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Edelgard von Hresvelg - Black Eagles House Leader

Kotor

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Don't know if this was brought up yet, but what would Edelgard's theoretical Classic Mode look like and its theme?
Have them vaguely represent the chapters of Three Houses and her route in the timeskip

Round 1: Simon (Stand-in for Kostas, the bandit you fight in the prologue and sent to kill in Chapter 2)
Stage is Reset Bomb Forest. No hazards

Round 2: 6 Player Team Smash. Edelgard and Ganondorf (Hubert) vs PoR Ike (Dimitri) and Marth (Felix) vs Link (Claude) and Ken (Raphael)
The Battle of the Eagle and Lion Mock Battle.
Stage is Omega Great Plateau Tower

Round 3: Stamina Battle. Giant Bowser (Stand-in for the Crest Beast you fight in Chapter 5)
Giant Bowser has 3 stocks that increase by 50% for each stock you take down. 200% at 3 stocks, 250% at 2 stocks, 300% at 1 stock.
You're assisted by Little Mac (Caspar), Inkling (Bernadetta). The three of you all have 200% stamina but only 1 stock.
Stage is Coliseum. No hazards.

Round 4: Team Battle. Edelgard and Lucina (Petra) vs Pit (Timeskip Claude), Peach (Hilda)
Stage is Great Bay

Round 5: Team Battle. Edelgard and Zelda (Dorothea) vs RD Ike (Timeskip Dimitri) and King Dedede (Dedue)
Stage is Find Mii. No hazards.

Round 6: Palutena
Stage is Castle Siege. No hazards.

Boss: Rathalos
 

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Finally finished my Edelgard moveset. It took longer than I initially thought to get one I was both happy with and one that would be logistically feasible, but here we go!

General playstyle description and justification:

Edelgard uses her signature axe, Aymr, in Smash Bros. She's the shortest of the current Fire Emblem cast, but not by a large margin. She's not very quick, about on par with Mii Swordfighter, while also being decently heavy due to her axe.

To offset these characteristics, her playstyle revolves around taking full control of and limiting the opponent's movement options, allowing her to more easily get a few solid hits in. In Fire Emblem Three Houses, one major new feature is the Battalion and Gambit system, which works off of the user's Charm stat and Authority level. By selecting a Gambit, a battalion of soldiers joins a unit for a group attack, and these can have various effects.

One common theme is limiting the target's options. Opponents can't counter attack, Gambits often leave Beast units dazed and unable to strike, and when used on normal enemies, they often prevent them from moving at all.

Edelgard's best combat ranks in Three Houses are Axes and Authority, which would make up her moveset here. This also showcases her personality, as someone who always has a plan and leaves nothing to chance. By eliminating the opponent's escape options, she forces them to face her head on, where she can then deliver a decisive blow.

Jab - A two-hit combo attack, wherein Edelgard hits the opponent in a chopping motion with her axe, alternating which side she swings from.

Dash Attack - While running, Edelgard swings her axe upward from the ground in an arching sweep.

Forward Tilt - A two-strike attack, similar to Meta Knight and Piranha Plant. On the first hit, Edelgard sweeps her axe from the side, and the second hit has her continuing the motion as she swings it downward from overhead.

Up Tilt - Edelgard swings her axe from the ground to above her head in an almost golf club-like motion.

Down Tilt - While crouching, Edelgard kicks outward while holding her axe close by.

Neutral Air - Edelgard swings Aymr in a complete circle around her body. If this move is held, she keeps performing this move and each subsequent swing gets a lightning effect with high hitstun.

Up Air - Edelgard performs a motion similar to Ike's old up air, but with a fire effect imbuing the axe.

Forward Air - Edelgard slams Aymr downward in front of her, and if the foe makes contact with the spiked end, they get, well, spiked.

Back Air - Edelgard swings Aymr behind her. If an opponent is hit, a small explosion-like fire effect activates and launches them backwards.

Down Air - Edelgard slams Aymr downward, falling downward with it. If she hits an opponent in the air with it, they both plummet straight down and, upon hitting the ground, the foe takes very high damage. The move has a lightning effect to reference the Lightning Axe art.

Forward Smash - Taken from her own Smash combat art, Edelgard leaps forward and smashes Aymr into the ground in front of her.

