First off I'd like to say (of course in my very stylish color) that you have made excellent points, and that everything I will state has been from my experiences on the West Coast. Many others you have made though, can in fact be turned around. I will first start off with a point that I thought you had eloquently stated, " But this ugly, anti-competitive spirit has spread like a plague throughout the community, and has reared its ugly head in more ways than one". I agree with this fully. I have a long time friend who plays melee with me on occasions but has completely given up Brawl (I forgot to mentioned I like Brawl). We play together like melee because it's one of the most competitive games out there, and were as I'm not as proficent as he is in it I still have fun. He sets goals for me because he's one of the best players I know. This applies itself even in brawl for me. I target lower name competitors and try and get myself out there by trying over come their skill, and it works out. I love playing both games to be honest. Back to my friend, he however feels that he cannot beat D3 because he plays Wolf. He told me after we went to UCLA that he was going to quit brawl. His wolf was good, I would say that it was becoming in range of being of equal or lesser skill of GERM's Wolf. My friend and I even played GERM and SIDEFX in doubles in the first or second round of the UCLA tournament. We got knocked out of course, but it was still fun, my friend got his props from GERM and we were happy for a short time. Until he faced against John, who is appearantly good with D3. That was the day he lost all hope for Brawl and sought to go be a knight of banning him. It didn't work out, so he gave up on it. I constantly told him it wasn't hopeless because all you need is a better skill level, and this applies itself to even melee because just like Brawl, melee has a tier list showing a characters "potential". In melee and Brawl I play the characters I like to play such as Mewtwo, Roy, and Lucario. Not the best characters until you get to Lucario. I've always been a pretty big pokemon nut, I've loved Lucario, but not enough to force it on others. In fact, when I saw Lucario he was the reason why I started to play Mewtwo, to learn timing, and in effect it helped me a lot in Brawl. Regardless of how much Mewtwo or Roy may carry a disadvantage over a Marth, Fox, or a Falco I still play because I love being competetive, I love being able to beat them with a low tier character because I practice enough, and saying that my skill has reach their level. Tier list show potential evidently and how easy it is to use it. Roy and Mewtwo are on the low side of the tier list if I remember correctly, regardless I still like melee and playing melee. My friend on the other hand loves playing with higher tier characters because they're easier to play. That's all fine and dandy but when Brawl comes around, and you're not good with the highest tier character that doesn't mean you should stop playing. Or at least that's what I told my friend. Couple days later he comes back and we're setting up Brawl, best thing is he picks MetaKnight. I thought to myself, "Wow, really..." He ends up beating me of course, but that's not the point, he beat me just as he usually did with Wolf. One stock away from actually losing. When competition struck him like a brick he gave up. He now only plays melee against people he can only beat because he loves winning. I mean, who doesn't right? There comes a time though when you've got to lose, when you've got to learn, and I wish to some extent he learned that.
"Where is the enjoyment for little Timmy because his best friend is a cheap ******* who dthrows him to death on every walk-off stage? It's ironic to think that our tourney*** nature may actually preserve some of the enjoyment of the game, because we don't allow that kind of gayness." I found what you said here funny, for it was another good point, and it is ironic in more ways than just one. Sakurai created Brawl (or so I've read from an interview in Nintendo magazine) so that he could get rid of the difference of skill between player. Did that work out well? To some extent yes and to others no. For example, D3's chain grab, I don't know what kind of dim-witted nut-sack could've ever been a game tester and missed that. That's besides to point though, point is that there are things that can be related exactly to this in melee like Marths advantage over Falco, but this is not the only example, it is just one of many that can be related. I will admit though, both games are poorly made but by far the contrast of which one was made better was Brawl. Along with next gen-consoles they've brought out the next gen-Super Smash because they're able to make it a better game. They got rid of wavedashing, one of the most useful skills in melee to even the score up for players of all types because of that though you have many complaints about how they should've kept it. Over-all though I find Brawl to be another exciting and competitive game, not just another melee. When you enter a tournament, it's not easy. I have a clan that trains, never gets tired of it, with brawl. I don't believe it's so far out of sight as you believe, but it's your opinion and that is sacred.
Going towards your analogy about how Sakuari is the equivalent of government help, it was alright. Not perfect, but I understood what you were trying to say But here...oh no, '' 'Metaknight's too hard to fight, so instead of actually being forced to get better, let's just ban him!' " This is the kind of spirit has ravaged itself through the lower levels of the communities we live in, and were as I don't live in such a bad state right now I will soon. Will I rely on the government? No. I want to earn my money, I want to spit in the governments face. In fact, I don't like the government. The government is here to do one thing for me, take a little part of my money to defend me, and organize communities. That's all the governement should ever do. The quote I used from you above is a good analogy to those who live in a poor community, and instead of toughing it out want to feed off the spite of people much like himself and start a movement that will hopefully appease his appetite further so that way he can win. Really? Is this necessary? Absolutely not. Bottom line is all you need to do is get better because fact of the matter is MK, D3, Snake, all the top tier characters are not impossible to beat. A character that is worthy of being banned is someone you're not able to beat in all scenarios, not just your personal ones (and keep this in mind that I'm not directly speaking in a manner towards you, but to those that have these certain opinions).
Bottom line though, it's not the game itself that has made the community to spiteful of characters, players, and levels. It's the players themselves. They're not being open-minded about the game, they're simply looking for things to pick out about it to complain about. If it's not the most exciting game to you, if you feel it take less skill, then resert back to melee. If you like both, play both. If you only like Brawl play Brawl. It's not fair to other players directly to just complain about a character they use, claim that they're cheap for using that character because you lack the necessary skill to beat him or her. It's just not fair, and that strikes a chord within my so deeply and I want to quell all the intolerance and anti-competitive spirit and just crush it.
If you read it, thanks. It seemed like I was angry. I wasn't. I'm just a tad disappointed.