That's a gross overstatement of the systems capacity. Statistically it is more powerful, but when translated in game it's only capable of keeping it's graphics above par of last ganeration. The Wii U support, like the Wii, will only get the sloppy seconds of last generation, first party titles and occasional shovelware or games that not many people want. While the Wii U is innovative and has hardware that intermingles with the system itself, it's wise not to expect anything grandiose to be released on this system from 3rd party developers because the system design alienates developer interaction and forces developers to abandon development on current generation hardware, it's a step forward for the people at Nintendo who know how to make games for it, but a step backward for every other 3rd party developer who wants to advance in the industry.
The system is doomed to repeat what the Wii did minus the motion control boom that it had. Reason being that Nintendo decided to stay behind in the hardware department once again. I understand that they do these things to make it more affordable, but if you can charge 300 to 350 dollars for a system, and a system like the Playstation 4 is only 400 dollars, a 50 dollar difference for something much much more powerful, then I don't think Nintendo has much of an excuse to be honest. Gaming is an expensive luxury as it is, and I'm not willing to spend more money on something that I had 5 years ago. Smash is literally eh only exception to this rule I and many others are willing to break, so in just gonna get an 8gb on ebay for 100-150 or something.
And that's your problem, Wii U has lots of next-gen, big-scale titles already released AND on the way, like SM3DW, Donkey Kong Country Tropical Freeze, Wonderful 101, Bayonetta 2...the Wii U's not something you had 5 years ago, Nintendo games are special. And the price IS RIGHT, the Wii U's not even near overpriced, it has the Gamepad, which is one of the best controllers Nintendo has ever produced.
And Nintendo fans are known for being used to highly-polished games with a lot of love put into them, so I don't see why Batman: Arkham Knight shouldn't be ported to the Wii U, just because it has a different architecture doesn't mean they can't take a little time figuring it out. I don't think Nintendo lacks hardware or power for this gen, we've seen what the Wii U CPU and GPU are capable of
(Mario Kart 8) and I'm pretty goddamn sure that Batman Arkham Knight wouldn't be too hard to port to Wii U, I'd definitely buy it. Project CARS is shaping up to be one of the most hardware-intensive next-gen games and it's coming for Wii U too, it's just a lack of faith from the developers, and that's a bad thing, the Wii U doesn't get third-party support because the developers are piss-scared to not invest on the same thing over and over.
And it disgusts me how you keep calling the Wii U
'last-gen hardware' when it can output amazing graphics at an amazing FPS...I really doubt a game like Donkey Kong Country Tropical Freeze could run on 60FPS with those hair effects on DK's fur, just look at Sonic Unleashed, lagged like crazy on Xbox and SOMETIMES reached 60FPS on PS3.
The only thing that's really hurting the Wii U was the Wii's '
reputation'...even though the Wii also had an array of amazing, creative, epic games like the two Galaxies, DKC Returns, Kirby's Return to Dreamland, No More Heroes, Madworld, Super Smash Bros. Brawl, Mario Kart Wii, Metroid Prime Trilogy, etc.
Also, what are you doing buying Smash if you hate Nintendo so much?