Ayaz18
Smash Champion
sometimes i like to use a dashing attack (shoulder ram.....thingie) straight to up tilt, it actually combos in, my bro uses marth and he can't use Fair fast enough to counter, but im pretty sure he could air dodge
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Don't forget the part where Falcon lands and gets attacked during his delay :[2. Contact onto opponent's character while they are shielding (This causes Falcon to do a little bounce right over and avoiding the opponent).
Yeah, seriously. I wouldn't be surprised if a resourceful Ganondorf could get a Warlock Punch in by the time you're done lagging.Don't forget the part where Falcon lands and gets attacked during his delay :[
- Grabs have horrible reachApproach with grab, f-tilt and d-tilt have surprisingly good range. B-air, auto-cancelled n-air and cross up d-air are good too. Mix it up with Falcon kick and Raptor boost.
Empty short hops air dodge and empty cross ups work too.
Walking is fine if you're in initial dash distance. You obviously don't use it all the time since that's predictable, but it's a similar situation with Marth and his tilts (except his are way better).- Grabs have horrible reach
- Ftilt requires you to either be walking or standing still (not good for Falcon). Range is still less than any sword/blade user except maybe Toon Link and Metaknight (both outprioritize you though anyways)
- Dtilt has same problems as Ftilt but has a better knockback trajectory
- Bair is good but shieldable
- Nair is a horrid approach now due to its lack of priority AND Falcon's increased SH height
- Dair is ok at best and that's only if you autocancel it
- Falcon Kick is good. Should be used WAY more than any of these other moves
- Raptor Boost is eh. If he didn't flop on the ground it would be a much better move
Walking is not that great no matter where you are. Since Falcon has such horrid reach, you pretty much need to get in and get out quickly. If you're that close to your opponent chances are they can already reach you and are ****** you (Marth and friends).Walking is fine if you're in initial dash distance. You obviously don't use it all the time since that's predictable, but it's a similar situation with Marth and his tilts (except his are way better).
You either didn't read carefully or don't know what cross up is. His b-air, n-air and d-air are only unusable against people with fast d-smashes.
Falcon Kick can be shielded as easily as the other attacks. And it gets out prioritized by the same things you're criticizing the other moves for.
B-air is best used for hitting their backside, else you get shield grabbed. D-smashes and attacks out of shields are not the problem here. It's shield grabbing.You either didn't read carefully or don't know what cross up is. His b-air, n-air and d-air are only unusable against people with fast d-smashes.
Falcon Kick can be shielded as easily as the other attacks. And it gets out prioritized by the same things you're criticizing the other moves for.
You're totally right with the "defensive offense" idea. Depending on the character it can be a very useful strategy with Falcon. Some people use it more than others around here (I tend to not use it very much but I know others who do a lot).Just a thought, may have already been said, but why not approach defensively? I know that's nearly an oxymoron, but why not approach with airdodges, spotdodges, and shields? This way you don't get destroyed by a camper and can get yourself within the proper distance of your opponent.
Of course approaching with shields might not be a great idea on someone like Marth (Shieldbreaker o_X;; ), but this could be a great way to engage your opponent. You might even be able to get a free shield grab in there leading to a couple chaingrabbed f-throws (I've heard the f-throw chaingrabs a bit but I'm still a n00b Falcon). Does anyone do this?
Also, I use Falcon Kick when starting on platforms like Pokemon Stadium 1 or 2 or Battlefield. It works decently well, actually. I usually score a free first hit.
Another thing is we should probably take a look into Falcon's best stages and develop stage specific strategies that will ease his playing style. I'm doing that right now with Ness and Green Greens. I'm thinking that stage specific strategies are going to be extremely important in Brawl tournaments in the future. Making use of all that is available to you is key, particularly to Falcon.
Oh, and don't forget wall jumping. Any advantage should be used. This would be an interesting way to take out edgehoggers. On somewhere like FD you could wall jump the inside of the lip, maybe have time for a sweet or sour spotted knee and make it back to the stage and edgeguard.
Just throwing ideas out there. I'm probably going to do my best to see what I can develop for Falcon as far as stage strategies and overall playing strategies for him. The underdogs can always be resurrected. Just ask Simna.
Honestly I'd rather be Falcon than Ness. There's no matchup in Falcon's game that is even remotely as bad as Marth vs. Ness. lolIf Simna could make Ness work, I believe we can make Falcon work--and I'm willing to contribute to that.
Link has been in every smash game too! I sooo did not realize how awesome of a character he is!!!! ****, he's really good!True, but that's one matchup. The release grab honestly barely scratches Ness in the long run from my experience. As you can see, my secondary is Ness, and I'm also convinced that no matter what the release grab does, he's still an amazing character and was in every smash game. It'd be pretty hard to convince me otherwise.
Ness/Lucas is a dying breed. All anyone has to do to beat even the best Ness/Lucas in the world is to just counterpick to Marth after losing the first match. From there on, game over. That's why Ness/Lucas will never win any tourneys. Ever.True, but that's one matchup. The release grab honestly barely scratches Ness in the long run from my experience. As you can see, my secondary is Ness, and I'm also convinced that no matter what the release grab does, he's still an amazing character and was in every smash game. It'd be pretty hard to convince me otherwise.
Your logic is very, very familiar.So wrong. Any good Ness player is going to be aware of that type of thing. And if the person doesn't main Marth they'll get owned for using a character they're horrible with before even grabbing. And even then they need to hold R and mash A at light speed--otherwise they'll only get around 20%. Although it's technically infinite, in practice people can usually only score 20-40% in my experience. My friend has escaped it pretty easily when I used it on him and I've seen it escaped multiple times otherwise.
Not to continue a ****y discussion, but this is what secondary characters are for. You run into someone the Mother kids have a problem with, switch to someone different. People can play as other characters in a tourney mang.Ness/Lucas is a dying breed. All anyone has to do to beat even the best Ness/Lucas in the world is to just counterpick to Marth after losing the first match. From there on, game over. That's why Ness/Lucas will never win any tourneys. Ever.
I agree. Unfortunately, you're not going to be able to bust out a secondary who's much better than Marth. I mean I guess if your secondary was one of Marth's harder matchups and you were actually really good with him/her then yeah I guess you could pull something off. But if you're that good with a secondary maybe you should not be maining Lucas/Ness. lolNot to continue a ****y discussion, but this is what secondary characters are for. You run into someone the Mother kids have a problem with, switch to someone different. People can play as other characters in a tourney mang.
Eugh...if you think you can win tournaments by picking Metaknight and spamming Tornado against a Marth then I guess Brawl's competitive scene really has gone down the tube.I agree. Unfortunately, you're not going to be able to bust out a secondary who's much better than Marth. I mean I guess if your secondary was one of Marth's harder matchups and you were actually really good with him/her then yeah I guess you could pull something off. But if you're that good with a secondary maybe you should not be maining Lucas/Ness. lol
The more I think about it, the more I think counterpicking to Metaknight and then Tornado spamming could be the answer for everyone who mains low/bottom tier characters. lol