Up Smash - Edelgard thrusts Aymr skyward as a giant projection of the Crest of Seiros envelops it, the sigil doing rapid multi-hit damage before exploding.

Down Smash - Edelgard ducks down and spins Aymr along the ground in a circle as one fluid motion. Shortly afterwards, the circled area around her bursts into flames for an additional attack.

Pummel - Edelgard grabs the foe and bashes them with Aymr.

Forward Throw - Based on the Smite maneuver, Edelgard launches the foe forward with high knockback by swinging her axe at them. This is a powerful kill throw.

Back Throw - Edelgard throws the opponent, slamming them into the ground behind her.

Up Throw - Edelgard uses one hand to launch the foe skyward.

Down Throw - Edelgard throws the foe into the ground beneath her.

Neutral Special - Flickering Flower - Edelgard readies her stance as Aymr takes on a red glow. Upon releasing the button, she swings the axe with full force. If an opponent is hit by this move, they won't take much damage, but will receive massive hitstun as a small explosion effect holds them in place for a short while. Edelgard can then follow up with a strong Smash Attack, or regain space by leaving the foe there.

Side Special - Hand Axe - A simple projectile and one of Edelgard's faster attacks. Edelgard takes a small throwing axe and tosses it. It will then spin through the air as it flies, before hitting the ground and disappearing. If foes are hit with the blade, they will take much more damage than if hit with the handle. The blade will also do significant shield damage. While the move is fast, it cannot be spammed easily, as only one Hand Axe can be on the screen at a time per Edelgard.

Up Special - Raging Storm - Edelgard takes from one of her Critical Hit animations and leaps upward with Aymr held high, and then crashes downward at a diagonal. The move has a rising hitbox with Aymr's head, but it can be cancelled before reaching the full height. This, however, loses the hitbox. This attack acts as a mix between Cross Chop and Super Dedede Jump.

Down Special - Fusillade - Edelgard makes an exaggerated wave of her hand and yells "Now!" From the fourth wall, a volley of arrows from an unseen imperial battalion rains down in a column shaped area in front of her, covering the same amount of height as Palutena's up smash. This attack can be used for edge-guarding purposes, as airborne opponent's will be slightly pushed downward for each arrow that hits them. However, if Edelgard is in the air when she uses this move, only one arrow will be launched, reducing the move's effectiveness. This move also has a small cooldown after it's used, so use it wisely.

Final Smash - Raging Flames - Edelgard whacks a nearby foe with Aymr, triggering a cutscene as "Gambit Boost" flashes onto the screen. A cart full of explosives is wheeled toward the knocked down foe. Edelgard is joined by Byleth and Hubert. Edelgard gives the command as Hubert fires a Miasma toward the cart, the latter laughing all the while. The cart explodes on contact with the target as the cutscene ends and the foe is sent flying.
 

Aeon_Shadow

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Have them vaguely represent the chapters of Three Houses and her route in the timeskip

Round 1: Simon (Stand-in for Kostas, the bandit you fight in the prologue and sent to kill in Chapter 2)
Stage is Reset Bomb Forest. No hazards

Round 2: 6 Player Team Smash. Edelgard and Ganondorf (Hubert) vs PoR Ike (Dimitri) and Marth (Felix) vs Link (Claude) and Ken (Raphael)
The Battle of the Eagle and Lion Mock Battle.
Stage is Omega Great Plateau Tower

Round 3: Stamina Battle. Giant Bowser (Stand-in for the Crest Beast you fight in Chapter 5)
Giant Bowser has 3 stocks that increase by 50% for each stock you take down. 200% at 3 stocks, 250% at 2 stocks, 300% at 1 stock.
You're assisted by Little Mac (Caspar), Inkling (Bernadetta). The three of you all have 200% stamina but only 1 stock.
Stage is Coliseum. No hazards.

Round 4: Team Battle. Edelgard and Lucina (Petra) vs Pit (Timeskip Claude), Peach (Hilda)
Stage is Great Bay

Round 5: Team Battle. Edelgard and Zelda (Dorothea) vs RD Ike (Timeskip Dimitri) and King Dedede (Dedue)
Stage is Find Mii. No hazards.

Round 6: Palutena
Stage is Castle Siege. No hazards.

Boss: Rathalos
Wouldnt it fit more if Dmitri and Claude are backed by stand ins for their second in commands during the mock battle?
 

meleebrawler

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Finally finished my Edelgard moveset. It took longer than I initially thought to get one I was both happy with and one that would be logistically feasible, but here we go!

