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Official DLC Speculation Discussion Volume II

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SMAASH! Puppy

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I actually kind of agree with that. Heck, they could have the next Battlefield be located near a dark & gloomy castle, outer space, or even inside a futuristic boxing arena. I don't care, just make it different somehow!
I think Super Smash Flash 2 does a good job of redesigning the stage to change things up significantly without changing it so much that it's unrecognizable to the modern design trends in the official games:
1630175213963.png
 

Theguy123

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If we’re talking about stages then I’ve got one thing to say. PM’s stage is horrific. We need a better PM stage. Of all games they chose to represent, they chose Sticker star. Should’ve gotten a stage based on colour splash with it being port prisma. Port prisma would’ve made such a cool stage.
 

GalacticPetey

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Pac-Land is somewhat endearing to me because of one friend and when we play Smash and it's her turn to pick the stage she'll say something along the lines of "guys I gotta go to work" and selects Pac-Land, so among friends that stage has become known as "going to work".

My friends and i always groan when it's "time to go to work" and I still don't like the stage but it's always a laugh when playing with friends.
 

SMAASH! Puppy

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If we’re talking about stages then I’ve got one thing to say. PM’s stage is horrific. We need a better PM stage. Of all games they chose to represent, they chose Sticker star. Should’ve gotten a stage based on colour splash with it being port prisma. Port prisma would’ve made such a cool stage.
Well, at least one of the transformations is based off of the S. S. Flavion, which is from Paper Mario: The Thousand Year Door.

Paper Mario: Color Splash likely didn't exist at the time they were making a stage though since it's one of the last Wii U Games Nintendo has made.

EDIT: I do question why they added two sections from Paper Mario: Sticker Star instead of adding one from the first game if the idea was to make an ensemble stage. I get why not Super Paper Mario though since that has a wildly different aesthetic.
 
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Metal Shop X

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Third episode of Harada's Bar with Sakurai guest starring premiered today.
It's really fascinating to see Sakurai being much more....casual you could say? In those interviews. It really show us a side of him that we see a bit, but not too much while he present characters in Smash & whatnot.

That and he & Harada are pretty funny together, Harade putting Sakurai hat got a good chuckle out of me.
 

True Blue Warrior

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5. Luigi: Yeah the Poltergust's implementation has been problematic. Not just since a number of more casual Luigi players have picked up on that and likewise started to look for those combos - meaning it's arguably so central that anyone has to look out for it - but also since it's gotten to the point where he's become the subject of a joke PSA:


TBF, kinda thinking that making his grab a little more committal would help allieviate that. The rest is more or less okay though
Wow, that PSA is hilarious.

3. Olimar: And TBF, it's really difficult to solve the issue he talks about here. He's small, the Pikmin are smaller and the need for actions to be snappy does mean Olimar's commander position is more difficult to convey here than in the Pikmin games. Still, Olimar really could use a HUD showing the Pikmin order, and a slight redesign to his animations could help.
I think making his arms bigger during those specific animations could help to an degree.

2. Little Mac: And not a surprising addition. While the design is on paper a good call, there's a good reason to say it hasn't worked. There's no shame in a volatile character, but the intended design runs across a fundamental aspect of platform fighters and was severely in danger of being undermined by subsuquent changes. Which Ultimate proved to be. Now yes he does have some ways to mitigate those weaknesses, but a redesign could be worth at least considering.
Indeed. I actually had an idea for changing Little Mac whilst still keeping the core concept of him being good on the ground but poor in the air.

1. Sonic: I don't think he's the worst designed character since the time out strategy does not work as well in offline environments, that said there's a case to be made that he's still a bit too focused around the Spin Dash. It's not as bad now as it was in 4 where he could shield cancel or hold Spin Dash indefinetely, but I do believe that he could also use some fine tuning to emphasise the more offensive / stylish aspects of him. Which he's also well known for
I like the idea of redesigning him to be more rushdown focused, replacing one of his spin dashes with the boost. Replacing his up smash with the Sonic Up Draft that was used for his up tilt in Project M, his side aerial with the Sonic Eagle and his down smash with Sonic Flare (again, like that mod did). Bringing back his Brawl era expressiveness is something he really should have and introducing various cool poses after successfully hitting someone with a Homing Attack is also nice.

