ylink_underestimted
Smash Ace
dressing up? i didnt really mean dressing up. its cuz if Samus' turns her into Zamus, then Zamus' could turn her into Samus. just the Zelda effect. and i thought Phazon Beam would be badass
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*tips hat* Ah, my apologies! I was thinking that Diddy and Lanky were unlocked in Angry Aztec; it was Tiny and Lanky. Kudos for knowing your stuff. (I liked DK64, too).Sorry to be picky, but that's not true. I have that game, and I can tell you that you unlock Diddy in the first level, Jungle Japes (or whatever it's called: I can't remember). He does fight Dogadon though, you got that right.
Bahaha.ylink_understimated, I don't think so. I can't see anyone's Final Smash being something as lame as dressing up.
*cough*youforgotLuigi*cough*Why isn't:
Ness
Captain Falcon
Jigglypuff
Semi-Confirmed? Didn't Sakurai say all Original SSB64 characters are returning?
It makes sense yes...But "if" you can chose Zamus on the select screne, maybe it would be a little to...predictable and henceforth...lame. I'm sure there is something better...see...and i dont really expect this to happen, but it makes sense...
lol, you did forget Luigi...Why isn't:
Ness
Captain Falcon
Jigglypuff
Semi-Confirmed? Didn't Sakurai say all Original SSB64 characters are returning?
Yeah, if that happens...I'll expect a tantrum world wide lolWhether or not he plans to axe one of the unconfirmed four has yet to be seen.
I have a strong feeling that the ICs won't be coming back to us. They just have too many glitches and infinites that may be unfixable. We already know of 2 or 3 infinites/glitches that they have, so the programmers will be definitely testing those to see if they can correct them. If they can't fix them, which wouldn't be the fault of the programmers but the fault of the games physics, then the ICs will be either totally nixed or severely nerfed in the areas that have the glitches/infinites. Those are the only answers to the IC puzzle. Well, either that or totally revamp the games physics engine...
Nope! Leave the physics as they are! Cut the ICs! (IMO)
Maybe, if they can't perfect the ICs this time, and if they do cut them out of this Smash that only means they have time to work on them for the next installment. I wouldn't doubt seeing ICs in a future release of the Smash series. They are a very good idea, and innovative as well.I would hate to see them leave, but it's an all-too real possibility. It's hard to imagine Sakurai cutting a character for which he had so much excitement, though. I can't say anything for sure, but I think that, with enough time, the programmers could probably work things out as far as the ICs go. They have had plenty of time on Brawl--compare that to the somewhat rushed development of Melee. We'll just have to wait and see what Sakurai has in store for us.
yea thats a good point. but if they cut out ICs because of their glitches, well to me thats like taking out wavedashing...cuz ICs glitches are banned from tournaments anywayz...yet i may be way off here because i just woke upI have a strong feeling that the ICs won't be coming back to us. They just have too many glitches and infinites that may be unfixable. We already know of 2 or 3 infinites/glitches that they have, so the programmers will be definitely testing those to see if they can correct them. If they can't fix them, which wouldn't be the fault of the programmers but the fault of the games physics, then the ICs will be either totally nixed or severely nerfed in the areas that have the glitches/infinites. Those are the only answers to the IC puzzle. Well, either that or totally revamp the games physics engine...
Nope! Leave the physics as they are! Cut the ICs! (IMO)
d***, i forgot about select screen...yea it would be kinda lame. its just when i figured out u can only get to Zamus by using the FS, i thought that was kinda lame...It makes sense yes...But "if" you can chose Zamus on the select screne, maybe it would be a little to...predictable and henceforth...lame. I'm sure there is something better...
Not happening... - covers ears - (eyes rather)Ness might be replaced by Lucas you must always keep that in mind
I really don't understand what makes you beleive they will be out. They can get rid of the gimmicks, it can't be that hard. What's wrong with glitches and infinites in the first place??? Give me an example why they cause "problems" or whatever. There is no reason to remove them.I have a strong feeling that the ICs won't be coming back to us. They just have too many glitches and infinites that may be unfixable. We already know of 2 or 3 infinites/glitches that they have, so the programmers will be definitely testing those to see if they can correct them. If they can't fix them, which wouldn't be the fault of the programmers but the fault of the games physics, then the ICs will be either totally nixed or severely nerfed in the areas that have the glitches/infinites. Those are the only answers to the IC puzzle. Well, either that or totally revamp the games physics engine...
