I don't think I can do art, or at least draw or paint. I can write, though, if that counts as art.Nonsense, anyone can art. Ya just gotta believe!
EDIT: Happy 300th page, guys!
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I don't think I can do art, or at least draw or paint. I can write, though, if that counts as art.Nonsense, anyone can art. Ya just gotta believe!
Love it! I'm finally at my moms house- where I store my video game (****). I get to play with them all!!!!!!Speaking of Amiibo before we change the subject I wanted to post my amiibo collection to share. I wanted to share it once Byleth and Min Min released but that will be awhile, I only have enough room for 2 more figures those are the last two I want/need. Unless of course we get more 1st party DLC characters then I will replace both Bayo and Sonic or if we get the aforementioned DK line where I can replace my fake Dixie and Cranky amiibo with real ones. Also sorry for the LQ pic I have an old android phone, LMAO!
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I highly doubt there is going to be additional characters after Fighters Pass 2 concludes. Sakurai himself has stated that Pass 2's conclusion will mark the end of development for Ultimate. There is a small chance that some echoes might be made (there will be four empty slots after Fighter's Pass 2 concludes on the non-stacked character select screen), however, I am not optimistic on that happening. Secondly, even if it were to happen. Dixie would not be a top contender for it because she would take more resources than other possible echo candidates (Dixie would at the very least need an unique recovery and Final Smash).Holy ****! Hopefully Dixie Kong is really coming to Smash as a bonus character like Fatman has been theorizing. Things are looking really good for the DKC franchise right now.
This is fantastic news as it gives more exposure to the best game Dixie Kong has ever had a starring role in. As others have said, DKC2 is a masterpiece, and to this day it is still among my favorite titles for the SNES. DKC2 is probably my favorite game ever made by Rare, and it was this title that truly made me a fan of the Donkey Kong franchise. I had already played Donkey Kong 94 and DKC1 before DKC2, and while I enjoyed both of those games (especially DK94), DKC2 is the title that made DK jump up to become one of my favorite game franchises during the 90's.Yet more good news: Donkey Kong Country 2: Diddy's Kong Quest is coming to Nintendo Switch Online!
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While DKC2 was the game that made me a fan of the DK franchise, it was DK64 that made me lose interest in the series. Titles like Super Mario 64 and Banjo-Kazooie, were among my favorite for the Nintendo 64. DK64 really made me fatigued with the series, and it ended up being the case where the only DK titles I ended up getting after DK64 were the e-reader ports of Donkey Kong Jr. and Donkey Kong 3, as well as Mario vs. Donkey Kong for the GBA (which was basically a sequel to DK94).There's just too much jank, gameplay-wise and aesthetically. Even if we imagine a better playing DK64, the worlds are mostly kind of boring or weird in a bad way IMO.
I'd just prefer a 3D DK game that was all new and took more inspiration from the DKC games. DK64 Kongs can appear, sure, but DK64 itself, I don't really think it's worth the effort.
As I said many times before, Dixie Kong somehow miraculously making it might be among the most profound miracles to Ultimate, and that says a lot. The present circumstances give her little opportunity to make the roster (she is not a third-party character, nor does she has a large cult following among the "chatty" portion to the Smash fanbase, which massively helps to be noticed by the development team).I hope more than anything, Dixie miraculously makes it into Ultimate's roster. I believe she is the most deserving Nintendo character not yet in that deserves to get into Ultimate.
Even if a new DK were announced next year (and I think there is a 50/50 chance on that happening), I highly doubt Dixie Kong will be announced as part of Ultimate's roster. I see the remaining four slots being a Tales character (likely Lloyd, but Yuri also has a shot), Geno (the most likely prospective DLC character in my opinion, the omission of his Mii costume from Hero's update alone is a very strong tell), a Capcom character (one out of Monster Hunter, Dante, or Phoenix Wright), and either Ryu Hayabusa or another Western third-party (Crash Bandicoot, Doom Slayer, Rayman, Master Chief, etc.).Honestly we will probably get Dixie next year with DK's 40th anniversary.
This is the correct attitude to have. Dixie Kong's prospects are very low. However, as low as they are, she is still a possibility. It is easy to lose hope entirely, and honestly she is 90% likely not going to be part of the roster, but there is always a possibility that the stars somehow align for her and she does end up making it in the end. As I said many times before, it is going to take a special set of circumstances for her to be a DLC newcomer for Ultimate.Dixie Kong is always on the table as far as I'm concerned. Maybe not always right in the middle of the table. Maybe she's pushed into a corner and hanging off the side by her pinky toe that she may or may not have depending on which design she's using. But she's still on the table!