 

SMAASH! Puppy

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5. Luigi: Yeah the Poltergust's implementation has been problematic. Not just since a number of more casual Luigi players have picked up on that and likewise started to look for those combos - meaning it's arguably so central that anyone has to look out for it - but also since it's gotten to the point where he's become the subject of a joke PSA:
"Let's get out of here"
walks into closet
 

Curious Villager

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Still find it funny that Ms. PAC-MAN appears on Pac-Land but isn’t a :ultpacman: echo or alt or even Spirit
You know what's even funnier?
They went out of their way to spend time and resources modelling an HD conductor outfit for Toon Link and yet you can't use it as an alt despite it being replaced by Alfonzo whenever he's on the Spirit Train stage anyway...

There was a problem fetching the tweet
RIP... :drsad:
 
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SMAASH! Puppy

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They went out of their way to model an HD conductor outfit for Toon Link and yet you can't use it as an alt despite it being replaced by Alfonzo whenever he's on stage anyway.
Wait a minute...Is it just me or did they actually create an entirely new Toon Link model for it? This one looks taller.


Anyway the reason for the model but not the alternate costume is likely due to the model not being of the same quality as the fighters. Still a bit of a missed opportunity though.
 
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Curious Villager

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Wait a minute...Is it just me or did they actually create an entirely new Toon Link model for it? This one looks taller.


Anyway the reason for the model but not the alternate costume is likely due to the model not being of the same quality as the fighters. Still a bit of a missed opportunity though.
From what I can tell, its the same Toon Link model from Smash Wii U for whatever reason. Maybe they made playable Ultimate Toon Link a bit more higher poly? Not sure...
 
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Jocario Zero

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We talking worst stages? I can't say I'm a fan of the bigger stages like New Pork City, Palutenas Temple or Gaur Plains. I find them very tiresome to fight on and it usually takes way longer to ko someone.

Pac-Land is okay for me. I was at a friends house a while ago and we played this one with 6 other people, Ice Climbers only...that was pretty fun.
However I admit, that I would've preferred Pac-Maze.

And it's honestly a bit surprising that they never went with Donkey Kong 25m as a stage as...you know, it's the one that started it all?
You don't even have to recreate the entire thing. Just use the upper half, let Classic DK throw his barrels and call it a day.

Like this:
DK 25m.jpg


That would have been more than enough.
 

WahHahaha

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We talking worst stages? I can't say I'm a fan of the bigger stages like New Pork City, Palutenas Temple or Gaur Plains. I find them very tiresome to fight on and it usually takes way longer to ko someone.

Pac-Land is okay for me. I was at a friends house a while ago and we played this one with 6 other people, Ice Climbers only...that was pretty fun.
However I admit, that I would've preferred Pac-Maze.

And it's honestly a bit surprising that they never went with Donkey Kong 25m as a stage as...you know, it's the one that started it all?
You don't even have to recreate the entire thing. Just use the upper half, let Classic DK throw his barrels and call it a day.

Like this:
View attachment 328172

That would have been more than enough.


Yeah I'll never understand how Sakurai saw this and thought "yeah that would make a great stage in Smash"

1630185289500.png
 
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BlondeLombax

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I hope one day we get another character who got in with the same circumstances as :ultwiifittrainer: (I.E. Sakurai thinks up a character absolutely nobody in the fandom would have ever expected in their lifetimes). That well is run pretty dry at this point, but it’s fun to think it over.
 

Jocario Zero

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Yeah I'll never understand how Sakurai saw this and thought "yeah that would make a great stage in Smash"

View attachment 328173
Thing is, the concept of a stage based on the DK Arcade game is far from being bad. I just feel that, it's one of those cases where "staying 100% true to the original" wasn't a good idea. Just make something original instead, that pays homage to the arcade game.

