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Official DLC Speculation Discussion Volume II

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CapitaineCrash

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I agree with mostly everything, though I feel ATs are certainly possible; it seems they were never implied to be good enough for the characters specifically, but Sakurai did hope they'd make people happy, and of course there's his joke with Waluigi; "just because you try hard doesn't mean you'll make it into the battle" but idk. Of course, as we've seen with Little Mac, they can eventually become fighters if ever reconsidered, and I think that could happen through DLC, since they don't seem to care about look-alikes as much as some thought (Bomberman mii costume looks like his AT, and there's the Pyra/Mythra color-swap alts.) and ATs can be disabled depending on the stage (so likely could depend on chosen fighters) as well.
I think the case of Little mac is very different than Waluigi or Isaac for Ultimate (I'm talking about those two specifically because they're the most request I think):
-There's a 6 years gap between Brawl and Smash 4. This gives a lot of time for Sakurai to change his mind on some fighters. With the dlc there's like a year gap, maybe 2 at best so if he didn't want some characters to be playable there's less chance that he will change his mind.
-Punch out got a new game soon after Brawl release (Punch-out wii in 2009). It sold more than 1 million copies (I would say that is fairly succesful for a franchise that had no game for 15 years before that). This probably made Sakurai consider more seriously Mac, as he was more relevant in a way. While Waluigi still has recent appearances through spin-off (like Mario golf coming soon), Isaac got nothing.

In the same way, Isabelle role had changed a lot between 2012-ish (when the roster of Smash 4 was decided) and 2016 (when Ultimate's one was decided). In Smash 4, her only appearance was new leaf, but after that, she was the main character of Happy home designer and one of the most important characters of Pocket camp. She was also made playable in Mario kart 8, and she was basically considered the new mascot of the franchise (taking over the Animal crossing twitter and other social media). So her upgrade from assist to playable was logical. The thing with Waluigi and Isaac is that there really is no reason to reconsider them. If Sakurai didn't want those characters 2 years ago, I'm sorry but I don't see why he would want them now when there's even less spot left in the roster.
 

Ivander

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Don't forget about never going political.
Not entirely true, as Nintendo of America's president, Doug Bowser, did talk about the BLM movement. Whether they did it for PR or they were pressured into it is another story, cause supposedly before their statement, some of their workers mentioned that they were donating to the movement alongside their workers the same amount of money they donated. And Nintendo never mentioned that when they did their statement. Regardless, either reason is not surprising.

That aside, when it comes to political propaganda, Nintendo is far away compared to some notable companies like Blizzard and Ubisoft. They don't talk about how inviting they are to the LGBT community with their LGBT characters. They don't declare their assistance to political subjects and state how much they will help. Some of their games have political subjects in their stories or character backgrounds, yes, but they don't be preach-y with it. Not to mention you can't really avoid being political in more story/character-driven games.
When it comes to political topics, Nintendo hardly acknowledges them and just does with them accordingly. When the Game & Watch F-Smash sprite was called out, they just dealt with it. No big speeches or PR talk, just done. They didn't make any hassle about them having more LGBT characters in Fire Emblem Three Houses compared to Fates. They've acknowledged their female fanbases in regards to polls, but I haven't really seen them talk about how their games are inviting to female players or how their female characters are inspirations for young girls. They just don't really get involved politically, and it doesn't backfire on them compared to other notable companies.
* Looks at Mother 3. Notices the Magysies.*

Uhhhhhmmmmm.....



Did I mention this part by the same author?



Nintendo let Itoi get away with some ****, man.
I think they meant in terms of political propaganda and whatnot. Like Blizzard, Ubisoft, etc.
 
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SpecterFlower

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Bit of a correction: luckily enough we have one guy who managed to collect 2 million online matches and characters used in them (with the latest update to the data happening just as :ultsephiroth: released). First, top 5 in usage amongst those 2 million matches (both these spoilered):

View attachment 306866
To the surprise of absolutely no one.​

And win %:

View attachment 306867
Proof that zoning is buffed in Ultimate's terrible online. Also, Ken.​

And places #26-28 (out of 83) on the popularity list go to:

View attachment 306868

Ganondorf does have an existing playerbase, but I bet that a large amount of them are the people who think "haha funy Disrespect guy go DORIYAH!". Still, the moveset has some popularity, so I'd argue that at least bits and pieces of it are worth keeping, whether on Ganondorf or Black Shadow. D-Air is famously the most powerful spike in the games period. F-Air got the affectionate nickname "the Skull Crusher". Thing is, despite Ganondorf's current moveset being woefully lacking in terms of representing his canon abilities... it represents his canon power pretty damn well. And yeah, at this point, after four Smash games, it's become a staple, even if it shouldn't have.