The response I wrote out to ZeroJanitor's message applies here as well. Ever since Joker was confirmed as the first character of the Fighters Pass, I have been pessimistic on Dixie Kong's prospects as DLC. The same could probably be said for many of the Dixie Kong fans here. Dixie was never seen as having "decent" prospects for DLC. Steve's confirmation changes very little in relation to Dixie's prospects.well, I think it is the definitive nail in Dixie's coffin. Now we can't realistically expect, or also hope, Dixie is in, now that we received another piece to build the puzzle of Nintendo way to choose dlc characters. It's very sad, and the awareness we won't ever have Dixie in Smash (let alone this particular chapter: yes, at this point I'm THAT pessimistic) makes my will to play smash goes down down down...
I do not expect any more Nintendo owned newcomers for Ultimate. The closest thing to another Nintendo newcomer we are going to get is Geno. The other three characters are likely going to be Lloyd, a Capcom newcomer (probably Monster Hunter or Dante), and either Ryu Hayabusa or another Western third-party (Crash Bandicoot, Doom Slayer, Master Chief, Rayman). On the last slot, other possibilities include Arle, Adol, or a promotional Pokemon (the last one is the best hope there is for another Nintendo newcomer for Ultimate outside of Geno).I was hoping this pass would be all first party choices. Hopefully it mostly is still besides Steve.
You are correct. The conventional belief by most speculators was that once Banjo & Kazooie made it in, that Steve had low prospects in terms of making it as a playable character.While I'm not holding my breath for Dixie, Banjo's reveal signalled the death of Master Chief and Steve in the eyes of many. Steve still made it in, but givem that we all assumed Microsoft would only get 1, this is a surprise.
I'm not confident in Dixie's chances but it ain't over til we get the final reveal.
Please do not hate yourself merely because of having poor luck at some gacha game. You should not speak about yourself in such a manner even in a joking way. It is a big shame that Nintendo made a game with these mechanics. However, you should not resent yourself in part due to not doing well at this.Saved up 250+ rubies until Dixie Kong was in another spotlight. Pulled a total of 65 pipes and didn't even get Dixie Kong.
I got 6 paper airplane gliders in a row. Did a 10 pipe pull and got 3 Dry Bones. I DID get Funky Kong instead. I hate Funky Kong, almost as much as I hate my life.
Again, this is the correct attitude to have. Dixie Kong's prospects are very low, but we should still see this out to the end regardless. Just look at what happened with Steve. He had been written off after the confirmation of Banjo & Kazooie, yet in the end got included. The same with Min Min, most people thought that ARMS was not going to get any more content than what it had received during the base game.I don’t think it’s over until it’s over, but Dixie Kong really should’ve been in by now. Like if they could’ve sacrificed some of the FE characters for other 1st parties it would’ve been great.
That seems to be the conventional belief in general about Dixie Kong, that she was "base roster material" but not "DLC material". Personally I disagree, I think any character is suited for the base game or DLC. Min Min is a good example of this. Most people had believed ARMS was not going to receive any more content for Ultimate after the base game's release, yet we ended up in the end getting a lot more ARMS content for Ultimate, and Min Min being the character that opened Pass 2.Holding out hope now more than ever for Dixie. Always thought her best chances were as a base game character, but with all the DK stuff seemingly being built up to (there HAS to be a new game next year), I really think she's got a shot for one of the slots. I'm happy with Steve since he 1000% deserved it, but I'm also getting tired of third parties. I just want Dixie and Bandana Dee and it's hard not to feel discouraged by the fact that every DLC sort of feels like it has to be some groundbreaking new addition or else it's not hype to a lot of people.
Dixie Kong does seem like a character that could have been added as far back as Brawl (she was even going to be playable in that title as part of a tag team with Diddy). It is a bit peculiar why she has not been added in yet despite Sakurai probably having some sort of idea for at least how she would move (based off the work he probably did while doing the Diddy & Dixie tag team). I do not know what it will take for her to be added, but right now she is not exactly among the most wanted characters for Smash (she might be among the Top 5 most wanted Nintendo owned characters, though that does not mean much considering that most of the fanbase desires have shifted over to third-parties).I agree with everyone here that Dixie should have been added to smash a long time ago. I also do not see her being in the fighters pass, I think her best chances was always as a base game character unfortunately and its baffling that they still haven't added her.
