Hippopotasauce
Smash Lord
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- Jul 3, 2013
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- Hippopotasauce
I'm not sure if DK's primary purpose of portrayal is to be badass.Just compare the next two renders, and tell me which looks more badass:
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I'm not sure if DK's primary purpose of portrayal is to be badass.Just compare the next two renders, and tell me which looks more badass:
You know originally I assumed that was a down throw. The animation is similar but after comparing the two, the Brawl down throw animation never has Donkey Kong remove his right hand from ground after slamming the opponent. Also while I'm not sure if Luigi and/or Mario is using an air dodge to look like they both got hit, I think this attack did strike both of them. I don't think DK's down throw could do that while another player was close.Looks like an aerial Hand Slap to me.
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Well...yeah...Mario is just doing his down taunt but Luigi is getting hit by DK and yes DK never removed his hand while using his down throw. This is such a great buff.You know originally I assumed that was a down throw. The animation is similar but after comparing the two, the Brawl down throw animation never has Donkey Kong remove his right hand from ground after slamming the opponent. Also while I'm not sure if Luigi and/or Mario is using an air dodge to look like they both got hit, I think this attack did strike both of them. I don't think DK's down throw could do that while another player was close.
You might be right, this could very well be the first, mid air, down special DK has ever had in the entire series!
Yes, Mega Man didn't move a muscle. During the first trailer Link does get knocked back from the same attack so either the properties have changed or something very specific was keeping Mega Man from taking hit stun.I don't see anyone posting here, but thought I'd ask anyways. Did anyone see how Donkey Kong's up+B doesn't seem to have any knock back in the latest direct?
Check it out here at 8:16
O_O And I like how he's fully said he's checking out records to keep balancing. Thanks for sharing this man.Looks like an aerial Hand Slap to me.
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Prepare to be bombarded with questions.All but confirmed for demo, people. What is it, now? 11 days? 11 days and I can get my hands on my main man DK again.
Bair really has been DK's best go-to move.Prepare to be bombarded with questions.
Though the moment you start you should immediately b-air. Constantly. Then you nod your head at it being still as good as ever while telling yourself "good. good. this is perfect. yes yes."
I think the whole "using Bair for forward momentum" thing is cool, but I feel like the dash attack could afford DK a greater measure of speed in his forward approach. If I'm right... that's going to be pretty hype. I guess I'll see in about a week, eh?That's the thing about DK, repetitiveness in moves can really hurt. You have to mix it up with him.
I doubt the roll attack will be much help vs projectile but if it can help his forward approach (because seriously DK DOES approach with his back lol) then it can be a great asset to have.
Not sure what I'm looking at, there.
Are you serious? My god is that a let down, he had the worst possible smash ever and where other characters get new ones he continues to stay the same. GeezOh and his Final Smash is the same. Only now there are scrolling notes to hit with the bongo beat. I suppose it helps if a match is lagging and aesthetically it's pretty cool.
Here you goI'd like to see the stylistic changes they made to his Final Smash
Additionally, I saw during the Treehouse stream that DK's Blueish color is returning, although it seemed to be slightly more purple than in past iterations, and the corresponding tie was a color different than in past games as well, iirc.The final smash was shown during the Treehouse event just recently. Only alt color I've seen is the black one with the yellow tie.
That alt is gorgeous I have to say, yeah it's more purple and the tie is pink.Additionally, I saw during the Treehouse stream that DK's Blueish color is returning, although it seemed to be slightly more purple than in past iterations, and the corresponding tie was a color different than in past games as well, iirc.
well, sorta but nohttps://www.youtube.com/watch?v=-08EUoFqs10
when landing with upB you go down before it ends and get much less lag. so they changed that from the initial smash4 trailer at last years E3! that is great.
it also looks like he gets a little boost with his dashgrab. totally different than brawls where he'd just get slower.
this is awesome. like sakurai said he seems to be a really really good character atm. I really hope he stays like that, and that there won't be any stupid infinite stuff like in brawl.