Since Kazuya is being presented and likely revealed tomorrow, here is a summarized list of my predictions about his movest.
-Devils Form is Purely Aesthetic. Seeing as of all ~30 moves we’ve seen, there is not a single example of overlapping Devil and Regular moves. As well, all Devil moves have a big impact or make use of the added abilities (ie Smashes, Wings for Double Jump and Up Special, Lazar beam for Neutral Special)
-Tekken Rage is a powerup Kazuya gets after reaching a certain percent. It at least gives access to a one use per stock hyper move which I think is called Heavens Door. And if it works the same as Tekken it should boost his attack.
-Kazuya does NOT have punch and kick buttons, as he has a full list of specials (A Min Min style Jump for Up B, Lazer Beam for Neutral Special, A Side B burst option that crumples opponents, and I think if he uses Down Special on Ground he crouches (more on that in a sec), if used in the air he instead uses Devils Scissors.)
-Kazuya has a crouch mechanic giving him a small list of moves to play around with. And may be the only character in the game with an actually useful wavedash. This isn’t a simple Down Tilt. Rather a move that swaps his stance. So it looks. This is the mechanic I’m the most uncertain about.
-Kazuya has a Back Tilt and Diagonal Inputs. This allows for the crazy amount of moves we’ve seen.
-Kazuya’s combo attacks likely stem from inputs that are continually built upon. I guess they are standard fighting game inputs that need timed presses to keep going.
-Unlike Terry and Ryu, Kazuya can NOT cancel any attacks into others. They must be organically built to lead into each other.
- Like Ryu and Terry, his jump isn’t very useful. Though thankfully Up Special looks good for recovery.
Expect thorough bragging tomorrow if I get this right
As for Miis. I think Nightmare and Lloyd are coming. Though Lloyd has dodged death so many times I think he may have discovered immortality.