JeXs
Smash Champion
- Joined
- Jun 3, 2013
- Messages
- 2,597
that is empressive
Learn!
http://play.typeracer.com/
can't help with you not wanting to figure stuff out
maybe a drug of some sort
I dunno
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that is empressive
Learn!
http://play.typeracer.com/
can't help with you not wanting to figure stuff out
maybe a drug of some sort
I dunno
tbh im more offended that you consider anything that you had said in that quote to be a joke.In hindsight, I apologize for this bad joke, lmao. Sorry #HBC | Gorf , it was late at night and the troll in me let loose. I am a super troll on a full moon. If it's not cool for me to joke like this with you, lmk.
Edit: I thought over my earlier response to you, and I'm not even sure I'm right about it tbh. I might talk to you about it later via PMs to make my point.
While rote memorization of words is one thing, two things that hold most people back both in typing and anything else that requires a "flow state" are:tbh im more offended that you consider anything that you had said in that quote to be a joke.
edit goddamn it now im testing my wpm count. im at 70
edit 2 76 with a 98.1% accuracy
1. I like open worlds and ways to customize how your game turns out. Interesting for sure.
Working on a 2D zelda-like. Have the majority of the framework built for fast iterative design.
The basic premise I'm starting from is that a magic dude summons a demon piecemeal, placing the pieces in different bodies, and using those bodies to do his handiwork with their newfound powers. You are the piece of a demon inside the body. During the actual summoning process, the magic dude is interrupted and he doesn't end up having complete control and you have the option to go out and about.
From that point on in the game, the vast majority of plot points are based solely on the decisions you make. In fact from that point forward, you can turn around and go back to help the magic dude if you so desire. Every NPC you run into you can kill.
You can ally yourself with one kingdom to destroy the other, or vice versa, or you can ally with the demon who was summoned piecemeal and attempt to make yourself whole again.
The game's difficulty alters based on your choices -- as you level up, beat bosses, complete major quests, etc., difficulty increases. When difficulty increases, this integer determines what enemies are spawned in different locations or what quests may be available.
As you kill enemies of one type, they have diminishing returns so you can't consistently level up by farming. It pays to move forward faster.
On top of all of this, the game starts with 1 in 4 "universes". Each universe has different quests that appear or disappear. So while the base game is the same, several sidequests, characters, items, etc., only appear in certain universes. Someone playing in Universe 1 may find a "fire sword" as their first weapon while Universe 4 may run across an "earth hammer" or whatever.
Questions for you guys:
1. Does the game premise sound interesting?
2. What are your thoughts on killing children?
3. What would you expect to pay for a game like this, assuming you didn't know the scale?
love itPure mafia. You have only yourself and your reading/bluffing abilities to count on.
You got it? if not I'll have to join upYo, are we that #dedgames that nobody's gonna sign up for that cross site game?
Does grandpa Ryker have to come out of retirement now?
Fingers crossed your scum mate doesn't **** the bed again. KeepoDone then.
Should I note you down as the backup?I don't really want the slot but I also don't want us to go unrepresented. I'd rather you do it, I think you'd be better at it
Alright, good. You should preferably register a user on MU, so that I can immediately sub you in, in case an emergency should happen for Ryker and he needs to sub out.Yes tenchar