I do not know the specifics of the stichface (%chance, kb, damage, etc), so would you enlighten me? However, it seems that you are trying to draw a completely arbitrary distinction between the stichface and bomb. You say that the rarity is the difference between them and the balancing factor for the stitchface, however the smash community has countlessly decided that rarity is not a sufficient reason to keep something, especially when the outcome is significantly different than others. For example, items were banned partly because there was a chance that an item would spawn mid-attack and kill the attacker. The random outcome was siginificant enough in that case to drastically alter the situation for no reason. All three items you mentioned were significant enough to drastically alter the situation upon appearance, yet you decide one should be banned and two should stay?
Not only is whether or not it "suits the turnip role" pretty irrelevant when creating a competitive game, but also I would also argue that it doesn't fit the turnip's role in her game. Turnips in peach's game function as approach, camping, and pressure items, whereas the stitchface is (iirc) a kill item. This serves a completely different role from all the other turnips, which might be fine if it had a completely distinct look (ie- you won't mistake a beam sword for a turnip and try to use them in the same way, but you might not see that a turnip is actually a stitchface). However, as they can easily be mistaken by both players until someone is hit by one, the difference is unacceptable to competitive play where you choose a move to fill a specific role. If it unexpectedly does not fill that role, then it can be essentially considered a random outcome.
THIS.
EDIT: Peach pulling items just has to go guys, I'm sorry. Having a bomb out of the field, as almost all of us agree, is too devestating. Especially because I believe her bom-omb is more powerful then other bombs.
QFT.
Did you forget about Diddy Kong?
I thought someone might say that, but no. There is no random factor there, and the item makes sense for Diddy. Why should Peach pull swords, bombs, and stichfaces? She should only be pulling turnips.
While yes, Peach is good even without these things, it's still an unneeded nerf.
It's not a "nerf" as said random items never had anything at all to do with her strategy... If she could choose when to pull them out, and how to implement them then yes, removing them would be a nerf. Seeing as how she has no control on them, she's in no way dependent of them....
The beam sword is decent but you might as well just throw it and bombs (while powerful) are a one time thing that can be pretty easily avoided if your watching for it. The chances of these things are not that high and while strong are not OP and wont be changing metagames.
If removing them won't "change metagames" then why does it matter if they are removed? You've just made my point clear. There are not part of Peach's strategy, as such, removing them would in no way nerf Peach.
Yes, its luck. But it's "controlled luck". While you cant control what you get, you can control whether or not you have a chance of getting them and therefore makes it completely different from items just spawning. I know items are mostly bad but i dont think all luck should be completely taken out of the game.
Why not? Removing more luck based factors creates a more solid game... Not only is it VERY difficult to tell if a Turnip is a stitchface, given the pace of the game and the fact that the turnips are constantly spammed, it's simply not fair. I don't care for excuses such as "it can be dodged" or "don't get hit, that's your fault" we all know that given the spammability of the turnips you will get hit from time to time... Many characters with weaker recoveries are plagued by turnips, and gimped by them. In all of Peach's spamming she doesn't deserve a turnip that will kill most people at 60-80%... it's simply lame, stupid, and utterly unneeded.
I sort of feel like this is going to be a turn off to a lot of brawl+ newcomers (especially those maining said characters).
I really doubt people will sotp playing on the basis that they can't pull Swords from the ground, and superfied versions of the bob-om, etc. These items are not even part of Peach's strategy, or metagame, as she relies on her turnips to be regular for everything she does. If they are anything other than regular, well... thank luck, which is stupid.
EDIT:
I'm pretty sure most people wouldn't even notice Peach not having bomb-ombs/swords/stichface unless someone told them
EXACTLY--- because they don't intend said items for their strategy-- which is why they are unneeded and should go.
Facing a Peach main constantly I can tell you that these items are pulled enough to be ********... and I can almost never identify a stitchface before it's too late... and this usually happens when I'm trying to recover. I don't care of something is "inherently part of a character" Peach is perfectly amazing, top 10 material, with simply pulling out turnips...