General playstyle description and justification:

Edelgard uses her signature axe, Aymr, in Smash Bros. She's the shortest of the current Fire Emblem cast, but not by a large margin. She's not very quick, about on par with Mii Swordfighter, while also being decently heavy due to her axe.

To offset these characteristics, her playstyle revolves around taking full control of and limiting the opponent's movement options, allowing her to more easily get a few solid hits in. In Fire Emblem Three Houses, one major new feature is the Battalion and Gambit system, which works off of the user's Charm stat and Authority level. By selecting a Gambit, a battalion of soldiers joins a unit for a group attack, and these can have various effects.

One common theme is limiting the target's options. Opponents can't counter attack, Gambits often leave Beast units dazed and unable to strike, and when used on normal enemies, they often prevent them from moving at all.

Edelgard's best combat ranks in Three Houses are Axes and Authority, which would make up her moveset here. This also showcases her personality, as someone who always has a plan and leaves nothing to chance. By eliminating the opponent's escape options, she forces them to face her head on, where she can then deliver a decisive blow.

Jab - A two-hit combo attack, wherein Edelgard hits the opponent in a chopping motion with her axe, alternating which side she swings from.

Dash Attack - While running, Edelgard swings her axe upward from the ground in an arching sweep.

Forward Tilt - A two-strike attack, similar to Meta Knight and Piranha Plant. On the first hit, Edelgard sweeps her axe from the side, and the second hit has her continuing the motion as she swings it downward from overhead.

Up Tilt - Edelgard swings her axe from the ground to above her head in an almost golf club-like motion.

Down Tilt - While crouching, Edelgard kicks outward while holding her axe close by.

Neutral Air - Edelgard swings Aymr in a complete circle around her body. If this move is held, she keeps performing this move and each subsequent swing gets a lightning effect with high hitstun.

Up Air - Edelgard performs a motion similar to Ike's old up air, but with a fire effect imbuing the axe.

Forward Air - Edelgard slams Aymr downward in front of her, and if the foe makes contact with the spiked end, they get, well, spiked.

Back Air - Edelgard swings Aymr behind her. If an opponent is hit, a small explosion-like fire effect activates and launches them backwards.

Down Air - Edelgard slams Aymr downward, falling downward with it. If she hits an opponent in the air with it, they both plummet straight down and, upon hitting the ground, the foe takes very high damage. The move has a lightning effect to reference the Lightning Axe art.

Forward Smash - Taken from her own Smash combat art, Edelgard leaps forward and smashes Aymr into the ground in front of her.

Up Smash - Edelgard thrusts Aymr skyward as a giant projection of the Crest of Seiros envelops it, the sigil doing rapid multi-hit damage before exploding.

Down Smash - Edelgard ducks down and spins Aymr along the ground in a circle as one fluid motion. Shortly afterwards, the circled area around her bursts into flames for an additional attack.

Pummel - Edelgard grabs the foe and bashes them with Aymr.

Forward Throw - Based on the Smite maneuver, Edelgard launches the foe forward with high knockback by swinging her axe at them. This is a powerful kill throw.

Back Throw - Edelgard throws the opponent, slamming them into the ground behind her.

Up Throw - Edelgard uses one hand to launch the foe skyward.

Down Throw - Edelgard throws the foe into the ground beneath her.

Neutral Special - Flickering Flower - Edelgard readies her stance as Aymr takes on a red glow. Upon releasing the button, she swings the axe with full force. If an opponent is hit by this move, they won't take much damage, but will receive massive hitstun as a small explosion effect holds them in place for a short while. Edelgard can then follow up with a strong Smash Attack, or regain space by leaving the foe there.

Side Special - Hand Axe - A simple projectile and one of Edelgard's faster attacks. Edelgard takes a small throwing axe and tosses it. It will then spin through the air as it flies, before hitting the ground and disappearing. If foes are hit with the blade, they will take much more damage than if hit with the handle. The blade will also do significant shield damage. While the move is fast, it cannot be spammed easily, as only one Hand Axe can be on the screen at a time per Edelgard.

Up Special - Raging Storm - Edelgard takes from one of her Critical Hit animations and leaps upward with Aymr held high, and then crashes downward at a diagonal. The move has a rising hitbox with Aymr's head, but it can be cancelled before reaching the full height. This, however, loses the hitbox. This attack acts as a mix between Cross Chop and Super Dedede Jump.