If anything, I'd change some of his B moves first. That alone would change how he plays pretty drastically.
Konami always wins huh?

wish irl konami was like that.

(localizing momotaro and power pro's would be a good start)
 
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Cutie Gwen

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I strongly disagree with the notion that a company doesn't get political when releasing games that go into enviromentalism, criticising capitalism, criticizing the lack of seperation of church and state, criticizing the military, etc with some of these being recent examples whereas others include decade old examples
 

Gengar84

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New game - if Ultimate were to have 100 fighters, who’d you add? Mind we’re at 89 if you count Echoes, Pythra and PT.

you can go for 100 numbered fighters (no echoes) or 100 total fighters (4 echoes maximum, but you can always use less)

my plan is 100 total, 96 numbered fighters + 4 echoes. Will formulate shortly.
I’m going to lean towards my personal preferences rather than who is most deserving or likely. I’ll try to at least make it somewhat reasonable.

90) Rash/Pimple/Zitz (Battletoads)
91) Magus (Chrono Trigger)
92) Velvet Crowe (Tales of Vesperia)
93) Illidan Stormrage (Warcraft)
94) Lu Bu (Dynasty Warriors)
95) Akira Howard (Astral Chain)
96) Dixie Kong (Donkey Kong Country)
97) Elma (Xenoblade X)
98) Sub-Zero (Mortal Kombat)
99) Bill Rizer/Lance Bean (Contra)
100) Gengar (Pokémon)

I have a feeling that my tastes don’t really align much with the general Smash audience because most of my picks are rarely talked about. There are a ton of other characters I would be hyped for but a lot of them are pretty obscure characters or are villains/side characters from a series that doesn’t have the main protagonist yet.
 
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ZelDan

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FFVII is probably one of the games that immediately come to mind that definitely ****s all over the idea of games not being political/shouldn't be political.

FFVII is up there as one of the most beloved games of all time and is also a game about saving the environment and ****ty corporations.
 

Paraster

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New game - if Ultimate were to have 100 fighters, who’d you add? Mind we’re at 89 if you count Echoes, Pythra and PT.

you can go for 100 numbered fighters (no echoes) or 100 total fighters (4 echoes maximum, but you can always use less)

my plan is 100 total, 96 numbered fighters + 4 echoes. Will formulate shortly.
All of these are characters I'd like, but some were bumped up compared to how they'd rank on my personal list because I think they'd better serve the fanbase at large.

90: Quote (Cave Story)
91: Neku (The World Ends With You)
92: Papyrus (Undertale)
93: Heavy (Team Fortress 2)
94: Bandana Waddle Dee (Kirby)
95: Reimu (Touhou)
96: Shovel Knight (Shovel Knight)
97: Porky (EarthBound)
98: Isaac (Golden Sun)
99: Cadence (Crypt of the NecroDancer)
100: The Knight (Hollow Knight)
 

Knight Dude

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New game - if Ultimate were to have 100 fighters, who’d you add? Mind we’re at 89 if you count Echoes, Pythra and PT.

you can go for 100 numbered fighters (no echoes) or 100 total fighters (4 echoes maximum, but you can always use less)

my plan is 100 total, 96 numbered fighters + 4 echoes. Will formulate shortly.
So 11 characters? Would be a flex, but of course we're gonna come up short a few.

1. Mega Man X
2. Ryu Hayabusa
3. Jin Kazama
4. Chun-Li
5. Crash
6. Lara Croft
7. Axel Stone/Blaze Fielding
8. Fulgore
9. Sub-Zero
10. Dixie Kong
11. Isaac
 

Gengar84

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So 11 characters? Would be a flex, but of course we're gonna come up short a few.

1. Mega Man X
2. Ryu Hayabusa
3. Jin Kazama
4. Chun-Li
5. Crash
6. Lara Croft
7. Axel Stone/Blaze Fielding
8. Fulgore
9. Sub-Zero
10. Dixie Kong
11. Isaac
I like this list a lot. There aren’t any characters I dislike but I especially love Mega Man X, Fulgore, Sub-Zero, and Dixie Kong.
 

