• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Official DLC Speculation Discussion Volume II

Status
Not open for further replies.

WeirdChillFever

Smash Hero
Joined
Jun 10, 2014
Messages
6,498
Location
Somewhere Out There
They wouldn't have announced that there would be 6 fighters unless they had already secured rights to all those characters; if negotiations fell through and they said "oops, it's actually 5 characters" they'd be in pretty hot water. So the latest this character was finalized is, like, right before FP2 was announced. I'd be surprised if that was short enough to cause delays, but I don't claim to know how long this stuff takes.
Yeah, the scenario would be more like, say, Disney calling in November (or at least before the Byleth presentation was recorded) with “Oh yeah that Sora thing, you can have it.” or at least negotiating being finalized before the announcement and them needing a little extra time to conceptualize, but as I said, if that causes delays I’m wondering when Min Min’s, Steve‘s, Aegis‘ and Kazuya’s playstyles were fully finalized because only one of them (Min Min) seemingly caused any delays.

While I agree with your point, it's not like they can't easily find another character. They have multiple 1st party options to promote(Pokemon alone).

I don't think they would announce 6 are coming unless they're locked on, though. More of a business practice to be accurate and know what's going on, instead of a case where they need to worry about falling back on someone(it's no worry).
That would be a funny option, like okay, say, Sora is a maybe but our fallback guy is Paper Mario but then Paper Mario’s, I dunno, Copy mechanic turns out to not be as much as a slam dunk as they pencilled in
 

Inferno7

Smash Journeyman
Joined
Jun 10, 2021
Messages
373
I don't think there's necessarily any weird shenanigans for the last character because of timing - they could very well be revealed in September, it would still be "a while" and follow the pattern we've seen thus far. If it does stretch to December, then I think there may be a reason for the delay.

I can, however, see that the last character may be one with negotiations occurring very last minute or decided later than normal for FP2, thus the sixth slot.
I share this reasoning, people are reading WAAYYYY too deep into the "a little while" comment. Sakurai just knows how impatient Smash fans are, it's that simple.

I can see negotations going through at last minute, which could explain the extra slot. Even if the Sonic situation isn't 100% true, keep in mind Snake almost got in Melee.
 
Last edited:

Quick Gaming (QG)

Smash Lord
Joined
Jun 18, 2018
Messages
1,495
I'm not trying to be forceful with the idea of FP11 being an Undertale rep but it's seriously red flag raising to me that there's a good possibility the sixth fighter was added on last minute, and the easiest answer to why I see is the reception to Sans' mii costume being bigger than most of the first fighter passes fighters. Unlike someone like Crash or Sora, it'd also be really easy to negotiate with just Toby Fox instead of Activison/Blizzard or Square Enix/Disney, especially since him and Sakurai seem to be friends
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
12,673
Location
Snake Man's stage from Metal Blade Solid
I'm not trying to be forceful with the idea of FP11 being an Undertale rep but it's seriously red flag raising to me that there's a good possibility the sixth fighter was added on last minute, and the easiest answer to why I see is the reception to Sans' mii costume being bigger than most of the first fighter passes fighters. Unlike someone like Crash or Sora, it'd also be really easy to negotiate with just Toby Fox instead of Activison/Blizzard or Square Enix/Disney, especially since him and Sakurai seem to be friends
What evidence is there to suggest that the 6th fighter was a last minute addition?
 

Technomage

Smash Champion
Joined
Jan 18, 2019
Messages
2,289
I'm not trying to be forceful with the idea of FP11 being an Undertale rep but it's seriously red flag raising to me that there's a good possibility the sixth fighter was added on last minute, and the easiest answer to why I see is the reception to Sans' mii costume being bigger than most of the first fighter passes fighters. Unlike someone like Crash or Sora, it'd also be really easy to negotiate with just Toby Fox instead of Activison/Blizzard or Square Enix/Disney, especially since him and Sakurai seem to be friends
Interesting. Now as for a potential UT fighter, would Kris, the main character of Deltarune, be a possible pick?
 