Nope! Leave the physics as they are! Cut the ICs! (IMO)
I still don't see why anything has to be "worked out"I would hate to see them leave, but it's an all-too real possibility. It's hard to imagine Sakurai cutting a character for which he had so much excitement, though. I can't say anything for sure, but I think that, with enough time, the programmers could probably work things out as far as the ICs go. They have had plenty of time on Brawl--compare that to the somewhat rushed development of Melee. We'll just have to wait and see what Sakurai has in store for us.
You said more things that encourage "IC's for Brawl", than you did in the previous ^^^ about "IC's out"Maybe, if they can't perfect the ICs this time, and if they do cut them out of this Smash that only means they have time to work on them for the next installment. I wouldn't doubt seeing ICs in a future release of the Smash series. They are a very good idea, and innovative as well.
Gotta argue there (the bolded part). While YL as opposed to adult Link has only appeared in two games, he is the Link that we see the most. Let me see...Well, Chansen and Aeris did a pretty good job of saying most of what I was going to say. I have a few things to add though.
First off, I kinda wanna revive the Zelda Timeline Theory Thread from a few years back and see just how big a fan you are.Wouldn't be the same without DYL and firaga, though...
Anyhow, like Aeris, I don't see why Midna couldn't function on her own without Wolf Link. Granted that is the context we've seen her most in, but before SSB we didn't see a whole lot of C. Falcon without his racer or Fox without his ship.
I am going to humbly disagree and say 1 Link at the most. Why? Same reason I think we only need one Samus. Same reason I think we only need one Mario. Over time, every Nintendo character that has been around more than a year or two has gone through many variations, and I don't think these variations need to be represented. While it is true that continuitywise each Link is a sepparate character, they are each based on the same idea; a reluctant hero who wears green, carries a sword and shield, and uses an arsenol of weapons to fight Ganon/dorf and save Hyrule and/or Princess Zelda. I mean, each game features a different variation of Zelda as well, but we don't need more than one of her do we?
Not only that, but I honestly think we don't need more than one or two characters per franchise anyways. I mean, sure there are a lot of characters to choose from in the Zelda series, but Nintendo has been in the gaming business for over twenty years, and there are plenty of completely untapped properties that could be harnessed without dipping into the same bowl over and over again. I've said it a million times, but it's true, Smash Bros. is a Nintendo character bloodbath, not Mario vs. Zelda vs. Pokemon.
By the way (and I've flogged this horse quite a bit as well), there is no most common Link, because each Link is a new Link (well, each odd game, but there's aging to factor), and they are all different ages, ranging from 10 to 17, many (if not most) of those ages being closer to 17 than to 10. If you want references for that, go dig up the afor mentioned Zelda Timeline debate thread, as a list was made somewhere within (I believe with references). I'm not trying to get in your face or anything, it just irks me when people try and paint Y. Link as the more common of the two when he only appeared in two games.
That is a good point about C.Falcon/Gannondorf, however, the mere fact that the movements and actions of Link in Wind Waker were patterned off of the Link in OoT would tend to suggest otherwise. Granted they did have varying arsonals by comparison to one another, but so did Mario and Dr. Mario, and by comparson to any Non-Zelda character, or even any Non-Link character their similarities are huge..
Sorry to pick on you Y.Link/WW Link fans, and I certanly won't throw a fit if they make it in, I just don't see the need for either of them myself.
EDIT: ****it, that's the third time in a row with font and color problems.
EDIT2: My words exactly regarding the posting, Sensai.
I wish... but I don't think it's actually a picture of Sonic, the picture is really blurry when it's actually blown up.O.o Sonic?!!!! OMFG??? maybe...... apparently everyone doubts its true in the comments
http://smashbrawl.com/wordpress/wp-content/uploads/2007/08/b72f06b5f7eb2e2e6ad5ab1a28732aad.jpg
Gotta argue there (the bolded part). While YL as opposed to adult Link has only appeared in two games, he is the Link that we see the most. Let me see...