Down Special - Fusillade - Edelgard makes an exaggerated wave of her hand and yells "Now!" From the fourth wall, a volley of arrows from an unseen imperial battalion rains down in a column shaped area in front of her, covering the same amount of height as Palutena's up smash. This attack can be used for edge-guarding purposes, as airborne opponent's will be slightly pushed downward for each arrow that hits them. However, if Edelgard is in the air when she uses this move, only one arrow will be launched, reducing the move's effectiveness. This move also has a small cooldown after it's used, so use it wisely.

Final Smash - Raging Flames - Edelgard whacks a nearby foe with Aymr, triggering a cutscene as "Gambit Boost" flashes onto the screen. A cart full of explosives is wheeled toward the knocked down foe. Edelgard is joined by Byleth and Hubert. Edelgard gives the command as Hubert fires a Miasma toward the cart, the latter laughing all the while. The cart explodes on contact with the target as the cutscene ends and the foe is sent flying.
You're not going to mention her third proficiency in armour? This gives her added defence in the form of a big shield and also potential super armour. You could use the shield to give her something similar to Hero for an ftilt and differentiate it from her jab more, or incorporate it in her dash attack, blocking attacks momentarily before slamming her axe down like in the basic attack animation for the heavy armour classes in Three Houses, all on top of the standard idle projectile blocking. As it stands your current Edelgard is rather ill-equipped to deal with zoners, having Mii Swordfighter mobility without his versatile projectile game.

It's also strange you make such a big deal about gambits, what they do and how they can benefit Edelgard, yet in your actual moveset you only have one move that involves them, and it covers a narrow area to boot. Further emphasizing my point of how this Edelgard can't control squat if her opponents just stay away from her, which isn't hard when she's slow and only has one feasible zoning option at range.
 

chocolatejr9

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Do you guys think Three Houses will get DLC characters, and if so, who? I know there has been a datamine that suggests at least one character (I won't mention who, in case it counts as a spoiler) could be added, but I don't know if they were just scrapped at the last minute or not.
 

Opossum

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Do you guys think Three Houses will get DLC characters, and if so, who? I know there has been a datamine that suggests at least one character (I won't mention who, in case it counts as a spoiler) could be added, but I don't know if they were just scrapped at the last minute or not.
The outline for the DLC confirmed new playable characters, didn't it?

And considering Jeralt, Sothis, and Rhea had unused lines, it'll probably be them at the very least.
 

Perkilator

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Do you guys think Three Houses will get DLC characters, and if so, who? I know there has been a datamine that suggests at least one character (I won't mention who, in case it counts as a spoiler) could be added, but I don't know if they were just scrapped at the last minute or not.
What, a character was datamined? Is it from Fire Emblem or another series? You can PM me and spoiler tag it.

....Oh, never mind.
 
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Kotor

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Do you guys think Three Houses will get DLC characters, and if so, who? I know there has been a datamine that suggests at least one character (I won't mention who, in case it counts as a spoiler) could be added, but I don't know if they were just scrapped at the last minute or not.
Death Knight. Imagine how silly inviting him to a tea party would be.
 

meleebrawler

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Anyone wondering how her reveal trailer could go? I could see it as either her army clashing with that of another FE lord's, before dramatically emerging from some flames. Or the opposite of Hero's where she's fighting against Galeem's forces.

Also, another point of Edelgard being the main focus of Three Houses alongside Byleth would be having that game's version of the Fire Emblem (Crest Of Flames).
 

Sigran101

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I whole heartedly support! I just finished Edelgard's route as my first one. She's by far the most compelling character in the series to me. It would also be really cool to have TH represented as the first truly great modern FE game, and she's an axe user to boot! I know everyone but us would throw a fit but I don't care! Edelgard for smash! Now excuse me while I go start a Golden Deer playthrough (and a second Edelgard route to soften the blow of most likely having to kill her).
 