SpectreJordan

Smash Lord
Joined
Aug 26, 2014
Messages
1,726
Location
Jacksonville, Fl
NNID
SpectreJordan
Yeah, I'm of the belief that we're looking too deeply into this. "A little while longer" can range from a month to half a year and everything in between, Smash has always had some sort of presence at a mainline Nintendo Direct, and Nintendo almost always has a September Direct. Chances are we're ending it there.
There’s a decent chance you’re right. But at the same time, Sakurai hasn’t done this before AFAIK. He definitely didn’t warn us of the hellish wait between Min-Min & Steve, even though I assume they had settled on Steve at Minecon by then.

But maybe it’s just weird wording from him since it’s the final fighter? I guess we’ll just have to wait & see.
 

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,232
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
That would be a funny option, like okay, say, Sora is a maybe but our fallback guy is Paper Mario but then Paper Mario’s, I dunno, Copy mechanic turns out to not be as much as a slam dunk as they pencilled in
If for some odd reason they kept up negotiations and didn't have everyone confirmed when saying 6 fighters... yeah, I could see some interesting fallback options. Paper Mario would be awesome on its own anyway.

I'm not really entertaining it as realistic, but it's a fun hypothetical~
 
Last edited:

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
12,673
Location
Snake Man's stage from Metal Blade Solid
There’s a decent chance you’re right. But at the same time, Sakurai hasn’t done this before AFAIK. He definitely didn’t warn us of the hellish wait between Min-Min & Steve, even though I assume they had settled on Steve at Minecon by then.

But maybe it’s just weird wording from him since it’s the final fighter? I guess we’ll just have to wait & see.
Not outright, but he has implied it before by stating that the reveals were probably done a little too fast...right before Isabelle's reveal. Ken, Incineroar, and Piranha Plant's reveals were about a month and a half to two months later. It did indicate a slowdown in reveals since they weren't rapid firing them anymore, but there was never an especially long wait around that time.
 

Slime Master

Smash Ace
Joined
Jun 16, 2019
Messages
560
Location
Boingburg, SL
While I agree with your point, it's not like they can't easily find another character. They have multiple 1st party options to promote(Pokemon alone).

I don't think they would announce 6 are coming unless they're locked on, though. More of a business practice to be accurate and know what's going on, instead of a case where they need to worry about falling back on someone(it's no worry).
I'm not entirely confident that even first parties are 0 effort on that front though. There's probably some discussion with the creators still. Also as mentioned there's some conceptualization going on. Might still be possible to have a fallback, but I imagine it'd be a waste of resources.
 

Cosmic77

Smash Hero
Joined
Dec 17, 2017
Messages
9,547
Location
On a planet far far away...
Switch FC
2166-0541-5238
Not outright, but he has implied it before by stating that the reveals were probably done a little too fast...right before Isabelle's reveal. Ken, Incineroar, and Piranha Plant's reveals were about a month and a half to two months later. It did indicate a slowdown in reveals since they weren't rapid firing them anymore, but there was never an especially long wait around that time.
I believe Sakurai said something along the lines of, "The reveals have been pretty rapid-fire up until now. Expect them to slow down."

That's more of a comment on the number of characters that were revealed during that time rather than the wait between them. Besides, after the August 2018 Direct, there were three and a half months until Ultimate would launch. There weren't a lot of scenarios where we wouldn't get these character announcements close together.
 
Last edited:

Verde Coeden Scalesworth

Flap and Swish~
Premium
Joined
Aug 13, 2001
Messages
34,232
Location
Cull Hazard
NNID
Irene4
3DS FC
1203-9265-8784
Switch FC
SW-7567-8572-3791
I'm not entirely confident that even first parties are 0 effort on that front though. There's probably some discussion with the creators still. Also as mentioned there's some conceptualization going on. Might still be possible to have a fallback, but I imagine it'd be a waste of resources.
Of course everyone takes effort. But First Parties are easier to get than 3rd parties, so if they somehow had a fallback plan, it's most likely 1st party.

