I have no idea how the top 4 are interchangeable when the other 70+ characters somehow can be specifically placed.
Regardless, it’s more or less what we see with every other tier list now, with a game of musical chairs apparently deciding the order of a familiar 15-20 characters.
Some notes on ESAM’s:
-
is fairly high. Probably the first list I’ve seen where he is placed a bit above
. I’ll watch the whole vid for his reasoning in a bit, but given that whenever Sigma or Ri-ma show up TL also appears in a high placement, I’m not surprised.
-
being above
is interesting, and seems to reflect a sort of top player sentiment that Fox has a higher ceiling than his disjoint heavy counterpart. Idk if I really agree with it, but Wolf is something like the Cloud of Ultimate, so top rep needs to be both extremely skilled and inventive in order to mix things up in a widely known MU.
-
being relatively low is weird to me. Falcos hate the
MU, true, but I haven’t seen ESAM really play any of the top level birds since Larry, so whatevs. While ESAM praises his Utilt, and does accurately point out that Falco wants to mitigate grounded approaches with laser, he goes on to say that you can “walk and shield until you are in a burst option distance” because laser doesn’t do much damage.
Of course, it doesn’t really matter that Laser doesn’t do much damage, because, as he mentioned: “it’s annoying.” Laser is for conditioning. He should know this, given that Tjolt does paltry damage and is primarily to condition the opponent.
Falco would love the opponent to be close, because it let’s him
grab - his other massive combo starter. Falco doesn’t really have a problem with opponents with faster aerials, because his aerials are all generally quite fast. Falco wants to play anti-zone or anti-approach, and jam those attempts.
He certainly doesn’t
want to approach tho.
- His
placement is
wild. It’s probably the main #ESAMopinion of the list, and it’s just bizarrely, well, wrong.
He mentioned that Marth’s disadvantage isn’t that good, when it’s basically the same as
, which, if he thinks hers is good, then...? EDIT: he doesn’t. Fair point.
EDIT 2: the critique that Lucina doesn’t have overwhelming pressure like the top-top tiers is due - in part - to her lack of combos. Coincidentally, guess which character addresses that?
He mentioned how matches can snowball on Marth, and how (to paraphrase) “you should have gotten a tipper kill at 80, and now they are 150, and nothing will kill except a tipper.” In addition, he brought up how there are no Dancing Blade set-ups beside one that he vaguely refers to as “very percent specific and difficult to get”.
All of this seems based off of Leo playing. Marth has numerous opportunities in a given game to get Dancing Blade, including off of tech chases of which he can set up extremely easily with essentially all his moves - starting at extremely low percent, off Nair 1, off sour spot Fair, and others that I’m sure I’m forgetting.
If Marth is having an issue getting a kill, Lucina would also have an issue. The difference is that Marth can kill much earlier. This idea that his sours can’t kill until some absurdly high percent is wild. Even more wild is that Marth can play defensively just as well as Lucina, with the potential for nabbing tippers while doing so.
I’ve personally come around on Marth, and at this point, saying he is some matter of magnitude worse than Lucina sounds incredibly misinformed to me.
He may be quite underused, and yes, he does require more of a time investment, but this narrative that he is actually bad or mediocre is hilariously false.
If anything, he is the Roy to Lucina’s Chrom.
EDIT 3: bumping
out of top tier almost solely due to his lack of an OoS game when he glosses over
distinct lack of OoS options is... interesting.