Shroob

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Rie Sonomura

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Þe 1 → Way

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DarthEnderX

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Going off of the Ganon discussion, if other clone characters were reworked to be more distinct and include more moves from their own games what sort of mechanics or moves would you guys like to see? What would you absolutely want to stay the way it is?
I've answered this before but:
-Base Ganondorf on Hyrule Warriors Trident Ganondorf.
-Give Falco the Sniper Rifle and Wolf the Machine Gun from StarFox Assault.
-Give Young Link and Toon Link different subweapons so they aren't just using the same Bow/Bomb/Boomerang combo as Adult Link.
-Give Chrom a new unique moveset. Make Lucina his echo. Make Roy Marth's echo.
-Reclassify Dr. Mario and Pichu as Echoes.
 
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Ivander

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FFVII is probably one of the games that immediately come to mind that definitely ****s all over the idea of games not being political/shouldn't be political.

FFVII is up there as one of the most beloved games of all time and is also a game about saving the environment and ****ty corporations.
I mean, everything we do and don't do is political. And games aren't any different, no matter how much people don't want politics to ruin their games.

That said, all the world's a stage and politics is just as much a prop for story and characterisation. Just as much as an actor can be an very different person from the character they play, a writer can make things look like they have experience in a subject and yet have a different opinion on that subject.

To some people, games are one way to convey their thoughts on political subjects. To other people, politics are just another part of making a story that can get people invested in their game.
 
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Cutie Gwen

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I mean, everything we do and don't do is political. And games aren't any different, no matter how much people don't want politics to ruin their games.

That said, all the world's a stage and politics is just as much a prop for story and characterisation. Just as much as an actor can be an very different person from the character they play, a writer can make things look like they have experience in a subject and yet have a different opinion on that subject.

To some people, games are one way to convey their thoughts on political subjects. To other people, politics are just another part of making a story that can get people invested in their game.
Pretty sure ZelDan's point is that people who go "ugh, politics in my video games? How dare you" adore political games yet are too illiterate to realize it. See people who joined the military and claim to love MGS.
 

SpecterFlower

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Pretty sure ZelDan's point is that people who go "ugh, politics in my video games? How dare you" adore political games yet are too illiterate to realize it. See people who joined the military and claim to love MGS.
i've only played the first bit of V but isn't it about how the actions of the military are bad?
 

Garteam

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To be fair, I think everyone understands the difference between a corporation releasing a product with a political message or political themes and a corporation making a political statement.

Most of Nintendo's games with political themes are pretty well-handled. Fire Emblem: Genealogy of the Holy War presents a pretty good representation of the actual effects and thought processes many leaders have when engaging in international relations, while the later Metroid games do a pretty decent job at depicting the Galatic Federation as a once-great power gone tyrannical. There is also, of course, Mother 3's interesting critique of modernization, even if most people seem to confuse that theme with a straight-up critique of capitalism.

When people praise Nintendo for not doing politics, that has more to do with them avoiding stuff like "We here at [gigantic megacorp] support [insert social movement here], please buy our [insert social movement here]-branded product to show how much you too support [insert social movement here]". I can't speak for everyone here, obviously, but I really don't need advertising executives and HR representatives to advocate for or validate my policy positions. If I wanted that, I would read a book or talk to a friend. As someone who studies politics all day, I want Nintendo to provide escapism rather than half-hearted commentary on contemporary issues.
 
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Ivander

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Pretty sure ZelDan's point is that people who go "ugh, politics in my video games? How dare you" adore political games yet are too illiterate to realize it. See people who joined the military and claim to love MGS.
I was agreeing with him with that first sentence.

As for the rest, it was something to do with companies putting political subjects in their games, but trying to find the right choice of words has muddled what I was trying to get at with it. And it frickin' sucks when it happens.
That's the entire franchise in a nutshell yet there are people who saw that and went "Wow the military is so cool"
Much like with the police and The Punisher. To the point where even Marvel had to address it.
 
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Cutie Gwen

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I was agreeing with him with that first sentence.

As for the rest, it was something to do with companies putting political subjects in their games, but trying to find the right choice of words has muddled what I was trying to get at with it. And it frickin' sucks when it happens.

Much like with the police and The Punisher. To the point where even Marvel had to address it.
Ah, my bad. I'm also tired as **** so don't blame yourself when I just flatout misread the post
 

cashregister9

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People's Identities are not just political statements.

To be fair, I think everyone understands the difference between a corporation releasing a product with a political message or political themes and a corporation making a political statement.