The only way I could possibly see it happening is if after the fighters pass is over the game gets sort of a final major update as a thank you to the fans where they add some highly requested features / echo fighters / maybe a stage or something. But that's just a thought
This is some really nice artwork. It really says a lot about the sort of appeal that Dixie has that she is able to have so much artwork of her despite not being among the big names for Ultimate's DLC and not having had a fully new appearance (in her own series) since early 2014. As one fan put it, "Cute. Cool. Badass." That desribes Dixie perfectly.NinNakajima made a background of Dixie for Smash.
This was his art for the other DK characters.
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I think DKC3 is probably going to come to the Switch online very soon (probably even the next update), however, I doubt a confirmation of Dixie for Ultimate would coincide with it.In my opinion Dixie is not off the table yet. She's getting a lot of attention and the fact that DKC3 will (obviously) be released on NSW, makes me think we will get Dixie alongside DKC3 to celebrate her inclusion in Smash.
Basically, Sakurai confirmed that Nintendo choose the characters for the Fighter Pass, so why are they promoting Dixie (and DKC) lately? In these months Dixie has gained more fans, maybe the last presentation wasn't the right time to show her.
I do agree with most of what you wrote in this post. However, there are a few things I strongly disagree with.I don't think Dixie will be a huge contender if there's no new major Donkey Kong release planned. I think she's probably the most likely for the last spot, a quick realisation that she's needed cause she's getting a major role for the first time in a 3D game? I mean, I can't see them adding Dixie anymore on the merits of her Country appearances, even if they're enough. To make the cut as a DLC fighter, the ladder is probably way higher.
Not saying there's no chance. There definitely is. The chance for a new DK game is probably higher than Dixie appearing as a Smash DLC fighter, but I bet we'll see her eventually.
'Oh no but she'll miss Ultimate, the ultimate Smash game with the biggest roster ever!!!1' wait hold your horses! I think there's a big chance we'll get a port of Ultimate as the next Smash game, probably preservering it's whole roster, DLC included. Or most at least. It'll still be the biggest crossover in videogames ever, and bet the base roster will get newcomers long overdue, as Impa, Bandana Dee, Dixie, (Captain) Toad, and probably a few Echoes who would make sense, as Gooyie (Goo-Luigi). Whatever 3rd party is to be excluded might simply be readded by DLC, for extra 3rd party profit$.
Dixie will get in Smash one day.
My main concern is getting our franchise up and running and make it compete with Zelda for #3 favourite Nintendo franchise, as it always should've been.
I think the reason much of Smash Wii U's assets were easily able to be ported over was due to two reasons. One was that the Switch is pretty similar tech level wise to the Wii U (it is not a generational leap in terms of graphics and processing power), and the second is that Ultimate retained much of the same team that Smash Wii U had.If Smash is to maintain its momentum post-Ultimate, the only cuts (if any) will be some of the 3rd parties whose licensing time ran out. Everyone else is easy enough to keep if Ult’s successor is given enough time and management, especially if Sakurai’s still there by then, but even he won’t always be around for Smash as he said... Still, most of Ultimate’s assets would be ported, just as the previous games reused assets from the Smash’s that came before them for the roster characters and things.
Would still prefer Dixie to debut in Ultimate that said, as the future of Smash like with anything can be uncertain, but if not she’ll still make it in at some point regardless, as pointed out.
I really like this. In particular, I always liked Dixie's idle poses from the SNES DKC titles, so it is nice to see some artwork depicting it. Her idle poses from Tropical Freeze were really nice as well from what I have seen of them.Pixel Art.
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It is okay that you feel optimistic, but please keep your expectations in check. I personally doubt there will be anything special done for DK's anniversary next year in relation to Ultimate aside from possibly a spirit event (and possibly new spirits if the new DK title actually does end up happening).I'm still feeling pretty optimistic about Dixie's chances, next year does seem like a good time for it to happen considering DK's anniversary. Really is a shame she still isn't in by now, but I don't think it's over for us yet.
I do like this attitude. We can be realistic, but hopeful. I apologize if it seems like I am stomping on the hopes and/ optimism others have about Dixie's prospects, but I just want to keep things grounded. I do like the attitude that we should still hope for her even if things do not look to be in her favor though. Many here seem to have understood this and are managing to walk this tight rope.We got to hold on until the end. In my opinion, Dixie is the last Jiggy left to make Ultimate's roster perfect or close to perfect.
