We're troubleshooters - we find trouble and we shoot it. Praise be to the Computer.
You're assigned two factions - one based on your ideal and one based on your job. You win if everyone left standing is one of your factions. Everyone gets an action each phase - included shooting at someone, ducking to avoid being shot, or any of the special abilities or tech you get from your ideal/job. If you're shot once, your shield protects you. If you're shot twice at one, you're wounded. If you're shot a bunch at once, you die. If you're wounded, someone can heal you. If you're shot while wounded, you die. Most actions results are made public, as we can all see each other shooting.
The game is designed so that if you win, you get to play as that guy you made again but leveled up. If you die, gotta make a new guy. Luckily we're all clones.