It'd be a waste of resources for the Proof of Concept, but that's it. They often are wasted resources anyway, since it doesn't often get the go ahead. But they won't know if it'll work without something to try, so it still in a way is useful. There's tons of scrapped content.
 

Shroob

Sup?
Joined
Sep 26, 2013
Messages
40,945
Location
Washington
I believe Sakurai said something along the lines of, "The reveals have been pretty rapid-fire up until now. Expect them to slow down."

That's more of a comment on the number of characters that were revealed during that time rather than the wait between them. Besides, after the August 2018 Direct, there were three and a half months until Ultimate would launch. There weren't a lot of scenarios where we wouldn't get these character announcements close together.
To add to this, his exact quote was:

"We announced Isabelle in the Nintendo Direct… however, it would be a mistake to think that the new character announcements will keep going [at this pace] until Smash Bros. [Ultimate] releases. We may have been a little trigger-happy so we’ll be living modestly from here on out.”
 

Quick Gaming (QG)

Smash Lord
Joined
Jun 18, 2018
Messages
1,495
What evidence is there to suggest that the 6th fighter was a last minute addition?
mainly the wait a little while longer combined with the fact that we didn't know how many characters would be in the second fighter pass until after Byleth, but they chose to announce one was coming after Terry's reveal? Can't speak for others but it makes me think perhaps they were waiting to confirm negotiations before they settled on the number of characters. I can't imagine why else they wouldn't say outright how many characters unless they were waiting for confirmation. Combine this with the fact that the first one was five and this one was six, it makes me think maybe they found out about a certain request and then wanted to add them in at the end. I only say an UT rep because the Sans mii costume was announced the same day as the second fighter pass and got a bigger reaction than some fighters. I don't believe any other mii costumes in Banjo or Terry's update got a similar reaction, so I personally think they could've reached out to Toby to add in one more fighter.

Fun Fact: Remember when Sakurai made a post in English stating to please not bombard them with requests? It was actually because France was pestering and spamming non-stop requests for Undertale content or Sans in Smash. And that was around when the first fighter pass was announced
 
Last edited:

Geno Boost

Smash Master
Joined
Jul 25, 2014
Messages
4,388
Location
Star Hill. Why do you ask?
I'm not trying to be forceful with the idea of FP11 being an Undertale rep but it's seriously red flag raising to me that there's a good possibility the sixth fighter was added on last minute, and the easiest answer to why I see is the reception to Sans' mii costume being bigger than most of the first fighter passes fighters. Unlike someone like Crash or Sora, it'd also be really easy to negotiate with just Toby Fox instead of Activison/Blizzard or Square Enix/Disney, especially since him and Sakurai seem to be friends
Sakurai has been friends with a lot of developers over the years Toby fox is simply the latest one.
I don’t think it’s good to assume that a fighter gets in based on Sakurai friendship with a developer because the reality is there are many developers that have been friends with Sakurai long before Toby fox and they are probably waiting for the smash invitation before undertale was even a thing.
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,005
Switch FC
SW-1597-979602774
On Reddit's Daily Discussion Thread for Smash, some users were discussing how the last characters in Ultimate for both base game and FP1 were a fighting game character and then a character from an overrepresented franchise. The other franchise that's overrepresented aside from Pokemon and Fire Emblem is Mario, and going on your fanservice pick, this means Waluigi would be the last fighter.

Though I think Mario has the perfect amount of representation considering it's Nintendo's biggest IP.
Mario already had it's DLC newcomer with Piranha Plant. I doubt it's gonna be a Mario character. Pokemon is more likely, but still, not too likely in my opinion. However, since Xenoblade Chronicles 2 got Pyra and Mythra, it's still possible. I also think a Zelda newcomer is really overlooked.
 

