Oreilliusthe2nd
Smash Rookie
- Joined
- Mar 7, 2014
- Messages
- 18
So apparently you can crouch cancel with DK and if you do it fast enough you can pull off something similar to a dash dance.
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It might be stemming from his Blow attack from DKCR, but there's also a custom special move for DK called "Giant Blow" that's supposed to be his up b. I don't really know. It's even more confusing because DK's Neutral B is called Giant Punch, so if the naming of custom moves follows the same pattern as Mario's, that would make Giant Blow implied to be his Neutral B. But it's apparently not. It would make sense for Storm Punch to also be called Giant Blow. What a nightmare.And is storm punch from something? I like to think I know DK pretty well but I have no idea.
Also, does it blow enemies away or suck them towards his punch? Either would be great.
Did you mean the invincibility frames at the start up? When I used DK the other day someone came at me with a hammer so I used a grounded spinning kong. The first two hits of the spinning kong tanked the hammer but after that I got blasted away. It's going to be much more useful this time around.I haven't seen anyone discussing this yet so I'm going to post this here in case anyone missed it. I'm not sure if DK was always capable of doing this but it seemed rather impressive so I thought you all might find it interesting or at least amusing.
http://youtu.be/_V1L3Br2GYk?t=5h27m8s
Check out DK's recovery versus Mario's cape.
I was referring to the fact that he was able to make it back after being reversed, it probably won't be a huge deal in top-level play since you might just get caped a second time but at least the second chance is there. It's looking like the cape will need to be done later in DK's recovery to absolutely guarantee the gimp.Did you mean the invincibility frames at the start up? When I used DK the other day someone came at me with a hammer so I used a grounded spinning kong. The first two hits of the spinning kong tanked the hammer but after that I got blasted away. It's going to be much more useful this time around.
Or maybe you meant the fact that DK actually made it back? In Brawl I remember a few reversal moves always seemed to kill me 100%. I might be thinking of Bowser but I feel like the cape and Pit's shield always sent me way the heck back in the opposite direction.
Amazing haha. That reminds me of a kill I had on Little Mac. I didn't know how to save replays yet which is a tragedy... but here's what happened:I got a great kill on a Duck Hunt the other day. He kicked a can at me mid-Donkey Punch, the can got bounced, he got hit by my punch, and got knocked into the can and pretty much got double killed. He would've died from the punch alone, but that can was the icing on the sweet, sweet cake.
Learn which projectiles you can stop. DK's Ftilt, and basic jab can cancel out a LOT of projectiles in this game. UpB can also tank a lot, and take advantage of the godly shield damage heabutt does when your forced to jump on against opponents like Link. The headbutt will keep you from getting grabbed out of your aerials when you jump in because after that first shieldbreak, most opponents will run from you or dodgeroll and open themselves up...What do I do against characters that camp with projectiles? I have a lot of problems with them... x_x
Nope! I haven't been on For Glory too much actually. But if you come across "DKwill," you'll know it was me!@ DKwill , did you play a dude named Eric a day or two ago? I ran across a good green DK and thought of you.