With Collision on the horizon, I feel like rambling on about a few characters that are in an interesting spot in the meta.
is really strong. Like... very strong. The character is very hard to pin down and he has arguably top 3 ledgetrapping in the game with falling nair, bair, and the sort. He feels like a character that can approach any matchup in the game and at least pull off some damage.
Sparg0 has commented in this matchup not being favorable for Aegis for a few reasons: he is one of the few characters that can comfortably match Mythra's speed, he maws them (particularly Pyra) in disadvantage, and Aegis doesn't really have a good OoS option to get out of Fox's pressure. Oh yeah, shine spikes are pretty funny vs Aegis recovery.
Between Light continuing to get great results, such as winning Smash Con: Smash Fest and his performance here at Summit. I think the character may very likely be top 10 material in the current meta.
has started off post-quarantine strong with some great placements by Kome, but since then, that has kinda fizzled out.
With Nicko being semi-active at best right now, as well as other Shulk players only performing ok at tournaments relative to other considered top tiers, Shulk's results feels like it is being singlehandedly dictated by how well and frequently Kome performs in tournaments. Kome does do well in tournaments, but it is a bit shaky at times.
Other top tiers and even high tiers post-quarantine, has started out-performing the character by a considerable margin. Shulk as a character is in a very awkward spot right now. He is definitely a character I don't really see people talk about much anymore.
has his stonks risen considerably since 2022 started. The final balance patch came in clutch in putting him around Ken's level. While Ken remains the most popular of the FGC characters representation-wise, Ken players has started adapting more and more Ryu in certain matchups. There is also the uncommon, but notable solo Ryu players like Munekin or Ikan.
Glitch - Infinite is essentially designed to be the "Saga" for FGC characters. Ryu made notable waves with Ikan's 17th placement. While Vendetta mostly played Ken, he also used Ryu a considerable amount and placed 7th there. Ryu prior to the March 1st update, was at his highest on OrionStats than he ever has throughout all of Ultimate (to my knowledge), which indicates his growth.
still seems to stagnate. Despite us initially considering her the most buffed from the final balance patch, her representation and presence in tournaments saw very little improvement. While her buffs seem to be very good on paper, her linear gameplan and poor KO potential seems to be relatively unaddressed, and are still showing to be major pitfalls for the character in the current metagame.
On a more positive note,
presence in the meta seems to be in a much more stable spot. For the longest time, Mega Man as a character began to really stagnate, with Kameme barely playing him towards the end of pre-quarantine, and other Mega Man players not playing up to par.
Repo from Japan has really leveled up, and has for a while now started to place highly in Japanese tournaments more consistently. Peabnut has netted a few notable wins over in the American side, and Kameme has adopted Mega Man back and it seems to be currently his comfort pick in tournaments. So good news for Mega Man players.
is another character is a very awkward spot right now. After all the excitement of a character with ridiculous damage output was at its peak in last year's Smash Ultimate Summit, the character kinda fizzled out?
The character being rare is nothing unusual considering how difficult the character is execution-wise, but the players who do play him is becoming a bit more scarce and inconsistent by the moment. Riddles has been shifting away from the character in favor of Terry and Roy due to his inconsistency, and he was the main proprietor of Kazuya results.
Going back to Glitch - Infinite, the two best Kazuya players in the USA participated (AxiomXL and Brr) looked promising going into round 2 pools in the winner's side, but both fell before reaching to top 32. Outside of these two, there aren't really much strong Kazuya presence in general across the globe. We have Tea's secondary Kazuya, who outside of Squad Strike didn't do much of anything in Summit (only time he showed up was vs Sparg0 and that got dismantled).
As a whole, the character isn't looking hot right now. Despite the high execution barrier, the character has so many glaring flaws that even with good execution, the character will eventually run into some really difficult matchups to deal with, especially vs folks with good matchup experience.
That is all I got for now that I want to share my thoughts into.
continues to not really impress me, now reaching 5 months after his release. He seems like the paper definition of an average character as of right now, but that could change.
Low tiers in this game live and thrive off of MU inexperience. Given that this game has over 80 characters and very few good players that main low tiers, it's going to be really hard to know every low tier matchup. This does mean, however, that it's actually a good idea to main a low tier. If a low tier main starts getting good results, then you can bet that people will do what they can to learn the MU, and at that point it's going to be really hard for the low tier main to keep performing well.
Indeed. As of the current meta, there are quite a bit of lower tiered characters making bigger splashes than ever before.
Think of characters like
(Skyjay),
(BassMage),
(KirbyKid), and
(Peanut + Alternis) for example.
As the meta becomes more developed, especially in a game as balanced as Ultimate, I would argue that it becomes easier for low tier mains to make a splash in competitive play, due to the reasons you already mentioned. You are more likely to not be prepared for the character (
especially if the character is weird lol) and then you are messed up if said player is really good.
As seen with Summit with BassMage, if piloted by a very good player, the low tier player can really make a large impact and get upsets (
and by upsets, I mean run into the same matchup over and over again lol). But also seen with Summit, sometimes it doesn't matter how godlike you are as a player, the pitfalls the character has will inevitably drag your performance downwards.
Both consistency and context are important, especially when evaluating characters considered lower in the tier list.