DarkShadowRage
Smash Lord
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- Feb 17, 2008
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How about Falco, and R.O.B.?
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I'll put them up at the end of the list. The order of who is next is on the OP at the bottom.How about Falco, and R.O.B.?
Have you ever played Pikmin? Cuase that game explains all the phenomena of the pikmin, why each do what they do (for the most part).why does the blue survive? What do most olimars ban, Delfino?
map bans depends on tournament host. Jungle japes and pirate ship are both often on although also often banned.jungle japes is banned. idk about pirate ship
Thats true but if Jungle japes is allowed I think it would be a great stage. 1st it kills his pikmin, 2nd the water drags you away fast if he has no pikmin then he has an even harder time getting out right?map bans depends on tournament host. Jungle japes and pirate ship are both often on although also often banned.
They don't seem like your best option for a counterpick though. I mean olimars biggest weakness is his recovery is a joke right? Now if we counterpick a map like pirate ship instead of getting the kill because he can't recover we just force him to land in the water and inconveince him in losing pikmin.
Also in my little experience against oli players I found I spot dodge and roll more then I do against most characters. He tends to be grabby and as you can't powershield a grab you got to be ready with the dodge I've found.
Maybe but on a normal stage if he misses the ledge he'd be dead. You stand a good change of getting the kill on japes but normally its a guarenteed kill. Still japes always tends to be a good pit map and I suppose he may be caught in the water more easily then he would miss a ledge but it seems like you could just do better then jungle japes against him.Thats true but if Jungle japes is allowed I think it would be a great stage. 1st it kills his pikmin, 2nd the water drags you away fast if he has no pikmin then he has an even harder time getting out right?
Most tournies they'd only get one ban. Also the more I think about the more pirate ship strikes me as a bad map as it takes away their biggest weakness of dieing to an edge hog. Are you olimar players trying to trick us :-p.Thats what I thought I knew it wasn't way bad. But I figure because of your stage bans you would bann Delfio and Rainbow so I wanted some other choices.
No offense, but seeing as you never played a DDD that shield-cancelled his chaingrab, I'm also led to wonder if you've played a DDD who really knows his character before. Honestly, aside from G&W he's one of the only matchups listed here I've had a real hard time against.lol no DDD is a pushover. Maybe not that much but it definitely is in Pits favor.
If you ask him to, he probably will. Especially if you make it a money-match.its true I may not have played the best DDD player, but his up b is way easy to gimp. He is a big target, and his aerials ****. I know that DDD is in pits favor. I will be playing M2k soon so hopefully that confirms my thoughts. Hopefully I play his DDD since he is breaking DDD off and MK is his main in tourneys.
There usually isn't a standard... I'd say $1 or $5 is common. The more you pay, the more likely you're going to get a really serious match. I tend to do $1 against people who place well, cause I'm pretty sure I won't win, but I want to make sure he doesn't sandbag.lol im sure I can get a DDD match if I ask but, jw how much are money matches usually? like the standard?
Still isn't the equivalent of falling in the water on pirate ship dieing on other maps unless the olimar play is just being reckless.No. Pirate Ship is a pretty good counter pick. Imagine we had 3 Pikmin and none of them are blue, then we fall in the water. We have to immidiately jump out of the water and try to get it back to safe land so we can pluck. This isn't very easywhen a good Pit player is near you tearing you up with aerials. Besides we are more likely to fall into Pirate ship' swimming waters than Delfino Plaza, because throughout almost the wholse stage we are surrounded by it.
Also you guys also pretty much avoid all chances of a spike, because even if we connect we still have to fall in water.We mostly spike with red, so we automatically use that.