Most of Nintendo's games with political themes are pretty well-handled. Fire Emblem: Genealogy of the Holy War presents a pretty good representation of the actual effects and thought processes many leaders have when engaging in international relations, while the later Metroid games do a pretty decent job at depicting the Galatic Federation as a once-great power gone tyrannical. There is also, of course, Mother 3's interesting critique of modernization, even if most people seem to confuse that theme with a straight-up critique of capitalism.

When people praise Nintendo for not doing politics, that has more to do with them avoiding stuff like "We here at [gigantic megacorp] support [insert social movement here], please buy our [insert social movement here]-branded product to show how much you too support [insert social movement here]". I can't speak for everyone here, obviously, but I really don't need advertising executives and HR representatives to advocate for or validate my policy positions. If I wanted that, I would read a book or talk to a friend. As someone who studies politics all day, I want Nintendo to provide escapism rather than half-hearted commentary on contemporary issues.
I'd rather have a company try to sell me some clearly Slap-dash product made to capitalize on a movement rather than constantly bending a knee to Bigots.

Like the clear pandering is absolutely not good and just reduces topics to a paycheck, but it also makes bigots mad whenever it happens, its a double edged sword.

(I'd prefer less capitalism overall but that is another story.)

I hope I'm making sense here, I'd rather not have these shallow ass corporate messages, but they are relatively harmless all in all.
 
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StrangeKitten

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God, what a cluster a mobile Smash would be... Imagine Pikachu's the best character, but has a losing matchup against Hero. But Hero, being 3rd party, is unlockable, so you'd just be going through gacha hell till you finally get him. In the meanwhile, Pikachu keeps beating you to a pulp. Honestly sounds like an awful experience.
 

DevaAshera

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I've answered this before but:
-Base Ganondorf on Hyrule Warriors Trident Ganondorf.
-Give Falco the Sniper Rifle and Wolf the Machine Gun from StarFox Assault.
-Give Young Link and Toon Link different subweapons so they aren't just using the same Bow/Bomb/Boomerang combo as Adult Link.
-Give Chrom a new unique moveset. Make Lucina his echo. Make Roy Marth's echo.
-Reclassify Dr. Mario and Pichu as Echoes.
I agree on almost everything, though I'd let Ganondorf keep his Sword-based Smashes and Down Air, making the rest of his moveset based on his abilities in Ocarina of Time (Dead Man's Volley), some of his sword-based moves from Wind Waker, and then his Trident, unless Ganon is made a character, in which case I'd give the Trident to him.
 

Garteam

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People's Identities are not just political statements.


I'd rather have a company try to sell me some clearly Slap-dash product made to capitalize on a movement rather than constantly bending a knee to Bigots.

Like the clear pandering is absolutely not good and just reduces topics to a paycheck, but it also makes bigots mad whenever it happens, its a double edged sword.

(I'd prefer less capitalism overall but that is another story.)
I'd agree if I believed that most (if any) companies did these acts in good faith. I'd honestly find it a little more insulting to have a corporation try to commodify identities and beliefs solely out of their own interest to gain brownie points than to keep their hands out of the issue entirely, even if it theoretically upset someone who's a bad guy. But that's just me and if people do gain something genuine out of a company's political messaging, then good for them.

That being said, I would prefer if Nintendo stayed a generally apolitical entity that unites people by bringing collective enjoyment, rather than becoming yet another battleground for modern issues. In a world where the next big fight always feels like it is coming around the corner and can emerge from anywhere, Smash feels that much more valuable to me as something that's light and fun. That's not to say people shouldn't be having these conversations or anything like that, but it's nice to have some reprieve from how ****ty the world can be.
 

ES. Dinah

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i get no music from X cuz supposedly Sawano is high profile, but not even a SINGLE X reference? it's... to say the least, suspicious
Well imo no music is no excuse. We got Torna music and that was in the dlc expansion pass that brought Elma as a blade and Shulk + Fiora. I can understand no DE music cause it was probably too new or whatever but the fact we got one Torna theme and no X music when there was already 2 X tracks in the XB2 dlc is pretty sad. I feel that maybe Monolith Soft didn’t bother asking or Nintendo really doesn’t care about X. I hope the DE rumours are true so it can fix the many issues I have with the game and we get more Elma exposure but I won’t hold my breath and honestly I've already said how I dont think fighter pass 3 is happening. I'm just disappointed that we didn't get those two songs and I know a lot of people are very disappointed.

I think this tweet sums it up pretty well lol even Luxin is disappointed.


