Juno McGrath
Smash Hero
oh dear ****ing god Ed's zelda wtf
D tilt upsmash is sooo ****.
Haha, Thats listed as 75:25?
LOL.
D tilt upsmash is sooo ****.
Haha, Thats listed as 75:25?
LOL.
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lol that's why I said I know he's good. But clearly he doesn't know the MU (can't blaim him. Why would you learn such an unimportant MU. That's like preparing for the Ganon MU. Zelda is a beast when you fall prey to her wall of smashes (which he did). But really once you get past that (MK should be able to), her options become very limited. She still has some. But they're not as effective. The biggest issue with that MU is Zelda offstage is a free stock. She should not recover against MK. I take that back. If the Zelda saved her jump then she can make it back...after eating around 30-40 damage. But the MK can still force the Zelda to land her recovery on stage. I guess people don't realize how much landing lag that thing has. MK has a plethora of options for a Zelda landing her recovery onstage. Nair is good. Dsmash. Grab. shuttle loop. Whatever he likes. Most of his options can put her back offstage.Seibrik is one of the best Mks in the nation.
I live in kannapolis, If your nearby-Reads above post-
Clearly, I have very much to learn before I should even consider becoming good. xD
Anyhoo, I don't suppose someone is going to play smash tomorrow night sometime? My friend and I were looking for something to do. He plays Zelda/Shiek and Diddy, and I play Rob and Pikachu. We're looking to improve but are aware that we have a lot to work on. Willing to get our butts beaten for the sake of getting better though.
lol new year's eve and you're looking to play smash; hehe. Well I can play when I get off of work (which isn't until 8p). I can get to J-Ville by 9:15 or 9:30.-Reads above post-
Clearly, I have very much to learn before I should even consider becoming good. xD
Anyhoo, I don't suppose someone is going to play smash tomorrow night sometime? My friend and I were looking for something to do. He plays Zelda/Shiek and Diddy, and I play Rob and Pikachu. We're looking to improve but are aware that we have a lot to work on. Willing to get our butts beaten for the sake of getting better though.
I mean I read it and there were 1 or 2 things that were just.....wrong. But I didn't feel it necessary to point them out, considering for the most part it was right and smart.Read my post ZR! Read it! Embrace it, and become one with it lol
yes, it's good to chatPM Sent. Would be very nice to actually meet the tournament organizer and see a little bit about how tournaments are run and all. Always good to have a chat, yes?
Also I don't mind if you drink, I'm over 21. As long as you don't drive after you drink.
okay....so things that are wrong:Everything I said was true ZR lol
I know the Zelda MU with MK, and I've played good Zelda's (Ed, NL, hell even D0N 2nd her for a really long time at one point)
I know what she can and can't do for the most part, I didn't say it wouldn't be a bit difficult to do any of those things either..
that's why the good MK waits for you to go into that 2 second vulnerable state. The starting lag on Zelda's recoverign is the only thing about her worse than the ending lag on her recovery.kadaj knows.
edit: can't you like airdodge? i hear you get a lot of those in that game. if you're recovering high, and paying attention, i figure any single direct attack (ie, shuttle loop) would get dodged, right?
don't get knocked offstage.
precisely. But, if you sit there and try to just float with the MK sitting in front of you he will fair you. If you go for the airdodge, he can chase you with a dair. But unfortunately, if you airdodged the first time he went for you (assuming with good DI you are somewhere in the middle of the frame), he doesn't even have to chase you with the Dair. You are so low at this point (and considering that the airdodge reduces your horizontal movement to nothing), you are so far low and so horizontally away that you have to at this point have to recover. At this point, hopefully MK is out of jumps. But he WILL get to the ledge before your ending lag is over. At which point, it's wash rinse repeat for the MK.which is why you're recovering high so you don't have to up B...right? that game is so floaty, you should be able to drift over without really dealing with an up b if you have good DI.
unless you mean...starting the airdodge?
not good enough DI, according to kadaj.(assuming with good DI you are somewhere in the middle of the frame)
When I said if he places it well (i.e. waits for you to do the upb where he can do the fair right on your hitbox rather than at the tip of the sword) I meant you couldn't SDI out of it (which is what it seem like you were implying).I Know she is bad offstage
I should've rephrased that Her up smash ***** Nado, and if your smart you can just shield and punish as well.
On the whole dsmash and mk fair tidbit what your referring to is kinda irrelevant because what you're referring to is a result of bad DI, when hit with Dsmash you should be Double Stick Or QCDIingUp and into it on hit which as a result will send you upwards into the farthest coner of the blast zones (ie the area where you live the longest)
Also there isn't really a such thing as an MK fairing you well, at least not in the context you're using. Regardless of how well placed it is SDI'ing up will send you upwards ALL THE TIME and at best if you're really good at it you can get out of the move all together.
oh nvmnot good enough DI, according to kadaj.
get them sticks workin, boy.
i'm goin to sleep. you main falco anyway zr, so you don't have to worry your little head over this too much.
pew pew *****
not that at all.edit: you have read the post, and seen the light.
no go read the the Zelda boards. They say because of the way her physics work, the part about having bad DI makes her somewhat invulvernable to Chaingrabs. At least that's what the boards say.That's 2 different things lol
She doesn't get cg because of her weight lol
no it came up because most of the falco's on the boards were saying that it was impossible to cg her (because they were doing the running cg). It was soon 'discovered' she could only be cg by a walking cg. So explain to me how weight would prevent falco from doing a running one but allow him to do a walking one?lol only to d3's cg
She's a lightweight though, no lightweights can be cg'd by him
She can still be cg'd by falco though
this statement was pointless.It varies for each character lol
What? Nooooo.....not that at all.
I just don't want to explain the first thing any Zelda player learns immediately. Zelda has very little influence on her DI. It is a part of her physics that is good at protecting her against chaingrabs but is bad everywhere else.
I mean that's what I thought but when I mained her, on the Zelda boards they said that Zelda doesn't influence her direction as much as other characters can.Falco's and D3's CG differ a lot.
D3's is based solely on the principle of weight. This is because his sends you into a weak semi-spike state. If you're heavy, you won't go into missed tech or techable state. Because of this, you're in grounded hitstun, where he can regrab. However, if you're light enough, then you get hit strong enough that you can tech/miss tech.
Falco's chaingrab is simply based on hitstun from the lasers. Instead of spiking you or using ground stun, he's literally using the hitstun from his d-throw. When you get thrown, you get sent up a slight amount. This can vary from character to character based on weight resistance, gravity and hurtbox size (the latter being most probable for why Zelda can't be running CG'd).
What? Nooooo.....
Everyone has the same DI capability!
I mean it's really frustrating that most everything I learned about Zelda I learned off those boards and half of it seems to be either wrong or misunderstood.Damn mike get ****ed up.
R-Psi coming in with the "Trust me I know everything about brawl physics" card
This is most likely true, Are-Sigh actually makes a habit of studying brawl physics.There is a difference between theory and actually testing out said theory. Perhaps the people that had the bad information on the boards didn't accurate test the physics in an actual battle before distributing the information?