I think you already know this, but I will re-iterate, the inclusion of Simon and Richter (and Castlevania content in general) was among the biggest pleasant surprises for me in regards to Ultimate. It is among my Top 3 favorite non-Nintendo game franchises, and for the longest time it seemed like most of the Smash fanbase seemed to have little interest in its inclusion (or at least from what I could gleam from my participation of Smash focused game forums).Long post on third-parties and Nintendo characters, and how most character desires these days seem to be for third-parties
I am touched that you still remember my stories and exposes after all these years. It really means a lot that things I wrote a long time ago still resonate years later. I unfortunately do not have the time I used to (or even much of the interest) to write on these topics any more, but I will still try to put my two cents in from time to time. As I said a few times before, I made far fewer posts this year than I did the previous year (and the year before that especially).I remember ChronoBound 's stories about the great FE wars of Brawl and how people were saying that Sigurd was this super popular character that was meant to be in but got cut in Melee in favor of Roy and **** and it ended up beign nothing but bull'. God i miss Chrono's stories those were so much fun.
As someone that was a speculator from that time period, learning that news would have been very surreal. I think that sort of number needs to be given out to those that think Dixie is an "inevitable" addition, especially considering it was around that time to which the meme that Dixie Kong was a likely playable character started to manifest. It has only been with the Ultimate DLC epoch where people started to be pessimistic in regards to her prospects, but even then, some still regard her as eventually being added to a future installment. The unfortunate fact is that Dixie Kong is going to need just as much of a miracle to end up being included as it took for K. Rool and Banjo & Kazooie.Imagine going back in time to right before Smash 4's first trailer and telling yourself that by 2020, 40 characters will have been added to Smash and it's sequel combined, and not a single one of those 40 characters was Dixie Kong.
Yes. The conventional belief during pre-Smash 4 was that Dixie was likely due to her major supporting role in Tropical Freeze. It ended up being the case that "irrelevant" K. Rool and "impossible" Banjo & Kazooie made it in before her. The fact is that Dixie is in the same boat as her Rare siblings. She needs a big push whether by the fans themselves and/or Nintendo to make it onto Smash Bros.'s roster someday.Yeah. I thought Dixie's relevancy would have gotten her in before K. Rool and Banjo & Kazooie which is why I always thought she was more likely.
I agree with most of these ideas. There is a lot that can be pulled from her Tropical Freeze appearance that could be worked into a possible moveset for her. Her using her helicopter hair for her recovery, the hair slam as her down special, and the bubblegum pop gun for her neutral special seem like natural fits for her possible moveset.The more I play as Dixie alone, the more I think of moveset possibilities.
For once, I think her Up B should more or less be the way she propelled her hair underwater in Tropical Freeze. Safe the actual Helicopter Spin for a float mechanic similar to Peach, but working like it did in DKC2 and 3. This would give Dixie a super great recovery and air game, but I imagine she should be a tad lighter than Diddy even to make up for it.
Down B the hair slam from Tropical Freeze seems good. Safe the new extra jump for her double jump. She could also have a hair grab for one of her Special attacks, that works like a proper command grab, or simply DK's cargo, but as a special move. And give her a regular grab for actual grabbing. Her throws should send enemies skyward so she can utilise her aerial abilities to the full extent.
I said back during pre-Smash 4 that I thought she had a decent chance of being included as a last minute semi-clone much like Wolf was for Brawl. Unfortunately, that never came to pass. It is remarkable how many seem to think Dixie should have been added in a long time ago, despite her not being among the most wanted characters right now.Dixie Kong definitely should be here already. She was planned for Brawl, and she would've been a great Semi-Clone of Diddy.
I have said before that one of the more remarkable things about Dixie Kong is the versatility of the possible playable representation she could have. There are many beliefs on what kind of fighter she could be or work as. From a Ken-style (or even Chrom-style) echo, to a Wolf/Lucas style semi-clone, to multiple different interpretations for how she would work as a wholly unique fighter (from a focus entirely on her prehensile hair, to a focus on her being a tag team character, to a focus on her utilizing various things from the DKC titles such as barrels and animal buddies). Dixie Kong has a multitude of different possible roads for her to go down if she was ever to be implemented as a playable character.That's fine. This whole convo shows all the options Dixie has going for her and I liked the back and forth.
This is off topic, but it was actually from this insert in SNES game boxes where I got the Ridley artwork that I would cut out and use as a toy during childhood (I would tape the cut out to a pencil).