Have a main plattform to fight, the elevators going up and down on each side and some smaller plattforms above the main one and boom: call the stage "Donkey Kong Classic" or something. It's not rocket science.

Older smash games took some libertys with stage design as well like most of the n64 stages, Rainbow Cruise or Figure-8 Circuit.
Heck, Castle Siege isn't even an actual location in Fire Emblem. It's just a big reference to recurring elements in the series.
 

Swamp Sensei

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I dunno. Great Cave Offensive and 75m are okay, especially with 8 players.

Palutena's Temple though, while beautiful and having great Kid Icarus music, is absurd.

It's just way too big. Matches take forever. Great Cave Offensive is roughly the same size but it has alternate ways of taking stocks to prevent the game from becoming a drag.

Pac-Land is meh in my book. It's ugly but the gameplay isn't terrible.
 

RoboFist

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If we’re talking about stages then I’ve got one thing to say. PM’s stage is horrific. We need a better PM stage. Of all games they chose to represent, they chose Sticker star. Should’ve gotten a stage based on colour splash with it being port prisma. Port prisma would’ve made such a cool stage.
It's weird to me how they didn't just go with the obvious and most fun answer for a PM stage:

maxresdefault (1).jpg


It's iconic. Like, this stage is Paper Mario to so many people. It could've incorporated elements from both 64 and TYD, and if they wanted to add a bunch of insane hazards...I mean, there would've been no shortage whatsoever.

The Dojo from PM64 would've been my preferred stage, but this would've been just perfect.

Then they could've done Bowser's Castle actual justice...

I assume they reason they choose the stage we got stuck with has to do with Nintendo's bizarre obsession with distancing Paper Mario from its early RPG roots, for whatever dumb reason?

I really wish that Sakurai actually went through with his original choice to make a Sprout Tower stage from Gold and Silver. I was going through the stage list a while ago and it's kind of depressing how few stages are beautiful reimaginings of 2D levels from older games.
 
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Swamp Sensei

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It's weird to me how they didn't just go with the obvious and most fun answer for a PM stage:

View attachment 328178

It's iconic. Like, this stage is Paper Mario to so many people. It could've incorporated elements from both 64 and TYD, and if they wanted to add a bunch of insane hazards...I mean, there would've been no shortage whatsoever.

The Dojo from PM64 would've been my preferred stage, but this would've been just perfect.

Then they could've done Bowser's Castle actual justice...

I assume they reason they choose the stage we got stuck with has to do with Nintendo's bizarre obsession with distancing Paper Mario from its early RPG roots, for whatever dumb reason?
Nah, its nothing that malicious.

They just wanted the stage to promote the new game, Sticker Star.

And then Sakurai went ahead and added two more elements to it, one from Thousand Year Door and one that can rep multiple games at once.
 

BlondeLombax

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Honestly, all this talk about Paper Mario is making me genuinely wonder why people haven’t started a petition or something to get Nintendo to terminate those Mario mandates yet. I’m not saying I’d do it myself, with me not being too invested in those games, I’m just surprised it hasn’t happened yet with all that’s been going on, and with how vocal fans have been online, it seems kind of like a no-brainer and would drum up a lot of support.

But this isn’t right thread to discuss this, is it?
 
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Swamp Sensei

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Honestly, all this talk about Paper Mario is making me genuinely wonder why people haven’t started a petition or something to get Nintendo to terminate those Mario mandates yet.
Because petitions do jack ****.

The amount of gaming petitions that just wasted people's time is enormous.

Just focus on Paper Mario taking steps in the right direction. Origami King was a major improvement in a lot of ways.
 

Cutie Gwen

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Honestly, all this talk about Paper Mario is making me genuinely wonder why people haven’t started a petition or something to get Nintendo to terminate those Mario mandates yet. I’m not saying I’d do it myself, with me not being too invested in those games, I’m just surprised it hasn’t happened yet with all that’s been going on, and with how vocal fans have been online, it seems kind of like a no-brainer and would drum up a lot of support.

