Nobie
Smash Champion
- Joined
- Sep 27, 2002
- Messages
- 2,251
- NNID
- SDShamshel
- 3DS FC
- 2809-8958-8223
It's not that they're a zoner with good CQC, but that their CQC is good ENOUGH. Against most characters, zoners don't have the frame data to compete at close range, but against Sephiroth's Frame 5 jab and Frame 12 OoS nair? Suddenly, they're basically Mario. The difference is whether or not your zoner has the speed to get in reliably if Sephiroth whiffs.So, a zoner who is fast enough to get in and CQC? So... not a zoner. IIRC Duck Hunt's abyssmal MU vs Cloud was soley because Could's nair and bair has so much disjoint it could simultaneously destroy all of DH's projectiles safely and also hit DH in the process. While Seph doesn't have the nair-without-a-care that Cloud does, his b-air only requires a little more precision. And once DH is offstage Seph has no issue going out there to finish the job.
Transcendant projectiles are key. Which is Villager's slingshot, and....?
I think the big difference compared to Cloud is that Cloud's sword may be shorter, but the fact that it's fatter AND his attacks tend to be incredibly safe on shield makes it so that the window to punish him tends to be extremely small, especially online. Sephiroth might have the bigger up smash, but he can't throw it out safely in neutral the way Cloud can, for example.