As someone that has been around since even the pre-Melee days, I can relate that it feels surreal that most of that the fanbase desires have now shifted almost entirely to third-party characters now. As I said in another response, I think it is understandable, but at the same time, there is a part of me that wishes that much of the Smash Bubble would rally around the few major Nintendo characters that are left. I can definitely understand your frustration though.Post reminiscing about the past
I feel the same. Ultimate really blew away my expectations and so many of my personal desires being miraculously fulfilled is the primary reason why I am even still involved with the speculation scene at this point. For myself though, I had begun doing the roster speculation since 2001, so I can definitely relate to the fatigue. Heck, there was a period from mid-2015 to mid-2018 where I was not involved at all in the character support and speculation scene.I'm thinking about leaving Smash speculation after Ultimate's DLC lineup is over. Ultimate gave me K. Rool, Ridley, and Banjo & Kazooie who I've all waited for since Melee. Now Goemon and Krystal are my last big wants and one a Mii costume and the other is Assist Trophy. I don't think I have it in me to go another rodeo, so I think I'm calling it quits with the speculation game after Ultimate. 2 speculation cycles is enough for me and I already had some good memories during Smash 4 speculation and Ultimate speculation.
This comment is very interesting and poignant to me personally. I was in a similar position as you, only for me it was with Mr. Game & Watch. The Game & Watch Gallery series was among my favorite game franchises at the time, and I was very happy to see a character explicitly representing that series in Smash Bros. and being able to recognize all of the moves to that character.~ Valkyrie ~ Well said on your end. I was always a Nintendo fan, never a Smash fan. Even with Melee and 64, I'd get bored of it before long. It was always seeing all those Nintendo games come together that was the pull for me. Ice Climber was one of my first games growing up and seeing the Ice Climbers as characters blew my mind.
Sakurai will hold you (and myself and many others here as well) to that if he does decide to add in Dixie Kong.But I know for me personally, the only two characters I really wanted going into the pre-release Ultimate hype train were Dixie Kong and Simon Belmont, and I already got one of my wishes. Dixie is the final stretch for me, then I'll never have to ask for anything else again.
Again, I strongly disagree with the notion that Dixie Kong will eventually get in. While I see Waluigi eventually getting in, it is largely due to a different set of circumstances surrounding the character (with Reggie confirming in an interview that even the Smash team was aware about the outcry pertaining to him). For Dixie Kong, she is in the same situation as other supporting DK characters that have already made it in, and the only way that seemed to work for them making it in seems to be a massive fan push for the character. As of right now, Dixie simply does not have the same level of support that Diddy Kong and K. Rool had.Dixie may not get into Ultimate, but she's one of those characters that will get in eventually, like Waluigi. It's just a matter of time. There was a point in time when King K. Rool seemed extremely improbable and Banjo-Kazooie seemed outright impossible. If Dixie happens to be your favorite, I don't blame you for being bitter, but my advice is to enjoy the characters we already have and enjoy the ride until she inevitably gets in.
Honestly, if anyone or anything stands in the way of Dixie, it's Funky. He (and to a lesser degree, Lanky) are the only DK characters that non-DK normies seem to unironically like. Now don't get me wrong; Funky and Lanky are both lovable characters and if either of them get in, you won't catch me complaining. But Dixie was playable first, has a totally unique gimmick, and consistently ranks very high in Smash fan polls. She's cooler and more popular, and we need to convince Sakurai of that, or else he'll look at the memes and give us Funky instead.
Fantastic work. Your artwork really helps sell just how Dixie could work as a fighter, and helps capture her charm well.Hey everyone. I got a stream of moveset ideas in the weeks to come so I'm gonna start early since November's around the corner.
So in addition to Hair Pivots, another category for Dixie movesets I came up with will be called "5th Limb." Basically, this category are the instances where Dixie uses her hair exclusively for attacks. It covers things like grabbing, throwing and anything one could do with their arm. For Dixie that also includes whip-like maneuvers, such as this:
Here, Dixie whips her hair in front of her to sting foes. It's most potent at the tip and boasts more damage than knockback while being reliably fast. There's little startup lag but a decent touch of endlag, and with all hair-related moves of Dixie the range is good for a Kong her size. This is an airborne attack, but in the context of Smash this works well as a Forward Air. Further, this could be angled diagonally (as shown), horizontally or vertically. Whichever works best for your imagination.
Here's the the transparent version:
Hope y'all like this. It's pretty straightforward and not flashy but it gets its job done nicely. Feel free to put it on twitter when the time is right!
I doubt it would mean much for her prospects in Ultimate (unless Sakurai knew far ahead of time about this possible DK title, and Nintendo implored Sakurai to include major content from it into Ultimate). However, it would definitely help Dixie Kong going forward if it does end up that not only this new DK title is fantastic, but it also has Dixie in a major role.If Nintendo is indeed working on a new DK in-house, I think Dixie's chances should increase significantly. That is, if she is in the new game and has an important role. With Nintendo showing respect towards the RARE created Kong cast recently, like K. Rool in Smash, Dixie in MKT, and New Donk City, I have no doubt she will be.
