This is one of the points I usually bring up. The only character that the ban would even partially help would be Luigi, and that's only because it requires much more precision to running CG Luigi than it is to simply infinite him. The rest still get ***** by the CG just as badly as the infinite, so the difference is really not that realistic...People complain about DK not being viable in tournament because of the Infinite, but honestly what would change if the matchup became 15-20 points easier for DK? His matchups would be the same EXCEPT the Dedede one where it would go from "lol" to 70:30 or 65:35. Is that small of a change REALLY going to propel DK from a non viable character into a viable one?
...not when you consider what banning D3's infinite actually does to those matchups.