meleebrawler

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I whole heartedly support! I just finished Edelgard's route as my first one. She's by far the most compelling character in the series to me. It would also be really cool to have TH represented as the first truly great modern FE game, and she's an axe user to boot! I know everyone but us would throw a fit but I don't care! Edelgard for smash! Now excuse me while I go start a Golden Deer playthrough (and a second Edelgard route to soften the blow of most likely having to kill her).
The game is so good, they're making drinks about it:

https://www.reddit.com/r/fireemblem...a_mendez_liannnabernadettas_va_found_this_at/
 

meleebrawler

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Some random thoughts about Black Eagles and my reasons for siding with them and Edelgard despite everything:

When the Flame Emperor appears after Remire Village and makes her offer, Jeralt doesn't even flinch if you say yes, even though he's clearly pretty pissed at her, which shows how he wants nothing more than Byleth to be happy and won't let his personal feelings stand in the way of that. Combined with his own distrust towards Rhea, and how you do exact some retribution on his killers before the big decision, it's hard for me to see how working with the rest of TWSITD is truly an insult to his memory, a common point against siding with Edelgard.

Rhea... she's very sympathetic, probably more so than every other lord, and has many points in common with Edelgard in how she deals with things, but a couple of fine details about her personality and methods make her ultimately worse in my eyes. The biggest one is basing her entire peacekeeping strategy on a lie. One that keeps growing as generations go by and can't be stopped for anything allowing issues to take root and prosper: Edelgard's plan is far more versatile in that she has an immediate short-term goal in abolishing the church and applying more fair policies that she'll instate personally, then step down as soon as those are accomplished and she finds a worthy successor who can correct any potential flaws she might have overlooked in her not-entirely right mind. Rhea can't trust anyone with the full details of her plans, not even people like Seteth who have been with her since the beginning; Edelgard has difficulties with this too, but at least she can trust Hubert no matter what. Finally, Rhea needlessly wastes time and energy on her mother resurrection project that does nothing to help with her reign or the people; nothing Edelgard does is purely for her own interests. Even in Rhea's S-support with Byleth, she realizes just how much she's screwed up with her lies and selfish project.

The shorter length of the campaign is a point of contention too, but thematically it makes sense: you can't stop Edelgard from invading no matter your choices, so siding with her and solidifying her grasp will naturally result in a shorter, less protracted war. It's only slightly slower than it would be if Edelgard was on her own due to Byleth making her less ruthless and willing to employ dirty tactics that would get her quick wins. As for how TWSITD are dealt with... their main advantage lies in how elusive the group is with their disguises as respectable people, and how they can be anywhere and anyone. When up against someone who knows all their identities and has far superior manpower, they naturally fall in very short order, and not even their technological advantages can hold off their enemies for long. That being said, I admit this resolution would be easier to grasp if there was a chapter where you confront and kill Thales, that reduces his organization to easily hunted shambles.
 
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Nihilem

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As for how TWSITD are dealt with... their main advantage lies in how elusive the group is with their disguises as respectable people, and how they can be anywhere and anyone. When up against someone who knows all their identities and has far superior manpower, they naturally fall in very short order, and not even their technological advantages can hold off their enemies for long. That being said, I admit this resolution would be easier to grasp if there was a chapter where you confront and kill Thales, that reduces his organization to easily hunted shambles.
Actually they dont fall in very short order. In the Crimson Rose ending it is only mentioned that Edelgard and her buddies fight against them, it is not mentioned how long that fight is. It isnt even mentioned if they are winning or losing it. Or if at some point the TWSUTD just decide to go back in hiding and wait out a generation.

While I am also at the opinion that Edelgards route was a few chapters short I wouldnt want the game to deal with TWSITD in them. Because that only would give Edelgard a "Mary Sue" - like vibe where she is just running from victory to victory over basically everyone with no real opposition. With TWSITD at her side that makes a whole lot of sense because she basically made a deal with the devil to ensure victory over her enemies. Geting the devil out of her new empire should be a monumental undertaking over years with lots of sacrifices required.

I find the way the game handled this situation quite good, because it shows that power comes at a price. Additional chapters i would use to show the ongoing war more, that it doesnt feel like "enemy approaches" - "enemy defeated".
 
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meleebrawler

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The biggest tragedy in all of the story is how so much violence could have been prevented if one character had just done one simple thing for anyone at any point...