Quick Gaming (QG)

Smash Lord
Joined
Jun 18, 2018
Messages
1,495
Mario already had it's DLC newcomer with Piranha Plant. I doubt it's gonna be a Mario character. Pokemon is more likely, but still, not too likely in my opinion. However, since Xenoblade Chronicles 2 got Pyra and Mythra, it's still possible. I also think a Zelda newcomer is really overlooked.
I'd be down with Impa, plus Age of Calamity gives her a fun new design they could use

Geno Boost Geno Boost All I'm saying is that I don't think they expected the reaction to Sans to be quite as big as it was and that could be grounds to put in an Undertale rep last minute. Heck, it doesn't even have to be an Undertale rep, I still think it's odd they announced a DLC wave without saying how many characters would be in it. It makes me think they were waiting for confirmation on how many, which could probably stem from working out deals and such
 
Last edited:

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,005
Switch FC
SW-1597-979602774
I'd be down with Impa, plus Age of Calamity gives her a fun new design they could use


Exactly what I'd want. However, I'm not expecting it to happen unfortunately. She's the most logical pick, sure. But so was Rex, so was Hiachi, so was Spring Man, we only really got the "expected" choice with Byleth.

I do suspect that they'd choose a Champion instead of Impa. Probably cause there are lots of revisited ideas with the DLC characters, as Hero, Min Min, Pyra and Mythra, Steve... I don't think it's too out of question that they'd consider a BotW Champion as a newcomer.

My absolute last suspect for a first party newcomer is Isaac, from Golden Sun. My suspicion grew with Advance Wars getting a remake, something that was often requested, same with Golden Sun. I do suspect that a Golden Sun game is in the making, and Isaac could therefore be a sort of promotional character.
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
12,673
Location
Snake Man's stage from Metal Blade Solid
mainly the wait a little while longer combined with the fact that we didn't know how many characters would be in the second fighter pass until after Byleth, but they chose to announce one was coming after Terry's reveal? Can't speak for others but it makes me think perhaps they were waiting to confirm negotiations before they settled on the number of characters. I can't imagine why else they wouldn't say outright how many characters unless they were waiting for confirmation. Combine this with the fact that the first one was five and this one was six, it makes me think maybe they found out about a certain request and then wanted to add them in at the end. I only say an UT rep because the Sans mii costume was announced the same day as the second fighter pass and got a bigger reaction than some fighters. I don't believe any other mii costumes in Banjo or Terry's update got a similar reaction, so I personally think they could've reached out to Toby to add in one more fighter.
That's an impossible scenario unfortunately. If they were waiting for negotiations to go through before saying how many fighters there'd be, then the decision to add an Undertale character could not have been influenced by the reaction to Sans's costume because the character they picked was already under negotiations. They would have had to not know how many fighters they wanted, and then jumped on Undertale after Sans's costume's reveal, which is at best, an indeterminable scenario.
 

Perkilator

Smash Legend
Writing Team
Joined
Apr 8, 2018
Messages
10,846
Location
The perpetual trash fire known as Planet Earth(tm)
Unlikely, but I hope we get an update circa the last fighter's release that adds Guidances for the Fighters Pass characters.
(Thank the lord for the people behind the fan made versions, at least)
 

Quick Gaming (QG)

Smash Lord
Joined
Jun 18, 2018
Messages
1,495
That's an impossible scenario unfortunately. If they were waiting for negotiations to go through before saying how many fighters there'd be, then the decision to add an Undertale character could not have been influenced by the reaction to Sans's costume because the character they picked was already under negotiations. They would have had to not know how many fighters they wanted, and then jumped on Undertale after Sans's costume's reveal, which is at best, an indeterminable scenario.
true, though it's also possible they planned 5 but were waiting for those to go through and then threw in a sixth after the reception

