ORANGEtheGORILLa
Smash Apprentice
How to deal with peach and her RIDICULOUS b spam. Like whatever move I use any peach player can spam out of it. Double fair combo... B. Esp with her great aerials and annoying turnip/stich.
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I mean, there's only one good answer... don't attack.How to deal with peach and her RIDICULOUS b spam. Like whatever move I use any peach player can spam out of it. Double fair combo... B. Esp with her great aerials and annoying turnip/stich.
How to deal with peach and her RIDICULOUS b spam. Like whatever move I use any peach player can spam out of it. Double fair combo... B. Esp with her great aerials and annoying turnip/stich.
Yeah, Peach's counter is actually one of the worst in the game, I think. It shouldn't be as annoying as dealing with Marth or Little Mac's counters, though, and you just gotta bait them out too.Peach's counter is like really slow. Like slow as molasses. It's even possible to activate it with an aerial and with proper spacing and aerial movement you can dodge the spores. The active frames are pretty short on toad counter and there is tremendous ending lag. So just bait it out and punish.
Keep an eye on the pink Rosalina (starting at upper left). She gets grabbed and her luma performs an ftilt and nair during it.Rosalina will not be able to control Luma when she has been grabbed in the wii U version.
Guys, this means our grab game and effective combo game is back in action versus these guys.
The match-up is no longer the hell it once was, when combined with a 13 second Luma respawn time! <3
It took me a while to find the moment you were talking about, but the luma actually performs those actions after she's thrown.Keep an eye on the pink Rosalina (starting at upper left). She gets grabbed and her luma performs an ftilt and nair during it.
Sorry, we all wanted to believe, but the dream is dead.
Still, in the recovery area we are still at a complete and utter disadvantage if Rosalina knows what her down-b can do against PKT...Rosalina will not be able to control Luma when she has been grabbed in the wii U version.
Guys, this means our grab game and effective combo game is back in action versus these guys.
The match-up is no longer the hell it once was, when combined with a 13 second Luma respawn time! <3
How does this deconfirm Ice Climbers?this kinda deconfirms any sign of iceclimbers dlc, yet its still a good advantage for ness and lots of other characters that have problems with her
Ahh, but here the attacking Rosalina's Luma is the one using aerials, rather than the defending one.EDIT: This is actually a lot more obvious (from 1:44 in the same video):
I'm not sure if you're looking at the right Luma. The green Luma belongs to green Rosalina, performs a nair while she's grabbed, and then follows her through the air after she's thrown but gets kicked by red Rosalina.Ahh, but here the attacking Rosalina's Luma is the one using aerials, rather than the defending one.
Ahh, I went back and checked and you're right, so i'm not sure what this means at this point.I'm not sure if you're looking at the right Luma. The green Luma belongs to green Rosalina, performs a nair while she's grabbed, and then follows her through the air after she's thrown but gets kicked by red Rosalina.
At any rate, I didn't mean to start this as its own point of conversation; the main point I wanted to make is that there's only been hearsay about the Luma grab nerf while there's video footage that seems to point to the contrary, so at the least I'd wait until Wii U release/1.0.4 before celebrating throws becoming free against Rosa.
I was told that if you pummel Rosalina, Luma will be able to attack. But if you don't pummel, Luma can't move. I'm not sure if this is true, and I can't test this since I don't have a Wii U.Keep an eye on the pink Rosalina (starting at upper left). She gets grabbed and her luma performs an ftilt and nair during it.
Sorry, we all wanted to believe, but the dream is dead.
EDIT: This is actually a lot more obvious (from 1:44 in the same video):
How is being able to precisely aim pkt not a huge buff to Ness?I kind of feel like so many characters got buffed by the new controls that Ness might not be as prevalent anymore.
I don't know whether to answer this legitimately for the sake of anti-humor or just be a sarcastic ass like usual.How is being able to precisely aim pkt not a huge buff to Ness?
Hmm, to be honest i'd be surprised to hear Marth is outranging you, unless he's timing it perfectly we should be able to do things to him.Hey guys, wondering if you have tips for a Marth matchup? Aside from his range making it hard to approach, any time I so much as get knocked off stage a decent distance he can jump off stage and use a counter on my PK Thunder 2 recovery.
I have trouble with ROB players in general. I think I saw somewhere that the only thing you can do really is to outsmart them, read them and punish them for their mistakes. ROB may just be a bad matchup for Ness and most other characters in general, or I just simply stink in the matchup.I'm having problems with wii u rob. His camping game is too strong. And he is able to reflect pkf. Sometimes rob players spam it a lot. Although I usally beat rob players because of his laggy aireals he can still be a huge problem.
If he uses his Side B alot, I will try to predict it and shield it until he finishes (it takes a while) or try to jump and counter it with a PKT2 or something.I'm having problems with wii u rob. His camping game is too strong. And he is able to reflect pkf. Sometimes rob players spam it a lot. Although I usally beat rob players because of his laggy aireals he can still be a huge problem.
He's not that bad. He has a really slow fall that you can abuse with PK Thunder and Up Air juggle.I have trouble with ROB players in general. I think I saw somewhere that the only thing you can do really is to outsmart them, read them and punish them for their mistakes. ROB may just be a bad matchup for Ness and most other characters in general, or I just simply stink in the matchup.
He may not be the best in the air, but on the ground it seems like he runs circles around Ness. Mind you he's not unbeatable, but you have to work a lot harder for your win and abuse shield grabs, magnet absorption, PK Fire on Gyro, PKT2 mindgames, that kind of stuff.If he uses his Side B alot, I will try to predict it and shield it until he finishes (it takes a while) or try to jump and counter it with a PKT2 or something.
He's not that bad. He has a really slow fall that you can abuse with PK Thunder and Up Air juggle.
You can also reflect his gyro with the bat or absorb his laser. Timing against his laser is annoying, but you can try to watch for the blinking light on his head (I know of this thanks to the in-game tip).
Unfortunately we have to predict his laser, I consider my reaction time to be pretty good; but gosh darn if I could Magnet on reaction to a laser i'd consider myself godlike. XDI've played against a couple ROBs and I don't see any reason that the matchup would be difficult for us. His large frame and floatiness make him very susceptible to pk thunder juggling. If you have that on point you'll wrack up a lot of free damage on him. It's also really easy and reliable to combo him. His laser comes out slowly enough that if you are quick enough I think you can almost psi magnet it on reaction. You have to be ready to anticipate it though.
Baiting it out is fine, and many ROB players use it when you're offstage, so it's like going against Lucario (another MU that for some reason even at top levels of play I see Ness mains healing like 60% lol).Meh I suppose I was just baiting it out and predicting. My mistake lol. I still find it relatively easy to magnet.