Again; every instance of Takahashi mentioning Smash emphasizes that he is fine with letting Sakurai handle it. From whether there's a Xeno rep at all, to their costumes, to their moveset gimmick - we already know this. The way Sakurai talks about how he came up with Pyra and Mythra's moveset also supports this - no mention of conversing with Monolith Soft at all. Companies trust Sakurai to do this kind of thing, otherwise they wouldn't let him touch their characters.

Monolith Soft working on the trailer means nothing other than -they worked on the trailer- and to assume that means Takahashi personally had a hand in the trailer is unsubstantiated. Similarly unsubstantiated; the idea that Sakurai would reference Gears/Saga, considering he has literally never mentioned either game. Sakurai's not shy about praising what he loves. Monolith Soft aren't shy about making obvious references. And yet the references aren't obvious and feel forced, and Sakurai gives simple explanations of what each palette is meant to be. The real nail in the coffin for me is the idea that someone would see the similarities between Pyra/Mythra and Weltall (main weapon of the protagonist with a second 'personality' complete with new color scheme), ACKNOWLEDGE THE REFERENCE and then disregard half of the reference. Without Weltall Id, Pyra and Mythra are literally nothing like Weltall.
Okay I have to admit that interview is a little concerning but if Takahashi is bored by his stuff why did he mention in the Harada interview that he misses his old IPs from what I remember? Also, there's this.... https://www.siliconera.com/monolith-soft-was-founded-to-try-and-make-xenogears-2-happen/ I think that entire goal of trying to make a Xenogears 2 is what they are trying to achieve with Xenoblade... so yeah while he says some concerning things in that interview you linked it's clear Monolith think about Xenogears and Xeno everyday. I wasn't stating that Takahashi had a part in making the trailer but I just THINK he did because well Pyra meets Shulk and I doubt that was just some random thing when you consider what happens in Future connected. And well if Takahashi is supposedly really bored sometimes of his work I have to ask why he brought KOS-MOS back to life with Re then and even had Tanaka and CHOCO collaborate because it doesn't add up. I will say that while there is no Weltall ID reference you can take the picture of the day Sakurai showed with Pyra vs Weltall Mythra as Weltall ID vs Weltall. I mean come on Pyra has the exact same colours.
 

cashregister9

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I'd agree if I believed that most (if any) companies did these acts in good faith. I'd honestly find it a little more insulting to have a corporation try to commodify identities and beliefs solely out of their own interest to gain brownie points than to keep their hands out of the issue entirely, even if it theoretically upset someone who's a bad guy. But that's just me and if people do gain something genuine out of a company's political messaging, then good for them.
I agree with this for the most part, The wording of my original post was not that great.

But in the end Actions will forever be more powerful than shallow corporate messages.
 

DevaAshera

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Again; every instance of Takahashi mentioning Smash emphasizes that he is fine with letting Sakurai handle it. From whether there's a Xeno rep at all, to their costumes, to their moveset gimmick - we already know this. The way Sakurai talks about how he came up with Pyra and Mythra's moveset also supports this - no mention of conversing with Monolith Soft at all. Companies trust Sakurai to do this kind of thing, otherwise they wouldn't let him touch their characters.

Monolith Soft working on the trailer means nothing other than -they worked on the trailer- and to assume that means Takahashi personally had a hand in the trailer is unsubstantiated. Similarly unsubstantiated; the idea that Sakurai would reference Gears/Saga, considering he has literally never mentioned either game. Sakurai's not shy about praising what he loves. Monolith Soft aren't shy about making obvious references. And yet the references aren't obvious and feel forced, and Sakurai gives simple explanations of what each palette is meant to be. The real nail in the coffin for me is the idea that someone would see the similarities between Pyra/Mythra and Weltall (main weapon of the protagonist with a second 'personality' complete with new color scheme), ACKNOWLEDGE THE REFERENCE and then disregard half of the reference. Without Weltall Id, Pyra and Mythra are literally nothing like Weltall.
There's a difference between praising a game on a personal level and saying that something in your game is made to reference something else that you do not own. While unlikely to cause issues, you always have to play it safe..there's a reason many games will have colour references to things completely outside the company's ownership but won't directly state what it is, thus it comes down to the fans to discover the colour reference..sometimes they are right, sometimes they are wrong.
 