Seriously, another point that's brought against Edelgard is how her views of history are incorrect in several ways. But the only person who might be able to properly enlighten her with the true facts about how she, the crests and relics came to be, Rhea, isn't at all interested in telling her or anyone. If she had, chances are Edelgard would have more willing to seek diplomatic resolution (although a private confession, to be fair, probably wouldn't be enough to convince Edelgard). It all comes down to Rhea being unable to trust any and all humans to do anything right unless she's leading them by the nose; hard as it may be to blame her given what she's been through, things would have gone much better if she had spent her time preparing the population for an eventual revelation instead of being stuck in the past. And the weird thing is she seems to take it for granted that people will understand why her entombed crests and relics mean so much to her, without ever divulging the reasons why.
 

meleebrawler

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Red is the color of heroes or villains?
There's nothing heroic or villainous about a color: :ultmario:.

Red specifically is a color that promotes/embodies aggression, which can certainly describe Edelgard's position in the present conflict. However, don't forget her house is named the Black Eagles, black of course being associated with darkness and fear (of the unknown). Their actions are scary and difficult to understand for outsiders, but that alone doesn't make them evil. These fighters are much the same: :ultincineroar::ultbayonetta1::ultmetaknight::ultdarkpit:.
 

Nonno Umby

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There's nothing heroic or villainous about a color: :ultmario:.

Red specifically is a color that promotes/embodies aggression, which can certainly describe Edelgard's position in the present conflict. However, don't forget her house is named the Black Eagles, black of course being associated with darkness and fear (of the unknown). Their actions are scary and difficult to understand for outsiders, but that alone doesn't make them evil. These fighters are much the same: :ultincineroar::ultbayonetta1::ultmetaknight::ultdarkpit:.
:ultjoker: 's main colors are also Black and Red and he is far from being a villain.

One thing about Red is that it is usually used for the leader in a group, like the Power Ranger.
 

False Sense

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Individual colors have plenty of symbolism associated with them, but how they're read in a given work is largely up the framing. To use a couple of examples from pop culture: Star Wars associates the color red with its villains, so the audience will likely read it as representative of aggression, malice, and the color of blood. On the flip side, Harry Potter associates red with its protagonists (and more specifically Gryffindor), so the audience reads it as representing bravery and heroism.

There's also the context of how color is used in Fire Emblem itself, which will also influence the reading of people familiar with the series. As is somewhat infamous at this point, FE usually uses blue to code its protagonists, usually covering them head to toe with it. I'd guess this is because blue can be seen as a noble color, and serves as a soft contrast to the harsher red, which is often used for ambitious villains like Arvis, Walhart, and the Black Knight (although more often than not FE villains tend to default to black and purple, like Nergal, Lyon, Validar, Grima, Garon, and those who slither in the dark). Of course, FE has used red for its protagonists several times, namely for Roy and Eliwood (who have red hair but wear blue) and Ike (who has blue hair and wears red), so the color has some heroic connotations as well.

Red makes for a pretty good color for Edelgard in that sense, since its popular connotations let it be read both ways: if you support Edelgard, it represents ambition and standing up for what you believe in, in a similar vein to previous protagonists like Ike and Roy. If not, you'll likely read it as the color of a bloody warmonger, in contrast to the more traditional heroism embodied by the Blue Lions.

I dunno where I was going with this, just thought it was an interesting topic :happysheep:
 
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meleebrawler

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Individual colors have plenty of symbolism associated with them, but how they're read in a given work is largely up the framing. To use a couple of examples from pop culture: Star Wars associates the color red with its villains, so the audience will likely read it as representative of aggression, malice, and the color of blood. On the flip side, Harry Potter associates red with its protagonists (and more specifically Gryffindor), so the audience reads it as representing bravery and heroism.

There's also the context of how color is used in Fire Emblem itself, which will also influence the reading of people familiar with the series. As is somewhat infamous at this point, FE usually uses blue to code its protagonists, usually covering them head to toe with it. I'd guess this is because blue can be seen as a noble color, and serves as a soft contrast to the harsher red, which is often used for ambitious villains like Arvis, Walhart, and the Black Knight (although more often than not FE villains tend to default to black and purple, like Nergal, Lyon, Validar, Grima, Garon, and those who slither in the dark). Of course, FE has used red for its protagonists several times, namely for Roy and Eliwood (who have red hair but wear blue) and Ike (who has blue hair and wears red), so the color has some heroic connotations as well.

Red makes for a pretty good color for Edelgard in that sense, since its popular connotations let it be read both ways: if you support Edelgard, it represents ambition and standing up for what you believe in, in a similar vein to previous protagonists like Ike and Roy. If not, you'll likely read it as the color of a bloody warmonger, in contrast to the more traditional heroism embodied by the Blue Lions.

