FatJackieChan
Smash Journeyman
- Joined
- Jan 1, 2009
- Messages
- 229
That first half was to you, but the second was to every one. And I think we are on the same page here. It's not the traits that matter, it is the legality of the move. The reason people would ban it for D3 and not Ganon is because it is more regularly showing up in tournaments because DDD is more popular. That annoys people and it is therefore banned. Why would Ganon have the right if the King can't? because he is worse? That is no excuse.People would want balance among all characters.
Let's take both ends of the tier list and give them the same amazing tech: MK and Ganondorf both get a tech that allows them to combo into any credible move (credible as in, obviously nothing will ever combo into Warlock Punch) they have... MK gets flamed while Ganondorf gets praised. Why is this? It's because MK has already lots of pro's to his character traits, and he can abuse this tech much better than G-Dorf can. G-Dorf, as a character with little to no chance of beating high tiers, will be left this tech to do as he pleases so as to make him a better character than he currently is... MK's a 10/10 (in terms of balance), G-Dorf it a 1/10. This tech gives them 2 points. Now MK is a 12/10 and G-Dorf is a 3/10. MK is now "too good". That's a pretty easy way of seeing how this works.
If G-Dorf would get a grab infinite with the same physics as DDD's dthrow infinite, no one would care either due to how hard it is to grab with him. However, if (and it already has happened) DDD gets the infinite, people will complain about it due to how easy it is to grab as DDD.
It's all about character traits here... Still, this doesn't help at all in deciding why would DDD's current infinite should be banned. Speculating about "what if..."'s doesn't make a move less bannable, or more bannable. "What if ICs could combo into grabs?"... This thought won't make it bannable in our current metagame, only in our imaginations.
The simple "matter of the fact" here is: DDD won't be dying in 2 or 3 hits regularly, so don't bring it up anymore. Stop speculating about impossibilities that will never happen in the game.
Hmm... I'd feel like you're directing this at me, but my mains are characters that don't get chaingrabbed by DDD, and even Falco has trouble chaingrabbing them (Kirby and ZSS), so I'm just here in this discussion trying to point out the same thing you said in your second paragraph.
There is no reason to ban Ganons, so there is no reason to ban D3's. Although there is none for Ganon and that is why the issue is taking place.
What I don't understand is... Why are we debating this?
We have no right to tell the TO's what to do, and I highly doubt that the Backroom will change their decision. The original piece of this post was to tell TO's to stop banning the infinite, we can't do that, so shouldn't we drop it there?