SnowClaws

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I just wanna throw two cents, but CyberAgent is the parent company while Cygames is the child company. These companies are not one or the same. In fact, CyberAgent been in business since 1988 while Cygames in 2011. Ever since that one quote, everyone starts to believe that Cygames is the one who "hate" Nintendo, and not CyberAgent. Every time that quote is used, it been linked/source to a CyberAgent official statement, not Cygames themselves.

Here is a summary from TvTropes on the misblamed that happen upon Dragalia Lost and what the fans have to do to correct this misconception because of that stupid quote:
many Dragalia fans now thought that Cygames alone is the one who mentioned that statement just because it's a child company. But there are still articles correctly explicitly tracing the statement's source from CyberAgent and not Cygames.

A few weeks before this, CyberAgent was also reportedly trying to scapegoat (passing the blame on) the failure of their AbemaTV service to Dragalia's recent launch. But despite of this, there are those still trying to pin the blame on Cygames's side when they are not even involved on the scapegoating. All of these misblaming stems from the idea that many unknowingly interchange the two companies' names (Cygames and CyberAgent) thinking that they are one and the same, but in reality, that is not the case. It goes even as far as players from other Cygames-related fandoms calling out on the misinformed and correcting the confusion, stating that the parent company (CyberAgent) prioritizes earnings which is a clear contrast to how its child company (Cygames) operates - being a consumer-friendly company known in the gacha community for its generosity from providing in-game freebies.
Anyway, I hope this clear everything up, and fun fact, Dragalia Lost isn't the first time that Nintendo worked with Cygames, that honor belong to Tokyo Mirage Session ♯FE as they are the one who designed the artwork for the Mirage Source. So yeah, Nintendo been working with Cygames sometime between 2011 - 2015 until TMS FE is released, then worked with Cygames on Dragalia Lost which was released in 2018 and still have enough support that they are going to celebrate the game third anniversary. Can't wait for the 2.5 Dragalia Digest presentation to aired on March 31/April 1.
 

Cutie Gwen

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There's a difference between praising a game on a personal level and saying that something in your game is made to reference something else that you do not own. While unlikely to cause issues, you always have to play it safe..there's a reason many games will have colour references to things completely outside the company's ownership but won't directly state what it is, thus it comes down to the fans to discover the colour reference..sometimes they are right, sometimes they are wrong.
I don't have any stakes in this but Sakurai's been able to outright namedrop Dragon Ball Z in his presentations, Toei are infamously anal about this **** so why would Sakurai be able to namedrop that but not something owned by the people who made the game and are still being worked with?


THE ANSWER IS THAT GOKU'S THE FINAL CHARACTER BAYBEEEEEE
 

GoodGrief741

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I imagine that if the alts were actually references to other Xeno projects, and had been suggested by Takahashi, we'd have at least some acknowledgement of it. Sakurai would have said "these alts were added by special request from Mr. Takahashi. They look a bit familiar, don't they?", with a wink and a nudge, that sort of thing. And to be fair, there's still time for that to happen in a future Famitsu column. But I find it hard to believe that the dude could get away with showing a character named Spring Man from a random manga and not be able to hint in any way that a couple of alt colors were inspired by characters owned by two companies who, need I remind you, are involved in Ultimate anyway.
 

Swamp Sensei

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Jan 4, 2013
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Swampasaur
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I kind of like to think that politics done in works of fiction are better done when they're primarily fictional.

Real life is full of biases. If someone makes a point based on real events, people are going to instantly join a side and not examine the ideals expressed. We've all seen it. Something happens and its suddenly the fault of Group X or Group Y and the entire conversation is done within a minute. People are too upset or stubborn to budge.

This also happens when fiction mirrors reality too closely. When you have a fictional group that is a real group in all but name, people instantly make the connection and... the same thing happens. Put a "Make X Great Again" reference in your work and... people have already picked a side.

But when you put those ideas into a work of complete fiction, you give your audience the chance to examine those ideas with their defenses lowered. When you're playing Final Fantasy VII, your thoughts of environmentalism may be challenged without things immediately going into hot topics like global warming. When you're playing Fire Emblem, your thoughts on war, militarism and loyalty may be challenged without your mind instantly supporting your country's beliefs. When playing Bioshock, you may see the horrors of objectivism without anything to distract you from it.

Political ideas in fictional works are a way to bypass our own biases and examine the ideas in ways we possibly haven't before. It actively challenges our thinking and forces us to confront ideas without those gut reactions.

So basically yeah, more politics in games please. Just... do it well.

More examining of actual ideas, less cashing on trends.
 
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