LoZ: No certain age...
Z2: All right, he's sixteen (says so in the manual...)
LoZ:ALttP: He's young. You can't tell in the orginal, but in the GBA port, they added voice-overs, and they're high-pitched, YL-seque voice-overs.
LoZ:LA: After defeating Ganon in A Link to the Past... Young. If it's after LttP, he hasn't aged too much. (I may be wrong...)
LoZ:OoT: Both (obviously). So we can't say anything about age there...
LoZ:MM: Young.
LoZ:OoS/OoA: I'm guessing, but he's young. Either way, whichever he is, he is in both.
LoZ:WW: Young.
LoZ:FSA/FS/TMC: Young.
LoZ:TP: Adult.
So you see, YL is the more common Link. He's also my fave. Any little green-capped kid who can do so much is okay in my book.
Correct me if I'm wrong. This is just what I've found.
EDIT: You are correct that each Link is (for the most part) diferent. But He is young more often than not.
Actually, I'm a step ahead of you: I'm wishing for a week that consists solely of character updates!
Aeris, I need you to wish as hard as you can for a character this week. It's okay if it's not the one I want, I just don't want another slow week. I'm sure you would agree.
What makes you think I'm so sharp, eh? I could be stupid!
Not to sound condescending (as I think you're a rather sharp individual), but that's what I meant.
I mean "young" is a rather subjective term. After all, "adult" Link (17, making "young" Link 10), is young by comparison to me, as well as by comparison to a lot of folks. It makes no sense to label any Link but the one in OoT as "young" or "adult" because the terms exist to differentiate between different states of the same character.
However, the issue at hand (as I understand it) is which of the two is a more accurate average representation (again, kind of a moot point, because generally odd Links are different Links, but still worth observing, if accurate). To that end, I offer this response:
LoZ: Agreed.
AoL: Agreed; 16.
LttP: Disagreed. The art clearly depicts an older Link. I'm granted that he's probably not quite as old as A. Link, but he's certainly nowhere near the 10-11 year old Y. Link. Keep in mind that the cartoon series was based off of LttP, which went so far as to have him at closer to 17 or 18 (I think. Maybe not that old. But certainly not any younger than 15. Excuuuuse me.). Anyhow, I assume the reason for the Y.Link voiceover was that one of the Four Swords games was included (which as you observed features a younger Link), and didn't want to muck around with different voiceovers.
LA: Props on knowing that LA is chronologically right after LttP. Can't tell you how many debates I've had over that one. Anyhow, the closeup screen shots of him at the end of the game clearly depict the same older Link as LttP art.
OoT: Right on.
MM: Gotta give you that one: 10 + 1 year = 11.
OA/OS: The manual said he was 14.
FS/FSA/MC: I'll take your word on it, cause I've steered clear of the multiplayer games and haven't had a chance to check out MC yet.
WW: 11? 12? I've heard both.
TP: 16.
As you can see, the ages of the various Links has spanned the gap between "Young" Link and "Adult" Link, meaning that neither term really has any validity whatsoever outside OoT. However, I will retract my previous statement that "Adult" Link is a more accurate depction of Link, and instead say that "Adult" Link is at least as good of a depiction as "Young" Link. That said, I would at least point out that his depctions as being younger seem to be more frequent post-OoT.
If you would like to renew this debate, Twilight hero, then I'll gladly continue it in the Zelda Timeline Theory Thread (if it can be dug up), but I do think we should quit mucking up this thread with this debate (I know, I know, I started it). In the end, I hope we can at least agree that Link, in all forms and ages, kicks ***.
Regarding recent speculation about Lucas and Ness, I really don't see Ness getting replaced this time around. I mean, maybe it's true that Lucas was set to replace Ness in Melee (do we have a source on that though? I missed it if we did), but at that point people had only played in in one game. Now that he was in Melee (and a starter, no less), his crowd of fans has grown quite a bit, and Sakurai would have to risk ticking off quite a bit more people with Brawl than he would have with Melee.
Regarding the IC's. Bah, you know what I think about the IC's.
Aeris, I need you to wish as hard as you can for a character this week. It's okay if it's not the one I want, I just don't want another slow week. I'm sure you would agree.