I know it's reaching at this point but it's a possibility
 

Eldrake

Smash Lord
Joined
Aug 5, 2008
Messages
1,278
Imagine if Sakurai just said "the last Smash Bros character will be announced at an event that otherwise has no Nintendo presence" and effectively caused Smash fans to descend on every event from every other publisher for the next five months.
The year is-wait a second it's just the same year, uhhh... let me rephrase that.
The month is August.
The International 10 is well underway in Stockholm
-wait a second Sweden told Valve to get lost, uhhh...
The International 10 is well underway.
Valve as well as the on-site staff and community personalities is confused and wondering why Twitch chat is overwhelmed with demands for Smash news,
 

RoboFist

Smash Journeyman
Joined
Aug 10, 2018
Messages
374
What do you want for the last “premium” mii costume ?? (Costume + song). So far, its been indie characters (sans, cuphead and shantae) so I don’t think they will move from there. IMO, we need a hollow knight Mii Costume, its on of the best indie games of past decade.
In a dream world?

BRAWLER:
WJ4gA0y.jpg

(The wig alone would make it count as a "deluxe", and Skullgirls music in Smash sounds downright heavenly)

SWORDFIGHTER:
Rusty_Steam.jpg

(Easily in my top 3 favorite indie games and a 3DS eshop classic)

GUNNER:
Alien-Hominid-2.jpg

(This very well could be one of the most important indie games of all time and it's tragically ignored these days)
 

Cutie Gwen

Lovely warrior
Joined
Jul 1, 2014
Messages
63,313
Location
Somewhere out there on this big blue marble
Yeah nah this idea that we have another Sonic scenario makes no goddamn sense as it means actively changing something that was already locked in, especially with how easy most companies have been to work with
In a dream world?

BRAWLER:
View attachment 321565
(The wig alone would make it count as a "deluxe", and Skullgirls music in Smash sounds downright heavenly)

SWORDFIGHTER:
View attachment 321566
(Easily in my top 3 favorite indie games and a 3DS eshop classic)

GUNNER:
View attachment 321568
(This very well could be one of the most important indie games of all time and it's tragically ignored these days)
I like Alien Hominid as it's a pretty damn fun Metal Slug clone but what makes it so important beyond putting Behemoth on the map before they made Castle Crashers and Battleblock Theater?
 

SKX31

Smash Master
Joined
Feb 22, 2019
Messages
3,462
Location
Sweden
Yeah I've looked through that book people were talking about with the five year plan and it makes no mention of this at all.

Page 96-97: https://issuu.com/maxpublishing/docs/lsb_spring_2018



In fact this whole thing had nothing to do with Crash Bandicoot. It had to do with posters and merchandise so I'm guessing the "spanish leaker" the redditor linked just mistranslated what was said.

Boy do I feel stupid.
TBF, it's one of those things where it sounds credible on the surface because A-B are infamous for their medium / long term plans. That's something that's not just present in how they handle franchises like CoD but also in how they talk about their franchises in general.

Then again, A-B is also the kind of corp to do complete 180s if they wind up facing intense PR disasters. So the fact that the five year plan wound up false is not really surprising in retrospect.

The year is-wait a second it's just the same year, uhhh... let me rephrase that.
The month is August.
The International 10 is well underway in Stockholm
-wait a second Sweden told Valve to get lost, uhhh...
The International 10 is well underway.
Valve as well as the on-site staff and community personalities is confused and wondering why Twitch chat is overwhelmed with demands for Smash news,
If this is how DK wins, I'll... accept it. Despite the sudden mass confusion between Dota 2 and Smash fans - the inevitable "DK vs. DK" and "Dragon Kong" memes would be worth it though.