I dunno where I was going with this, just thought it was an interesting topic :happysheep:
To say nothing of the interface of the games highlights player-controlled aspects (phase and characters) in blue, opposing elements in red, and the rest in earthy green for allies or yellow for neutral parties.

The way Fire Emblem games are typically played (with permadeath) means you often see yourself as the defender out to protect the lives of your units from the aggressive enemy units, even when the objective ostensibly paints things the other way around.
 

Troykv

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Red can also represent chromatic superiority, a symbol of strength and power. Just ask Super Sentai/Power Rangers fans.
In the case of Edelgard it's a bit funny because she is the lord that has the most spotlight from the Three, not only in marketing, also in the game...

But also the one that is the most portrayed as ""evil"".
 

meleebrawler

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In the case of Edelgard it's a bit funny because she is the lord that has the most spotlight from the Three, not only in marketing, also in the game...

But also the one that is the most portrayed as ""evil"".
Can't help but feel this is Intelligent System's response to complaints about Corrin being too wishy-washy. Truth is every lord has to get their hands dirty at some point to achieve their goals if opponents are not open to reason, regardless of their nature. That's just war. And realistically, the people who constantly cry about it are likely aren't fit to lead for long. But you must also be wary of becoming uncaring and unfeeling towards it too, which is Edelgard's, as well as technical pacifists like Mega Man X's biggest struggle.

Red can also represent chromatic superiority, a symbol of strength and power. Just ask Super Sentai/Power Rangers fans.
Or the simplest link of all: Fire. I'll just leave it at that.

Edit:
Actually, given the heart-shaped ornaments on Edelgard's post-skip wardrobe, there might be an element of love hidden in that red too, especially considering Edelgard appears to have a crush on Byleth, also regardless of route.
 
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Troykv

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Can't help but feel this is Intelligent System's response to complaints about Corrin being too wishy-washy. Truth is every lord has to get their hands dirty at some point to achieve their goals if opponents are not open to reason, regardless of their nature. That's just war. And realistically, the people who constantly cry about it are likely aren't fit to lead for long. But you must also be wary of becoming uncaring and unfeeling towards it too, which is Edelgard's, as well as technical pacifists like Mega Man X's biggest struggle.



Or the simplest link of all: Fire. I'll just leave it at that.

Edit:
Actually, given the heart-shaped ornaments on Edelgard's post-skip wardrobe, there might be an element of love hidden in that red too, especially considering Edelgard appears to have a crush on Byleth, also regardless of route.
Yeah (in fact some people were already relating the main characters to concepts that are usually connected with villains in FE; but only became more obvious when the time-skip was revealed; Edelgard's and Dimitri's darker sides became more noticeable. A very big turn compared with Fates where the only people that are wrong are you enemies.

Red Fire is Passion

Blue Fire is Power

At least that is how I see it xD.

Love is a such a powerful emotion; an uncompromised attachment to someone it's the kind of stuff that can make you change for the better or the worse...

I guess in Edelgard's case was what allowed her to don't devolve completely into darkness.
 
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meleebrawler

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Yeah (in fact some people were already relating the main characters to concepts that are usually connected with villains in FE; but only became more obvious when the time-skip was revealed; Edelgard's and Dimitri's darker sides became more noticeable. A very big turn compared with Fates where the only people that are wrong are you enemies.

Red Fire is Passion

Blue Fire is Power

At least that is how I see it xD.

Love is a such a powerful emotion; an uncompromised attachment to someone it's the kind of stuff that can make you change for the better or the worse...

I guess in Edelgard's case was what allowed her to don't devolve completely into darkness.
By giving her care and understanding, Byleth manages to get Edelgard to bare her heart out to him/her, something she is normally terrified of doing and actively discouraged by Hubert. Although she never fully discloses her plans until the confrontation in the Holy Tomb (not above dropping hints though), she nevertheless ends up caring for her professor enough to not bother with the disguise when the time comes; likely an attempt to soften the blow of her seeming betrayal. And when her honesty ends up accomplishing the seemingly impossible feat of convincing Byleth to assist her in her war, she's vindicated enough to not only proceed to do that with her teammates, but also becomes able to lean on him/her whenever her conscience may weigh on her over any potential decisions (as she puts it in the following B-support, she can simply be herself around Byleth).