Please...don't ever do that again, unless you want my eyes to bleed.ummmmmm... Twighlite dude... Whyya pikin on de Eye See's. What'd they do de ya. A kicka yo AYESS.
lol jk
WTF! what did I type 0_o
So, anyways...
Since Link's dair is in "non-bounce" form, a second Link is "confirmed" UNLESS!!!!!!
The IC's have taken the "bounce" or possibly G&W's KEY TO VICTORY DAIR has now bouncified (but he's probably not returning)
Who else would get "the bounce"? Ness? (how the ferk would that work? - slaps self -)
The bounce MUST stay, so...What's the deal?
I'm "meh" on him. I don't much like the "all power, no speed" characters. That's why I didn't like Bowser and Ganondorf. (I don't want any responses here that say "Ganon was fast; I'm talking about moving speed.) That's also part of the reason I main YL. And it's obvious to me that Ike is going to be slow. With a sword that large and iron-tipped boots, he can't be one of (to use the words of Dynamism) the "rabbit" characters, and will be more like a Bowser with a very large and very deadly sword.Man, I don't know about you guys, but I am definetly looking foward to playing as Ike. I mean in Melee the Fire Emblem characters were awsome, so why should Ike be any different?
I guess Ike will have his down sides, but he'll still be great.
Check out the three movesets in my sig; they're all for variations of Link. (Link, based off TP; CSL; and ML (Mask Link).) I personally think they're really good, and I'd play as all three.The "bounce" / Dair of Doom is a unique dair that belonged to only the links and was a big part of their aireal combat...Therefore, another Link MUST be returning. Hopefully with the fire spike too, that was sweet...SCL would be well suited BUT maybe they'll just reinforce YLink with some of SCLinks weaponry, (grapple, hammer ect...) That would be GREAT!
Here are my optional ideas. B meaning preferable and B2 meaning other choice...
Link SM
B: arrows, if holding a bomb, bomb arrows
UB: Spin with multiple stikes followed by a final blow. When on ground, one large blow (just like melee)
DB: Bombs
FB: Boomerang
YLink SM
B: Boomerang. Directionally influenced and can be charged. When fully charged (only a couple seconds) after a slight pause, the Boomerang locks on a target and will follow to strike.
or
B2: Arrows. Not fast or strong and lack the Link bow range but does not need charging. Acts more like the Link Boomerang. Smashing makes it go further and tapping makes it fall quickly. If held for a second as if to charge, will lock on the target and fire accordingly (accordingly = lob and tragectery included).
UB: Multiple hits like melee. In the air, more of a ssb64 effect but quicker with more height and distance than Link.
FB: Swings the grappling hook, (directionaly influenced as well) slightly further than the Link Hookshot. This acts like a second grab, both for chars or ledges (can grab characters in the air, even grab them off the ground, air grabs anyone...) YLink can't hit the enemy but can then throw them in any direction by tilting the stick. Press A and they are released at a certain point or YLink will pull them in and throw them again until they break away. It is quick and when they break the hold, they fly in the direction they were headed.
DB: Hammers the ground. It is slow and anyone one the ground in the area will fly (roughly 45 degrees) away. Slow recoil. If struck by the hammer, effected like a Falcon Punch but not quite as powerfull. (Same hammer movement as the Link Fsmash in ssb64)
or
DB2: Bombs, also available for the bomb arrows OR bomb boomerang...
I'll enjoy dreaming about this |)
I'm totally off all your topics now lol
Well, have you ever played OoT or MM? The Deku Stick, strangely, was, like, twice as powerful as the Kokiri Sword!The third one's funny lol
Deku Spin with the stick lol
Crack!!!
I was going to put Deku Nut as a FB2 for my YL SM but I couldn't builg the courage to replace the grapple, (this is a variation of SCL AND YL) but...I do see the grapple as simply being his regular grab.
RL FTW! (rabbit)
I might. It's like a Hero of Time thing.You better post it!!! jk
Seriously though,
With the grapple you could still grab the stage...and grab people edge gaurding, bringing them down with you!!!!! HAHAHAHAHAMUHAHAHAHA!!!!!!!
I am evil!!! lol
jk
What's with YOU and rabbits? JK; you're talking about something I don't know about, right?