I mean, the anime alone gave him a leg up:



Hope y'all are ready for a Dragon form whose attacks both slow, deal AoE damage and act as a poison debuff a la Eiha. Oh and the Dragon can fly around freely (for a limited time, but still) because he happens to have Aghanim's Sceptre - and that Sceptre is OP-pls-nerf. :roll:
 
Last edited:

Cutie Gwen

Lovely warrior
Joined
Jul 1, 2014
Messages
63,313
Location
Somewhere out there on this big blue marble
TBF, it's one of those things where it sounds credible on the surface because A-B are infamous for their medium / long term plans. That's something that's not just present in how they handle franchises like CoD but also in how they talk about their franchises in general.

Then again, A-B is also the kind of corp to do complete 180s if they wind up facing intense PR disasters. So the fact that the five year plan wound up false is not really surprising in retrospect.



If this is how DK wins, I'll... accept it. Despite the sudden mass confusion between Dota 2 and Smash fans - the inevitable "DK vs. DK" and "Dragon Kong" memes would be worth it though.

I mean, the anime alone gave him a leg up:



Hope y'all are ready for a Dragon form whose attacks both slow, deal AoE damage and act as a poison debuff a la Eiha. Oh and the Dragon can fly around freely (for a limited time, but still) because he happens to have Aghanim's Sceptre - and that Sceptre is OP-pls-nerf. :roll:
Hey man if it finally gives us a ****ing install I'm down
 

Evil Trapezium

Smash Master
Joined
May 16, 2019
Messages
3,291
NNID
GuyManRunnin
Switch FC
SW-2246-2414-0334
TBF, it's one of those things where it sounds credible on the surface because A-B are infamous for their medium / long term plans. That's something that's not just present in how they handle franchises like CoD but also in how they talk about their franchises in general.

Then again, A-B is also the kind of corp to do complete 180s if they wind up facing intense PR disasters. So the fact that the five year plan wound up false is not really surprising in retrospect.
We assume it happened and it made an ass out of u and me.
 

Eldrake

Smash Lord
Joined
Aug 5, 2008
Messages
1,278
If this is how DK wins, I'll... accept it. Despite the sudden mass confusion between Dota 2 and Smash fans - the inevitable "DK vs. DK" and "Dragon Kong" memes would be worth it though.

I mean, the anime alone gave him a leg up:



Hope y'all are ready for a Dragon form whose attacks both slow, deal AoE damage and act as a poison debuff a la Eiha. Oh and the Dragon can fly around freely (for a limited time, but still) because he happens to have Aghanim's Sceptre - and that Sceptre is OP-pls-nerf. :roll:
The funny thing is that Sakurai could get away with including an Anime Dragon Knight alt because there's actually an Anime Dragon Knight persona in the game right now, which would then give Smash fans an excuse to call Dragon Knight an anime swordsman.

Which also means that DK would double up as technically a Netflix rep, which would probably spawn hilarious memes.
 
Last edited:

RouffWestie

Smash Lord
Joined
Oct 27, 2013
Messages
1,210
Location
Georgia
What do you want for the last “premium” mii costume ?? (Costume + song). So far, its been indie characters (sans, cuphead and shantae) so I don’t think they will move from there. IMO, we need a hollow knight Mii Costume, its on of the best indie games of past decade.

ps: a rhythm game fighter mechanic should be about pressing the attacks buttons in certain rhythms or patrons.
I 100% want Cadence from Crypt of the Necrodancer, especially after she managed to get a crossover with Zelda.
 

RoboFist

Smash Journeyman
Joined
Aug 10, 2018
Messages
374
I like Alien Hominid as it's a pretty damn fun Metal Slug clone but what makes it so important beyond putting Behemoth on the map before they made Castle Crashers and Battleblock Theater?
It was among (if not the first) notable Flash game that exploded in popularity to the point where it eventually became a complete fleshed-out console game. This was in 2002, back before everyone was making incredible level-based games in Flash. Flash helped create an entire generation of game developers and really deserves some kind of recognition in a "video game museum" like Smash.

I was just turning 11 when the original game dropped on Newgrounds and I remember my mind being blown when it was announced it was going to be ported to consoles. I imagine it's how people felt in the 90s when they watched indie movies that completely changed how society viewed the filmmaking process.

