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Way to overshadow Fighter 11, Super Monkey Ball.
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Yeah I agree with that but I’d argue that Mortal Kombat would probably be a better completion of the trio of huge fighting games than Virtua Fighter (unless you’re limiting it to just Japan).This is only if you look at it from the platformer characters' perspective.
You can also say that a Tales character would complete the three big JRPG series in Smash. Or a Virtua Fighter character would complete the classic fighting game characters' representation.
It’s likely just a set of Booleans that they could set of a character is being played as, all are falseI often wonder how much people know about programming if they think removing an AT is a great technical challenge. Let alone a technical challenge on par with creating Steve, and the en masse stage modification that accompanied him.
It's so much easier to remove an extraneous and inessential part of the game like an AT than build a character, even a simple one. Even an echo. Let alone one of the most complex so far.
I think it’d be Mortal Kombat as wellYeah I agree with that but I’d argue that Mortal Kombat would probably be a better completion of the trio of huge fighting games than Virtua Fighter (unless you’re limiting it to just Japan).
Not me! Give me a new character every 3 months, until Smash 6 comes out!But yeah, I'm very much in the "Can we just get this over with already?" boat, lol.
The one issue with Mortal Kombat’s music is that the only songs I can remember off the top of my head actually come from the movie. Both Techno Syndrome and the battle with Goro are very memorable. I would say that the in game music of Street Fighter is probably the most iconic of any fighting game.I think it’d be Mortal Kombat as well
The OG game is included as part of the World Video Game Hall of Fame alongside Street Fighter, and I also personally find it to be more iconic character wise, and even catchphrase and music wise. One video of The main theme song has over 100M views on YouTube, and I can’t personally name anyone who doesn’t recognize “GET OVER HERE!”
Welp, time for me to get this gameThere was a problem fetching the tweet
Way to overshadow Fighter 11, Super Monkey Ball.
If my memory is correct, Mortal Kombat is the highest selling fighting game franchise of all time. I read somewhere that it recently surpassed Smash but I never really confirmed that myself.Mortal Kombat is an fascinating case of the franchise managing to enter popular culture so successfully that its maintained a strong presence despite lesser sales and less interest by the competitive gaming crowd in comparison to Street Fighter.
You sir, are forgetting the greatest MK song of all time!The one issue with Mortal Kombat’s music is that the only songs I can remember off the top of my head actually come from the movie. Both Techno Syndrome and the battle with Goro are very memorable.
Isn’t Sub-Zero Japanese though? I think that song is lying to me. It’s like the Turtle Power rap song at the end of the first TMNT movie that claims that Raphael is the leader of the crew when it’s really Leonardo.You sir, are forgetting the greatest MK song of all time!
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With Xenoblade 3 rumored to be in the works, that would be a pretty good Direct closer.It seems the 8th could be our date if this server maintenance is to add new Monolith Soft content revealed in a direct.Monolith Soft’s site undergoing server maintenance on 8th September leading to speculation about new Xenoblade and Nintendo Direct
Monolith Soft, the acclaimed JRPG studio behind the Xenoblade Chronicles series, have announced that their official website will be experiencing server maintenance which will happen on Wednesday…mynintendonews.com
Alternatively, this is just scheduled maintenance, but it adds up nicely with Nintendo's preference for early September directs, their desire to give Warioware one last push, and the current rumours relating to things like Game Boy on NSO.
Tbh this reinforces what osby said IMO.Yeah I agree with that but I’d argue that Mortal Kombat would probably be a better completion of the trio of huge fighting games than Virtua Fighter (unless you’re limiting it to just Japan).
If nothing else, one could make a gauntlet of a Classic Mode featuring some borked past characters. While they'd be potentially infuriating if the AI can pull the various tricks off, they'd nevertheless be an interesting way to add an extremely challenging Classic mode (as a compensating factor they could be easier to KO than normal since all rounds would be vs. 2 opponents, but still):So we could have brawl mk back? He'd prolly still wipe the floor with literally every other character from every game so....
Sure!
Mortal Kombat is an fascinating case of the franchise managing to enter popular culture so successfully that its maintained a strong presence despite lesser sales and less interest by the competitive gaming crowd in comparison to Street Fighter.
