BlueTerrorist
Smash Ace
Welcome to the Ice Climbers stage discussion!! I haven't seen a thread like this here, so I decided to make one. Let's face it, in order to win, you need to know how to survive in a stage with the character you're using. This is what this is for, a look in the best stages, the worst stages, and how to survive in them. Here's something to get started on.
Battlefield
Description: Good old Battlefield, and as usual ICs do very well on neutrals. No changes or anything to get in the way of desynchs or CG's. However, opponents can easily use the platforms to camp and stay away from getting grabbed. This also means that they can use the platforms to get over any attempts at spam. You'll have to do quite alot of close range fighting most of the time (Provided you don't get camped alot ). Overall, they can still do good in this stage but it's certainly not the best.
Rating: 3/5
Smashville
Description: Smashville is a very good stage for ICs. Although there is that lone platform, it moves back and forth constantly so there is no worry of platform camping from opponents. In fact, ICs can utilize that platform if they want to. Not only that but, it can help them recover and wory less about getting gimped. Definitely one of ICs best stages.
Rating: 5/5
Yoshi's Island
Description: Once again, they don't do too bad. The platform is in the center and it teeters side to side, so getting platform camped isn't too big of an issue. This stage does have hilly terrain, so it could mess up chaingrabs if your not prepared. Support ghost could save you at times so that's a plus in the recovery department. Otherwise, ICs can handle themselves well here like all the neutrals .
Rating: 4/5
Lylat Cruise
Description: Out of all the neutrals, this stage is the most hated. You have 3 platforms on top which makes it really easy to run away from ICs and camp. Add to the fact that slopes at the end of the ledges don't really help much (You can SD with Side B on them). Having a strong non-grab game is gonna help alot here. If you can avoid fighting here, do so.
Rating: 2/5
Final Destination
Description: Easily ICs second best stage. With no platforms, opponents have nowhere to run to to avoid grabs. They will have to be top notch at spacing to successfully keep ICs away in this stage. The only problem is that other characters like ROB has a superior projectile game and can camp ICs easily. Other than that, you should always have this stage as a option.
Rating: 4/5
Castle Siege
Description:
Norfair
Description: Soon..