This is a great attitude to have. It really means a lot considering how much work you put into this thread. You do far more to support this thread than what I have seen done for characters that are actually regarded as being likely prospects for DLC (or at least having decent prospects). I really mean that. I appreciate everything you have done to make this thread a little community, from changing the topic title about noteworthy developments to telling new supporters that they have been added to the "barrel".Hey Ultinarok it's been a while.
Honestly I doubt she'll be in. Not pessimistic, but my best guess towards whether she'll get confirmed is "...Probably not."
I've stopped caring whether she'll make it over a year ago, but that's how I feel about speculation as a whole. When I was younger I'd discuss a character's chances and analyze the subtleties but now I don't feel like it. Not that I'm bitter or anything, I'm over it. Emotionally, I've moved on. Smash is an AMAZING opportunity but it's not the only thing that validates a character. If Dixie gets in, YEAH! If not, whatever. My main drive is to just come up with moveset concepts and spark people's imagination. Gotta shutdown her detractors at every avenue lol
Again, really nice artwork. I really like the expressions you give Dixie in them as well. It really helps bring out her character in my opinion.Hey everyone, the 3rd installment of my moveset ideas for Dixie has arrived!
The next category for potential Dixie moves is called "Super Hair". These are instances where Dixie uses her hair to defy the laws of physics. While prehensile hair and hair-standing could count, they kinda make a weird sort of sense as things you could use as if it were a limb. Super Hair is for stuff that is hard to explain, like Dixie swimming faster by spinning her hair like a drill, or flying in the air with helicopter hair. Speaking of which:
The abundance of fan art is one of the nice little things this thread has, especially given how many of us are not optimistic about Dixie's prospects in Ultimate.Nice to see all of the fan creativity going on here! Makes me wish I had a single inkling of artistic talent to put this kind of stuff together. Donkey Kong Warriors would be hilarious fun if it existed.
More great artwork. You were really on a roll during the past several weeks.Time once again for a new moveset idea! Since this is Dixie's birthmonth I'm gonna have a consistent stream of ideas for her, which brings me to this.
For this attack, we're going back to the 5th Limb category--as in stuff Dixie does with her hair that she can do with her arms and whip-like maneuvers. So, without further delay:
It is the same for myself as well, it. Happy "Birthday" DKC2! And especially Happy "Birthday" to Dixie Kong. DKC2 is also among my Top 5 SNES titles ever (that is very high praise coming from me considering how many SNES I really cherish and have nostalgia for), and is still my personal favorite DK title.DKC2 is easily one of the top 5 SNES games for me. Happy birthday DKC2!
I agree with this assessment. It is truly unfortunate. I do hope more and more people gradually begin to realize that DKC2 and DKC3 are truly great games, the latter especially still has not gotten its due.Its worth nothing that as unfortunate as it might be, its always been fans that kept DKC2 and DKC3 relevant within the popular consciousness. Nintendo and various gaming critics generally treat the original Donkey Kong Country as the major deal with the latter two as standard sequels. The actual improved design with stages, incredible atmosphere, and expanded ambitions of DIddy's Kong Quest and Dixie's Double Trouble are a given within fan communities but seem to come as a surprise to others.
Go find Tweets of people playing DKC2 when it was released on SNES online recently and be amazed at people suddenly discovering that there was a brilliant platformer there the entire time. It really shows that long term Nintendo's mishandling has affected the series' legacy ; Donkey Kong Country (and to a lesser extent DK64) was too big for history to at all forget, while other titles haven't been so lucky.
I agree very much as well. That last sentence especially rings true. I would argue she is among the very best of heroines in gaming.This part of the article stood out to me:
"Within the series’ fiction, however, Dixie’s accomplishments rival her two costars. She advances into a full-fledged heroine in Double Trouble, proving her worth by emancipating her friends, echoing how the eponymous chimp in Diddy’s Kong Quest saved his idol (who, I contest, had likewise rescued his guardian). Similarly, her acquiring the DK Coins strewn throughout Double Trouble mirrors Diddy having done so in Kong Quest (wherein Mario failed to locate them all). Out of the Donkey-Diddy-Dixie-Cranky quadfecta, she’s even the only one who hasn’t been kidnapped. Becoming a venerated hero was explicitly Diddy’s arc under Rare’s stewardship, a goal Dixie also achieved in her universe yet still struggles to prove in ours."
So much truth in one single paragraph. I'm out of words.
