I think rather then learn they have a few set lines of what to do and they can switch from "Line 1" to "Line 7" (or which ever) if a certin actions triggers it such as being juggled, or consistent stun by something like a laser for fireballs
That sounds reasonable. But that's not any different from what we can expect the computers do anyway - response-based fighting. You can tell that they play without time, simply responding to the configuration of all characters on the screen. Maybe they choose between a few things they can do, but it's predetermined by the programmers.
The
most inventive they could be, is if they're given a concept of game physics and hitboxes, and use attacks to 'hit the guy', but I don't know how you'd build in dodging and defense to that - even if you ignore mindgames.
I got one creepy CPU DDD once. I was fighting and it actually chaingrabbed me. It down threw me and regrabbed me two more times then hit me. It was creepy.
Again, not surprising. If the DDD grabs whenever "A grab will work," and it has just some sort of trigger-based reasoning like "you won't
escape a grab if I do one now," then it would do that.
EDIT ". . . you won't dodge a grab if I do one now," then it would do that. And the next moment, when that is true again (that you won't dodge a grab), it does it again. I doubt it's thinking that it will actually chain.
Oh wait do you mean the non-infinite dthrow grab? Yeah that's not surprising at all. And that one probably was programmed in.
And any one who calls a simple chain grab an AT is a dolt.
The CPU's do learn. I am finding my lvl 9 Pits all the sudden know how to wingdash and are using Wind push effects offensivly. I like it, it means even fighting CPU's isn't as bad as it was before. And I don't think AT's were put into the games AI other wise in the first few matches you played against them you would be seeing AT's and most AT's wouldn't have been descovered by people but by the game. And also as we know the game creators were/are very much against Brawl becoming highly conpetive will AT's and such it has been said in many interviews with the designers them selfs.
I'm not sure what wingdashing is. If it's something really complicated, this makes me think the A.I.'s are being patched in those game updates we've all been pondering.
Also, the designers have said they're against ATs (the
idiots). . . but what about the developers?