Laijin
Smash Hero
Hello everyone.
There is a topic I have thinking about for awhile now and that 2D Fighters & Smash. The point of this topic is for me to find out the true opinions of what most people that play 2D fighters think of smash and vice versa. Just replace the phrase "2D fighter" with the best 2D fighter of your choice(MvC2, SFIV, Guilty Gear,etc etc), it doesn't really matter. What I am looking for is just some feedback on the thoughts of what each community thinks of the other. So please try to make intelligent posts and if you dislike something about the other, please give reasons why. So please bare with me and follow this post and give me feedback on your opinions. I would really like an intelligent discussion to evolve from this.
To save some arguments from happening, there are a couple of things I would like to point out before I start. We will just say these are true to save us from some potential arguments, cause thats not really the point of this thread.
1.Smash is a 2D fighter. While not obviously a traditional 2D fighter, smash shares lots of similarities to 2D fighters. So for this topic, smash is a 2D fighter.
2. When I say smash in this discussion I really mean Melee because many of the things I mention won't really apply to Brawl and most of you will agree with me when I say the top metagame for Brawl is pretty gay and not fun. Anyways..thats not the point of this topic and thats my opinion. So just keep in mind when I say smash, I mean Melee.
Alright
Anyways. There is one fact that remain true about both sides(Smash and 2D Fighters).
-Most smashers do not play other 2D competitive fighters.
-Most 2D fighter players DO play other 2D competitive fighters.
The reason for this is simply because obviously melee is very much so different than any other 2D fighter there. Is this big difference the reason why both don't really play the other side? If you really break it down, both games require you to critically think/react/make assumptions/mind games, etc etc. You're using your brain a lot when you play either game, however unlike other genres, the thought process is generally the same.
Now what really separates 2D fighters from smash are two things:
-I believe in smash, the player has a lot more to worry about, think of, react to and perform than a normal 2D fighter. There is a smash equivalent to every normal situation in a 2D fighter, plus more(for smash).
-Smash takes much more tech skill than most 2D fighters. Marvel & Guilty Gear are pretty close too. Its a different set of tech skill, but nonetheless the difference is there.
Pretty much what I'm saying here is smash is harder to play than 2D fighters. This is purely my opinion, but from my experience with both this is the conclusion I have come up with.
This is really my opinion here, so feel free to argue against this if you disagree. I want to get all the facts to form a strong opinion, so if I overlooked something please let me know!
Finally, Melee seems to have a lot of potential to grow. Although its not balanced by any means, it has proven time and time again to be ever changing. Just 3 years ago, we thought we knew everything about the game and made a "Final tier list" where Marth and Fox were at the top. We thought the game had hit a wall. Obviously we were wrong since the game once again took another step in evolution and evolved. The tier list shifted a bit and Marth is now considered to be one of the lower of the high tiers while Jigglypuff is now one of the best characters in the game(An unheard of thought 3 years ago).
2D fighters don't seem to have this much potential for growth. They usually hit a plateau about a year into their metagame(sometimes even less) and everything there is to know about it is known. Of course there are some exceptions to this, but eventually 2D fighters don't really have much change in their metagame after max of a few years.
Now my question for you guys is this:
Do you agree with me?
If not, please give an intelligent reason why you don't.
Also. If you have experience with both smash and 2D fighters, please post your thoughts!
If you read this, give me your opinion on what you think of my thoughts. I'll be posting this on SRK later to get their opinions as well. Thanks for your time!
Here is the equivalent SRK thread: http://shoryuken.com/f2/competitive-smash-vs-2d-fighters-discussion-254150/
There is a topic I have thinking about for awhile now and that 2D Fighters & Smash. The point of this topic is for me to find out the true opinions of what most people that play 2D fighters think of smash and vice versa. Just replace the phrase "2D fighter" with the best 2D fighter of your choice(MvC2, SFIV, Guilty Gear,etc etc), it doesn't really matter. What I am looking for is just some feedback on the thoughts of what each community thinks of the other. So please try to make intelligent posts and if you dislike something about the other, please give reasons why. So please bare with me and follow this post and give me feedback on your opinions. I would really like an intelligent discussion to evolve from this.
To save some arguments from happening, there are a couple of things I would like to point out before I start. We will just say these are true to save us from some potential arguments, cause thats not really the point of this thread.
1.Smash is a 2D fighter. While not obviously a traditional 2D fighter, smash shares lots of similarities to 2D fighters. So for this topic, smash is a 2D fighter.
2. When I say smash in this discussion I really mean Melee because many of the things I mention won't really apply to Brawl and most of you will agree with me when I say the top metagame for Brawl is pretty gay and not fun. Anyways..thats not the point of this topic and thats my opinion. So just keep in mind when I say smash, I mean Melee.
Alright
Anyways. There is one fact that remain true about both sides(Smash and 2D Fighters).
-Most smashers do not play other 2D competitive fighters.
-Most 2D fighter players DO play other 2D competitive fighters.
The reason for this is simply because obviously melee is very much so different than any other 2D fighter there. Is this big difference the reason why both don't really play the other side? If you really break it down, both games require you to critically think/react/make assumptions/mind games, etc etc. You're using your brain a lot when you play either game, however unlike other genres, the thought process is generally the same.
Now what really separates 2D fighters from smash are two things:
-I believe in smash, the player has a lot more to worry about, think of, react to and perform than a normal 2D fighter. There is a smash equivalent to every normal situation in a 2D fighter, plus more(for smash).
-Smash takes much more tech skill than most 2D fighters. Marvel & Guilty Gear are pretty close too. Its a different set of tech skill, but nonetheless the difference is there.
Pretty much what I'm saying here is smash is harder to play than 2D fighters. This is purely my opinion, but from my experience with both this is the conclusion I have come up with.
This is really my opinion here, so feel free to argue against this if you disagree. I want to get all the facts to form a strong opinion, so if I overlooked something please let me know!
Finally, Melee seems to have a lot of potential to grow. Although its not balanced by any means, it has proven time and time again to be ever changing. Just 3 years ago, we thought we knew everything about the game and made a "Final tier list" where Marth and Fox were at the top. We thought the game had hit a wall. Obviously we were wrong since the game once again took another step in evolution and evolved. The tier list shifted a bit and Marth is now considered to be one of the lower of the high tiers while Jigglypuff is now one of the best characters in the game(An unheard of thought 3 years ago).
2D fighters don't seem to have this much potential for growth. They usually hit a plateau about a year into their metagame(sometimes even less) and everything there is to know about it is known. Of course there are some exceptions to this, but eventually 2D fighters don't really have much change in their metagame after max of a few years.
Now my question for you guys is this:
Do you agree with me?
If not, please give an intelligent reason why you don't.
Also. If you have experience with both smash and 2D fighters, please post your thoughts!
If you read this, give me your opinion on what you think of my thoughts. I'll be posting this on SRK later to get their opinions as well. Thanks for your time!
Here is the equivalent SRK thread: http://shoryuken.com/f2/competitive-smash-vs-2d-fighters-discussion-254150/