It is the best selling franchise even topping Smash Bros. by a 7 million margin. Sure, MK has many more installments, but MKX / MK11 have not been slouches when it comes to selling either. Them being able to pull in guests that thematically fit with MK's particular style helps a lot - specifically horror / action movie characters that would have no issue doing Fatalities. The MK team have also put in quite a lot of effort into the various modes (such as a well-recieved story mode IIRC) which helps a lot.If my memory is correct, Mortal Kombat is the highest selling fighting game franchise of all time. I read somewhere that it recently surpassed Smash but I never really confirmed that myself.
Sub-Zero is Chinese while Scorpion is Japanese IIRC.Isn’t Sub-Zero Japanese though?
No. Scorpion is Japanese. Sub-Zero is Chinese.Isn’t Sub-Zero Japanese though?
Yeah, you might be right. I never knew much about the lore of MK. I knew Sub-Zero isn’t technically a ninja but I always assumed they were both Japanese because they both have very ninja inspired designs.Sub-Zero is Chinese while Scorpion is Japanese IIRC.
It should be pointed out though that Hyper Street Fighter II: Anniversary Edition also has, like, the worst game balance of any version of SF2, for that exact reason. All those versions aren't designed to be played against each other.Everyone, what would your reaction be if instead of Mii costumes, we got Melee versions of the first 26 characters that appeared in Melee? They would play exactly the same as they would in Melee with L-Cancelling, wavedashes, the physics would be exactly the same, their stats would be left untouched, Fox and Falco can multishine, etc. I don't expect the answers to be too positive but I could be wrong.
I got the idea when I was looking at Hyper Street Fighter II: Anniversary edition where you can play as old versions of Ryu or Guile. You could take it a step further and add 64 versions of the original 12 or Brawl versions or whatever. I don't know.
I think it could be a fun idea for a casual offline mode though. Kind of like custom moves and stickers.It should be pointed out though that Hyper Street Fighter II: Anniversary Edition also has, like, the worst game balance of any version of SF2, for that exact reason. All those versions aren't designed to be played against each other.
I doubt throwing a bunch of Melee characters into Ultimate would have a better result. It would destroy the game's balance.
In a similar vein, Daisy would be great with Melee Peach’s moves.On the subject of old versions of characters, I’d love to see Bowser’s Melee moveset brought back as a Dry Bowser echo. He could be buffed to keep him balanced with current Bowser but keep his general old moveset and feel in tact.
Betting on September 8 cause that’s when the Monolith site will undergo maintenanceSo what do you guys think chances are for next week? Or do you think it'll be the week after? That's the latest I can see.
Just curious but what would the Monolith site going under maintenance has to do with a direct happening?Betting on September 8 cause that’s when the Monolith site will undergo maintenance
Announcement of a new Monolith project + after the direct they add that project to their site I guessJust curious but what would the Monolith site going under maintenance has to do with a direct happening?
That implies that there will probably be a new Xenoblade game announced in the Direct.Just curious but what would the Monolith site going under maintenance has to do with a direct happening?
Announcement of a new Monolith project + after the direct they add that project to their site I guess
Gotcha.That implies that there will probably be a new Xenoblade game announced in the Direct.
I mean, Richter's only "gameplay" difference is just the Holy Water being an "Aura" effect compared to Simon's "Flame" effect. But it's mainly a cosmetic difference and functions exactly the exact same as Simons. So Richter and Simon have no actual differences in regards to gameplay.Isn't it sad how Daisy exists in Smash as just an extra set of alt costumes for Peach with different idle/running/taunt/victory animations
Even Richter, Dark Pit, Dark Samus, etc have at least one notable gameplay difference from their base counterparts.
I just don't really see the point of this when they have a big Direct coming up where they can reveal the final fighter there.I can speculate that Nintendo may get the crowd ready with a Sakurai Presents video announcement on the Final Challenger. Like how Byleth's presentation played out when we didn't know FP1 last challenger yet. Though, it may end into another Byleth situation depending on the hype of certain characters.
yeah, I guess you're right. Smash Ultimate and its hype is almost over, so why not get it over with. I will understand that if Nintendo and Sakurai didn't present the character for the next direct, then there are a lot of surprises that made Ultimate's info saved for a later date this year.I just don't really see the point of this when they have a big Direct coming up where they can reveal the final fighter there.
Keep in mind, the only time for Ultimate were we had standalone character reveal steams were for Byleth, Min Min and Steve...but those were because obviously there weren't any Nintendo Directs they could be revealed at in the timeframe those characters came out. Min Min and Steve would of just been revealed at E3 and the Fall Direct respectively had those been actual things in 2020.