Plus, c'mon, his proportions would fit really well. Imagine 3-stocking Sephiroth with this little s**t.

I 100% want Cadence from Crypt of the Necrodancer, especially after she managed to get a crossover with Zelda.
CotN music in Smash would be incredible.
 
Last edited:

CapitaineCrash

Smash Champion
Joined
Oct 30, 2018
Messages
2,801
Location
Canada, Québec
About the last fighter discussion, I don't think that the "it will take a while" comment is about negotiation. It doesn't make sense that this late in the pass negotiation wouldn't be 100% over. I think that the last fighter is taking longer either because it has again a more complex moveset (like Steve, Kazuya and Min min who was hard to balance), or maybe just because Nintendo want to drag the pass for the end of the year so they're taking their time.

I also don't really see the last fighter as a bonus or a late addition. They just decided to do 1 more, simple as that.
 

Cutie Gwen

Lovely warrior
Joined
Jul 1, 2014
Messages
63,313
Location
Somewhere out there on this big blue marble
Dragon Knight? Not technically a game franchise?

You joke but from what I remember playing, the DS version had a very cool way of utilizing meter and the Advent Decks so hell yeah
It was among (if not the first) notable Flash game that exploded in popularity to the point where it eventually became a complete fleshed-out console game. This was in 2002, back before everyone was making incredible level-based games in Flash. Flash helped create an entire generation of game developers and really deserves some kind of recognition in a "video game museum" like Smash.

I was just turning 11 when the original game dropped on Newgrounds and I remember my mind being blown when it was announced it was going to be ported to consoles. I imagine it's how people felt in the 90s when they watched indie movies that completely changed how society viewed the filmmaking process.

Plus, c'mon, his proportions would fit really well. Imagine 3-stocking Sephiroth with this little s**t.



CotN music in Smash would be incredible.
I already agree that Flash games have more influence than their lack of popularity seemed to suggest but this is a solid case, I knew the console version first so that's probably why I didn't realize it. I remember the hame always booting me out of playing beyond the first stage for using the baby mode difficulty even when I had selected the hardest difficulty before realizing that 2P somehow had it's own difficulty settings which hit the checkbox for the roadblock despite how I only had 1 controller plugged in lmao
But we already have installs.
  1. :ultcloud:
  2. :ultjoker:
  3. :ultsephiroth:
  4. :ultwiifittrainer:
  5. :4pacman:
Cloud and Joker have significantly less control over their install usage as their meter systems have no depth nor is there any real decision making, with Cloud's Limit moreso functioning as EX moves. Sephiroth for that matter is a comeback mechanic the player can't actively choose when to activate. WFT comes close as there's more decisionmaking put it's relegated to a button press and how long it's been since you last tried using it which is still different from what I want
 

SMAASH! Puppy

Smash Legend
Joined
Feb 13, 2015
Messages
12,673
Location
Snake Man's stage from Metal Blade Solid
Cloud and Joker have significantly less control over their install usage as their meter systems have no depth nor is there any real decision making, with Cloud's Limit moreso functioning as EX moves. Sephiroth for that matter is a comeback mechanic the player can't actively choose when to activate. WFT comes close as there's more decisionmaking put it's relegated to a button press and how long it's been since you last tried using it which is still different from what I want
...I didn't see you deny how much fun PAC-Man's Install is. :4pacman:


---

Sol players vs. People who don't want to hear Ride the Fire! in every match:
1625350825038.png
 

Cutie Gwen

Lovely warrior
Joined
Jul 1, 2014
Messages
63,313
Location
Somewhere out there on this big blue marble
...I didn't see you deny how much fun PAC-Man's Install is. :4pacman:


---

Sol players vs. People who don't want to hear Ride the Fire! in every match:
View attachment 321582
Nah bro that's players who use Birthday Train against Sol players who don't want to DI and die for it
 
Status
Not open for further replies.
Top Bottom