Phoenix_Dark
Smash Lord
Removed or not viewable due to privacy settings. GG.
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Glad it works now.im a fan of the camera angles and special effects
All I can think of right now is that we can't really grab Kirby when it's at the peak of its "out of down B" animation. If you notice that your opponent keeps cancelling it as soon as it hits the ground, either go for a SH aerial, SDH into a combo or HA, but never try to grab him or you'll definitely get hit.Might I suggest Kirby as the next matchup discussion? I ran into this Kirby in FG that pretty much got away with camping me since he outranges and outprioritizes me, but that's just an excuse.
It's not even the stone that gets me, it's his aerials that gives my approach options the middle finger due to range and priority. The stone is just an added thorn on the side, really.All I can think of right now is that we can't really grab Kirby when it's at the peak of its "out of down B" animation. If you notice that your opponent keeps cancelling it as soon as it hits the ground, either go for a SH aerial, SDH into a combo or HA, but never try to grab him or you'll definitely get hit.
Once I have some more down time, I will gladly join in on the discussion.Hey Sonic fans! The discussion period for the Sonic match-up has begun over at the Lucina boards. If possible come help us out!
I main both Sonic and Mac so here are some thoughts: most Mac's are spam players. They will jab and tilt the heck out of you and with Sonic this is even worse because of his low priority moves. However, Mac is trash in the air as is common knowledge. What you want to do is approach him from the air, get an attack in and quickly move away, ideally when he whiffed an attack. Just watch out for his up-smash because it has a surprisingly good range. Mix-up your approaches a bit by double jumping in opposite directions, spindashing into a jump or homing attacks.Just a quick Question: How do you guys go against Little Mac? This is a matchup I find a little troublesome since I don't really have a projectile, and I find it rather difficult going up against his Ftilts and KO Punch.
Jiggs is weird. I played one recently and I feel like she has a hard time hitting Sonic because he just runs around and he has a hard time hitting Puff because she just floats around. Sonic wants her on the ground... Puff wants him in the air... It's like, whoever is more patient and gets that one hit wins.Not about Diddy so apologies for that but does anyone have any tips for fighting Jigglypuff? I'm struggling to get around her aerial shenanigans, not to mention KO'ing her. I've tried using angled-up F Tilts but that only seems to get me so far.
Well, anything with a second stick will be better than trying to perform spinshot on, let's say, the 3DS...I use the Wii U Pro controller. Could that really be the reason? I do feel that it becomes more consistent with practising.
Haha, I play Smash for over 10 years and have never used the second stick. I use the A button for the spinshot as I just never got used to using two sticks. I tried using the stick in training mode but my rate of succes is even lower with that than with buttons.Well, anything with a second stick will be better than trying to perform spinshot on, let's say, the 3DS...
I always stand by GC being the most optimal, but I'm sure you can get used to the Pro.