general, you want people to be above you as marth. Since you have a disjointed hitbox(you can hit in places you cant be hit), AKA a sword, you are very good at juggling people in the air without real threat of them hitting you back.
5.Tech skill, your tech skill definitely is not bad, but you want to make sure your short hopping not full hoping most of the time, if peach gets a dash attack on you while your in the air, you in a very bad spot, especially if its your second jump, you can kiss that stock goodbye. Make sure your hitting all your lcancels, incorporate more dash dances and well as wavedashing .
That should be enough for now.
To recap
1.Dont Up-B as an attack
2. Counter very rarely
3. Stay grounded DDing or short hop Fair zoning
4. Try not to fsmash whenever you can, look for combos/juggles in air
5. Practice tech skill, lcanceling, wavedashing and dash dancing.
Hope this helps