You did a very good job with it. Thank you very much for writing it up in time for Dixie Kong's 25th birthday.Hey, I see my Character Chronicle has been shared here. Neat. Thanks for doing so, Mushroomguy12, and I'm glad you enjoyed it, Dukemon102.
Anyhoo, I'm briefly emerging from my long, self-imposed exile to wish our favorite fictional heroine a happy birthday, and to celebrate her debut game's milestone 25th. Here's hoping we get some more Donkey Kong action next year!
Thank you for sharing such a personal story in regards to playing DKC2 for the first time. These sort of personal stories are another unique attribute this thread has. A lot of us have a personal connection to the DK series and Dixie Kong, and that is part of why we enjoy this series and its characters very much.This is all REALLY excellent content, everyone! I had no idea so many great games came out on this day, but while it sucks that Sakurai didn't acknowledge it, we got dozens of people and outlets spreading the word. That's the thing I wanna get into: even though Nintendo doesn't really acknowledge DKC, and frankly tries to shun certain elements, we fans have kept it alive. Not just on smashboards either; we've got over 900 followers on Twitter, GameXplain is always giving the series its time to shine, loads of fanart pouring in from various users, an excellent chronicle from SourceGaming and developer insights. It really feels like Dixie as a character, and DKC as a whole is truly beloved.
A while ago I said that if Nintendo doesn't acknowledge and appreciate DK, then us fans will take matters into our own hands, and we certainly did. We'll keep putting in a great word for both Dixie and DKC. Whether our favorites are from Rare's era or Retro's we've got 5 excellent and memorable games to choose from, with about a dozen fun characters to show off and many phenomenal music tracks.
I'm glad to have gotten the chance to play DKC2 back in 2007; my family was on the verge of homelessness, and being able to play it during the fall of that year kept me from despair. Between that game and Brawl's hype cycle, my excitement for the future was remarkably high. I remember the days walking home from school humming Mining Melancholy, looking at the leaves change to their yellows, reds and oranges as I hurried to my friend's house to use his emulator. Diddy was always my childhood favorite Kong, but I never got the chance to play DKC2 in ths 90's. Part of me is glad I played it when I did though, cuz if I played it as a kid....Dixie would've been my favorite Kong. She flat out upstaged Diddy as badly as he upstaged DK. I was amazed with that game, and I was playing it 12 years after it came out.
Dixie's gotten incremental exposure from Nintendo recently, and while it's a baby step in the right direction, it certainly isn't enough. She doesn't get her due credit TBH, and while I sadly doubt she'll get into Ultimate, I wanna point out that her absense doesn't make her unworthy. Smash Bros is a boost to one's legacy--a boost Dixie needs--but it's not the defining point of her legacy, and it won't be if she gets in. She's still the preferred Kong for most when she's playable, one of Nintendo's longest running action-girls, a girl who's never been canonically captured and a great asset in the 2 best DKCs. Whether Dixie gets in or not, she's still a great character and an excellent Nintendo All-Star.
I really like that you made Dixie smile in this one. It is good to have a diverse set of facial expression for Dixie's possible attacks and animations.
For the the bonus barrel you need to access for Tidal Tempest with Kiddy's water skip, you need to run and then roll off the platform. You will eventually get the hang of the timing. Thankfully, there is only one other level where you need to perform this move for 100% (Riverside Race). I hope you enjoy DKC3. As I said countless times before, its a phenomenal game and I think its Rare's second best DK platformer, and it might be very well be the best platformer for the SNES outside of Super Mario World, Yoshi's Island, and DKC2 (which is incredibly strong praise, considering that I concider those three titles are among the best plaformers of all time).I started Donkey Kong Country 3 last night, and I played enough to finish the first area. I wanted to 100% complete that area, but I couldn't find the DK Coin in Murky Mill, or get all of the Bonus Barrels in Tidal Trouble. (I can't get the timing right for Kiddy's ability to bounce on the water - it seems like he can only bounce twice, I can only attempt to get one Bonus Barrel once per run, and even when I get the second jump, I just barely fall short of the platform)
Enjoying it so far, though. I'm bouncing back and forth between a few games (Hyrule Warriors: Age of Calamity, God of War, Sam & Max, Doom Eternal...), but I'm hoping to beat it eventually. (just the main ending - not going to aim for 100% completion)
Holy ****O!!! Hell yeah!Yeah, that got leaked when Capcom got hacked. It's supposed to come out February 25th.