But this isn’t right thread to discuss this, is it?
Yes because Nintendo has had such a good track record with fan feedback for Paper Mario criticisms
 

Theguy123

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At this point, I don't trust Paper Mario joining Smash without his gimmick being sticker items and swapping between Kersti, Huey and Olivia or something.
to be fair, paper Mario with a moveset made up form sticker star, colour splash and origami king woudnt be a bad idea.

Though,if I could design the moveset I’d just base the move set off super paper Mario, colour splash, TTYD and origami king since that’s probably where you’d get the most potential.
 

Adrianette Bromide

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to be fair, paper Mario with a moveset made up form sticker star, colour splash and origami king woudnt be a bad idea.

Though,if I could design the moveset I’d just base the move set off super paper Mario, colour splash, TTYD and origami king since that’s probably where you’d get the most potential.
I'll take the 1000-fold arms as a grab, that'd be pretty clever tbh. In fact, I think the amount of original 3 game content in Smash via spirits as it is shows that at least the Smash team isn't completely biased. The Sticker Star stage was most definitely just promotion, not mean spirited. Poorly timed promotion but a promotion nonetheless.
 
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The Rhythm Theif

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We talking worst stages? I can't say I'm a fan of the bigger stages like New Pork City, Palutenas Temple or Gaur Plains. I find them very tiresome to fight on and it usually takes way longer to ko someone.

Pac-Land is okay for me. I was at a friends house a while ago and we played this one with 6 other people, Ice Climbers only...that was pretty fun.
However I admit, that I would've preferred Pac-Maze.
A man of culture, I see.
And it's honestly a bit surprising that they never went with Donkey Kong 25m as a stage as...you know, it's the one that started it all?
You don't even have to recreate the entire thing. Just use the upper half, let Classic DK throw his barrels and call it a day.

Like this:
View attachment 328172

That would have been more than enough.
Yeah, I agree with this.
 

N3ON

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And it's honestly a bit surprising that they never went with Donkey Kong 25m as a stage as...you know, it's the one that started it all?
You don't even have to recreate the entire thing. Just use the upper half, let Classic DK throw his barrels and call it a day.

Like this:
View attachment 328172

That would have been more than enough.
That, or, go with 100m; the one that already sort of looks like a Smash stage



They literally chose the worst option from the game to make into a stage, and I have no idea why.
 

Theguy123

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I'll take the 1000-fold arms as a grab, that'd be pretty clever tbh. In fact, I think the amount of original 3 game content in Smash via spirits as it is shows that at least the Smash team isn't completely biased. The Sticker Star stage was most definitely just promotion, not mean spirited. Poorly timed promotion but a promotion nonetheless.
i could see something along the lines Off

1000 fold arms as his grab

3 or 4 of super paper Mariopartners as his down B

side b being colour splash’s hammer doing different percentages of damage for different paint it splashes off

recovery being the airplane form TTYD

and then his B button being something from TTYD. Best scenario would probably be a normal jump that the longer it’s held down, the more powerful it becomes and then you home in on the character.

that’s probably the best way to rep each of the better games because TTYD and 64 are pretty identical in battling and so is origami king to an extent. You’re mostly gonna get a tone out of SPM and CS

I’m soo disappointed we hardly have any of the themes form the original 3 games, heck even t later games as well

would do anything for dimentio’s theme, o chunks theme, count blecks theme, super paper Mario’s final battle theme, that disco vibe theme from TTYD in space, TTYD final battle theme, 2nd phase of colour splash’s final boss etc. Missed opportunity
 

Idon

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That, or, go with 100m; the one that already sort of looks like a Smash stage



They literally chose the worst option from the game to make into a stage, and I have no idea why.
Probably because it's the worst option.

Sakurai wanted something that makes you go "This isn't a Smash Bros stage..." and that is precisely what he got.
 
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