I know I felt far more comfortable siding with Edelgard when the time ultimately came: I may be siding with the devil, but it's better the one you've grown to know than one who won't disclose anything other than a hair-trigger temper for dissent. In her route, Edelgard succeeds where Rhea failed by learning to trust someone.
 
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Thinking about that final cutscene and
How romantic it is that it was Edelgard who heard Byleth's first heartbeats.
 

Sigran101

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I don't know if you guys have talked about the Starling leak from Sabi's source that could have implicated Edelgard or Geno for smash, but Fatmanonice mentioned in the Geno thread today that more potentially related images have been posted and the Starling likely isn't for smash.
 

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I don't know if you guys have talked about the Starling leak from Sabi's source that could have implicated Edelgard or Geno for smash, but Fatmanonice mentioned in the Geno thread today that more potentially related images have been posted and the Starling likely isn't for smash.
What? Can you please send a link? I don't know anything about this...
 

KirbyWorshipper2465

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I don't know if you guys have talked about the Starling leak from Sabi's source that could have implicated Edelgard or Geno for smash, but Fatmanonice mentioned in the Geno thread today that more potentially related images have been posted and the Starling likely isn't for smash.
Is it Nintenbirds? I'm still waiting on word from Ovaltine Ovaltine in regards to starling news.
 

Ovaltine

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Is it Nintenbirds? I'm still waiting on word from Ovaltine Ovaltine in regards to starling news.
Fatman clarified that IF the new images are related to the starling, it likely isn't for Smash. That said, no one knows if they are, and Sabi herself has stated that she doesn't think they're related. It's still up in the air. Y'know, like a bird.

(Also, hi, Edelgard thread! I love her! While I have my reservations about more FE reps for this game, she's definitely one of the choices I'd not be disappointed in.)
 

Sigran101

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What? Can you please send a link? I don't know anything about this...
I don't have a link, as it's mostly just an image floating around, but I can tell you about it. Sabi's main source, who has a perfect track record, tends to hint at things with images. Some are straightforward, like how they posted a bear and a bird to hint at Banjo in smash. Some are less so like a picture of a blue crab to hint at Link's Awakening (referencing the blue crab enemies in the beginning). A few weeks ago he posted a picture of a bird. Some connected it to Geno, as it is a European Starling (Geno is literally a small star) and others connected it to Edelgard as it is a black bird on top of a house (black eagles house). Others think it is non smash related, and the source clarified after the Hero presentation that it is a hint for something still coming up. Now, according to Fatmanonice, who is in private servers with the source, it appears to be non smash related. So really no news here, but that's the story.
 

chocolatejr9

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I don't have a link, as it's mostly just an image floating around, but I can tell you about it. Sabi's main source, who has a perfect track record, tends to hint at things with images. Some are straightforward, like how they posted a bear and a bird to hint at Banjo in smash. Some are less so like a picture of a blue crab to hint at Link's Awakening (referencing the blue crab enemies in the beginning). A few weeks ago he posted a picture of a bird. Some connected it to Geno, as it is a European Starling (Geno is literally a small star) and others connected it to Edelgard as it is a black bird on top of a house (black eagles house). Others think it is non smash related, and the source clarified after the Hero presentation that it is a hint for something still coming up. Now, according to Fatmanonice, who is in private servers with the source, it appears to be non smash related. So really no news here, but that's the story.
Wow. All that from a picture of a bird?
 

Troykv

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I don't have a link, as it's mostly just an image floating around, but I can tell you about it. Sabi's main source, who has a perfect track record, tends to hint at things with images. Some are straightforward, like how they posted a bear and a bird to hint at Banjo in smash. Some are less so like a picture of a blue crab to hint at Link's Awakening (referencing the blue crab enemies in the beginning). A few weeks ago he posted a picture of a bird. Some connected it to Geno, as it is a European Starling (Geno is literally a small star) and others connected it to Edelgard as it is a black bird on top of a house (black eagles house). Others think it is non smash related, and the source clarified after the Hero presentation that it is a hint for something still coming up. Now, according to Fatmanonice, who is in private servers with the source, it appears to be non smash related. So really no news here, but that's the story.
Interesting to think what kind of stuff it would be related with the Starling... Well; we'll find out in September right?
 
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