Granted, Nintendo rarely does "generational leaps" anymore. Has been that way since after the Gamecube, and the Wii was technically a modified GC. Don't know if it'll be the exact same team in the future, but I think Namco will remain with Smash in some capacity. After HAL Laboratory, Smash needed a dedicated team again, and Namco became that. I just don't see them parting with Smash after Ultimate's success of all things, unless they one day decide they hate money.I think the reason much of Smash Wii U's assets were easily able to be ported over was due to two reasons. One was that the Switch is pretty similar tech level wise to the Wii U (it is not a generational leap in terms of graphics and processing power), and the second is that Ultimate retained much of the same team that Smash Wii U had.
The next installment after Ultimate will probably not have both of those advantages.
I somewhat agree. Smash is getting more and more involved with non Nintendo IPs and if Smash 6 has anywhere the amount of 3rd party newcomers while also cutting most of the veterans out, than I probably will call it quits.I'll be honest I am getting burnt out on Smash. I had my fill with Smash 4 on Wii U and 3DS as well as Ultimate. I honestly could care less what the next Smash has to offer if Im being honest. I barely care about this last round of DLC. So even if Dixie is added to the next Smash it will be too late in my book. I already see myself drifting further and further away from gaming in general with only certain games/franchises/developers I feel I will stay loyal to.
So yeah if Dixie doesnt make it in this pack (which I dont think she will) then I honestly wont care anymore. I will still be content knowing we brought King K.Rool back from the dead and Ridley finally joined Smash those two alone gave me enough joy with Ultimate. My sights are already on the next DK game. Dixie appearing in that game is of much more importance to me than Dixie appearing in the next Smash tbh.
FINALLY! The sequel to Donkey Kong Jr. Math the world has been waiting for!Donkey Kong's Financial Advising Simulator.
Step one: Hoard all the giant bananas.More than anything, I just wanna play as Dixie Kong in more things. Mario Kart, Mario Party, hell I'll even take Donkey Kong's Financial Advising Simulator.
Well Dixie was a cut character for Brawl so I see her as a half veteran. (OK, I know that's not a thing, but I feel she does fit in with the bottom row more than any of the characters on the top on the virtue of being a 1st Party character that actually existed for more than a year at that time).tbh I think Wolf would look better there lol
I guess its because it'd be four newcomers, and four veterans.
Now that you mention it, yeah! Really think about what kind of characters 90s platformers saddled players with. You had:Happy 300 everyone. Another piece of art.
There had to be some unique type of energy in the 90's to spawn some of the most standout characters for the platforming genre.
Yeah, we need more of such characters nowadays. You don't see characters like those too often. Think of the imagination.Right? Its crazy how only platformers in the 90s gave us the likes of:
A speedy super-insectivore
A flying, two-tailed fox.
Reptilian babysitters that can hover in mid-air
A pink blob with a severe case of vaccum mouth
A pack of primates with zany abilities like ground slams, helicopter hair, stretchy arms, & jetpacks
A worm in a super-human space suit.
A limbless, fist-fighting, hair-twirling whatchamacallit with an eggplant torso.
That odd italian plumber from the 80s, except now he's a parkour master with magic hats!
A spaced-out marsupial with Taz energy.
A tiny purple dragon that's probably part bull.
And a backpack-clad bear & bird musician duo with an arsenal of eggs.
Absolutely wild.
Looking at this cute pic... Is Donkey really small or are Diddy and Dixie very big?I have returned to say congratulations on getting 300 pages! That takes great dedication!
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I'm probably influenced by Smash's depiction of DK then. Good to know. But isn't the size difference between him and Diddy more or less the same in DKCR?He does look a little petite in that pic, but Donkey Kong was never all that large in Rare's games. Nintendo, and especially Smash, like to scale him up to be more intimidating.
Why would this play against Dixie?All right... I just lost a bit of sanity....
I havn't actually played through DKC2 since I was a child.
I COMPLETELY FORGOT that even back then, before the DKCR games, that they could hop on each others backs.
Somehow, this made me completely lose hope in Dixie. I'm a bit shattered.
I cannot say it's rational, it just seemed like a key component of why she and Diddy were meant to be a duo. Only for Dixie to never happen or make more than a trophy/spirit appearance.Why would this play against Dixie?
I honestly don't take any of those Pics of the Days as hints or signs of confirmations or deconfirmations of any characters. Remember the Rathalos Pic of the Day? I certainly do and Golden Sun fans certainly do and that wasn't referencing anything at the end.You know, thinking back on it now, if Sakurai DID do a Pic of the Day to celebrate DKC2's Anniversary, it probably would have used the Dixie Mii Costume in it. I feel like that would have lowered her chances even more. So, I guess silver lining?