Nguz95
Smash Lord
Looks like I'm going to have to start clawing the controller then. Gatling is pretty easy though, and it's great for people who miss techs/land onstage with laggy recovery moves.
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i refute that with thisI don't think you should force yourself to claw if you don't want to, but the way I hold my pointer finger on the Z button I can go pseudo claw super easy.
Setting R to attack could be just as useful.
Gattling combo is weird, the gattling grab or boost grab is considerably useless, but it looks kinda neat. His grab is just so kinda slow and in the time you boost grabbed you could have just jump-cancel grabbed.
I really want to start working on pillaring combos with GnW. I've gotten a really solid feel for juggles and landing stuff out of UpB, but I want to start landing short hopped uair, then double jump fast-fall dair so I hit with meteor AND the landing hitbox so I can short hop uair and just keep going, or end with whatever I want.
Shield or actually hit them. The hit on shield canceling into a grab really easy or a sometimes I USmash to "escape" since you slide far away (aka when I was already set in doing UpSmash anyway). But when you hit them they should be hit the same direction as your slide so then you can connect the UpSmash fairly easily.Also Meiling, I have a question for you. Are you using using dacus in this match? or that thing you always talk about. Also, do I have to hit someones shield to do the gatling combo thing?
Looks like I'm going to have to start clawing the controller then. Gatling is pretty easy though, and it's great for people who miss techs/land onstage with laggy recovery moves.
I said it the other day the 8 Spike is so much more satisfying than a 9.https://www.youtube.com/watch?v=O8Ja-wFcILM&index=26&list=PLUlQZqWo6xoQfEf7nJteR3IFQNmTGZyWG (1:46) loooooooooooooooool
Salty Highlights [...] neat
I only watched the first set (may watch the rest later), but I can point out a few things. Your G&W looks eerily similar to mine, so it's easy to see some things that could use work based on what I've been working on recently. First off, you need to work on your fair/bair spacing. You got shieldgrabbed three or four times the first match just because you landed right next to Kirby instead of hitting him with the end of your hitbox. There were also a couple of times the first match where you kept trying to go in hard with fair but the Kirby noticed it and shielded all of them easily. One of the times you were up two stocks to one, and you could have just stayed back and spaced him out with bacon, ftilt, and dtilt, or gone for a smarter approach. You might try using ftilt a little more as a kill move (although I can't really know how much you do this based on three games). Near the end of the first match when Kirby was above 100%, it could have been a great option, but you didn't throw it out at all. Your fairs out of up B are fine, but you seem to wait too long before you do nair. You can't really afford to wait to input that move, especially on floaties, since it comes out so slow. I think I saw you miss two or three by waiting to throw it out. There was one thing I really liked in particular that I want to point out. In the second match you were coming down above Kirby and he was getting ready to juggle you, but you did a B-reverse pan to get out of his way. That was super smart, I loved it.Hey all! Nap here. It's definitely been a while, but I recently attended a tourney (ProMGig#2 in San Jose) with a video capture setup. So, I have some decent quality vids to revive this thread with:
Singles: http://www.twitch.tv/norcalsmash/b/538615079?t=34m05s
Should be Loser's Semi (Kirby), Loser's Finals (Lucas), and Grand Finals (T. Link, MK, and Fox)
Doubles: http://www.twitch.tv/norcalsmash/b/538502695?t=2h20m30s
Loser's Quarters?, Loser's Semi?, Loser's Final?
Crew Battle: http://www.twitch.tv/norcalsmash/b/538502695?t=4h14m55s
As always, comments and criticisms are welcomed. I got a good idea about what went wrong in some of my less stellar performances (for one thing, over reliance on fair flub compounded by poor spacing and the occasional dropped L-cancel) but I definitely want to see what another player's perspective might reveal.
Stop rolling. GnW's roll is like the worst thing ever.I've got like 30 mins of friendlies against a roy that I would love to get some critique on.
https://www.youtube.com/watch?v=3imOk2f6Kuc
Instead of rolling what do you propose I do? Wavedash or just dash/walk?Stop rolling. GnW's roll is like the worst thing ever.
Both of those things. Movement's a very subtle thing to teach. But a mixture of both of those.Instead of rolling what do you propose I do? Wavedash or just dash/walk?
cool, I'll keep that in mind.Both of those things. Movement's a very subtle thing to teach. But a mixture of both of those.
Biggest thing I saw was learning your followups. You seemed unsure what to do after a throw or a Dair, popping them up. More Uair and up-b's to extend combos. Also, save your jump till after the up-b when recovering sometimes (I do it most times).Hello, I would very much like for someone to watch my recent tournament set against a Diddy and give critique on my G&W.
http://www.twitch.tv/freesaltines/b/543008703 at 00:50:00