My point was graphics should be a temporal comparison based on the limitations of the technology of the time. It's not fair to **** on OoT for not looking as good as the other games because it was released on the N64 and was pretty revolutionary for the time. If you don't want to give it that leniency, at least go by the most recent version (OoT 3D) when judging graphics.
That applies somewhat to gameplay, but less so to art style, music, theming, etc. And yeah, it is subjective.
Speaking of which, do you apply such considerations to Majora's, which recycles a lot of models from OoT? Or does that make points up in that category by virtue of the new content it brought.