Some notes on Super Smash Con 2019 (I would show all the placings here, but it's honestly too much of a hassle to lol):
- A lot of the more recent trends we say in EVO 2019 have sort of repeated again; both Top 8's looked very similar in terms of its character line-up, and from the looks of things,
and
are here to stay. The fact that we had SIX Pokemon Trainers hovering around top 64 honestly speaks for itself. Other trends include
doing well, but falling just short of Top 16 again (come oooooooooonnnnnnnn, I need a breakout with this guy),
being everywhere, but failing to get very far, and a major lack of
in top 16 once again. I think the last trend is the most interesting to me, because I can't really pin down the prime reason for this. It could be because of Ally's absence and Salem's decision to go
, but MVD is still a really good player (ranked top 20 on the PGRU for a reason), so getting 65th at two major tournaments in a row is unlike him. I think it could be a combination of less rep and players starting to figure out how to pressure Snake without getting blown up.
Bad stuff:
- After doing phenomenal at EVO 2019, Raito had a surprisingly short run at Super Smash Con 2019, failing to break top 64 with
, making it his worse placement yet. I still think Duck Hunt's a high tier character, but his set with BestNess did make me realize just how stressful it can be to play the character. If you're playing that's as difficult and mind-taxing as DHD, you do NOT want to be down a stock, because all that time you're failing to take the opponent's stock with a can is time you're giving them to start snowballing a lead, and that's exactly what BestNess did.
- Lots of outside circumstances spelled trouble for characters' rep this tournament, particularly for
(Cosmos),
(RFang), and
(Elegant); Cosmos unfortunately wasn't feeling well and couldn't get far into the tournament before resigning, RFang decided to sleep in over attending, and Elegant has been feeling down lately and most likely won't be playing Smash Ultimate for a while, which would explain why his run ended so early after Day 1. It's har to judge their place in the meta currently.
- I think
is starting to miss Tea, because while Sinji did do well overall this tournament, his success hasn't been up to snuff with Pac-Man's breakouts earlier on. I think Pac-Man is a high tier character, but I also think Sinji shouldn't be afraid to take a more aggressive approach with the character like Tea has, because mixing up your play styles and going from passive to aggressive at the drop of the dime is the biggest thing this character has going for him.
- This tournament looked unfortunate for
, with only Jw being able to place top 64 after Stroder was out surprisingly early against Seagull Joe and Ned (two tough competitors); and from the sounds of it, Jw didn't have much experience against
(at least compared to ven's experience with Greninja), a character that punishes you HARD for not knowing the match-up, and he ended up paying the price for it against ven. Hopefully things pick up for the frog at Shine.
-
Still no in top 64; fuuuuuuuuddddddgggggeeeeeeeee. Oh well, maybe at Shine.
Good stuff:
- Can someone nerf MKLeo? Because this tournament has me seriously convinced that Joker's not broken (okay, maaayyybbbeeeee Arsene might be a little overturned, particularly the ease of getting him and his DAir confirm at 50~60%, which is honestly kinda BS); but honestly, even if those things weren't a facet of Joker's gameplay, the fact that the dude was potentially at his tournament stock and the most he did was scratch his nose... HOW? How can someone remain that calm under such circumstances? That's the real mystery of Smash Ultimate right now, because anyone else would've been taking deep sighs, rolling their eyes, waving their hands, pushing back into the chair, leaning towards the screen, shaking their head, etc... but MKLeo just kept his same poker face the entire game, and guess what? He ended up winning the tournament. You can nerf Joker all you want, but unless a player out there reaches the same level of mental fortitude MKLeo has (my money's on Gluttony to do this), he's gonna keeping stealing your Grand Finals like a Phantom Thief. Oh yeah, and
's a top tier, I guess.
- After their disappointing runs at EVO, it was good to see
and
rising up once more; Zelda did decently well, with ven placing 33rd and Aikota placing 25th while using her as a secondary. It's good to see there's still some fight in her, which is more than what can be said for characters like
, and
currently. Captain Falcon also had a much better showing, with NickC placing 17th and Fatality placing 25th, with the former taking out BlazingPasta and the latter taking out Puppeh. After EVO, Fatality seems to be in a much better place mentally (though his results on Falcon are still mixed), and I'm happy to see that he's done much better overall; hopefully both players can continue to keep up their momentum. I do wish they could fix some of his more random problems (i.e. jank like his hurtbox shifting for his turnaround dash), so that he can really shine.
- Well,
mains were quick to shut me up lol After what was looking to be a pipe dream, Ness had his first breakout at a major tournament, with BestNess placing 17th after losing to Riddles; despite this, he had a great run, taking out Raito and taking a game off of Samsora as well, and the more I watch him, the more well-rounded Ness feels. He may have problems with mobility and recovering, but that's mitigated by a fantastic air dodge; he may have problems with range, but that's mitigated by a disjointed forward aerial and dash attack. And the dude has kill options up the butt, with a back throw that kills, a back aerial that's safe on block and hits hard, a PSI Magnet that's now a kill confirm, and a Yo-Yo that can hog the ledge. Oh yeah, and at high percents literally everything starts killing.
- Speaking of which, it was really good to see
(and Riddles for that matter) back in action again, having one of the best runs in I've seen in a long time, only losing to MKLeo and Raffi-X. The Belmonts may have problems with their close-up prowess and recovery, but again, like Ness, a lot of that can be circumvented by things like their OoS uppercut, or their long ranged tether grab, which is surprisingly hard to intercept. And this is on top of ridiculous strengths (nutty ledge trapping, a plethora of area-covering projectiles that take a dump on things like Pikmin). Oh yeah, and forget
,
's the one you do NOT want to get hit by, what is up with this character's damage output and knockback? Yeesh.
-
seems to be continuing to a make a name for himself, having an impressive run thanks to both WaDi and surprisingly enough, Raffi-X, who outplaced both WaDi and 8BitMan. The interesting thing is that 8BitMan's and Raffi-X's performances gave me two different stories: On one hand, 8BitMan looked absolutely hopeless against Maister
, but on the other hand, Raffi-X performed very well against ESAM
, bringing him to game 5 and his tournament stock. I wish I could share DJ3DS sentiments on him falling behind, because I've been believing that for a while now, but it really looks like that time won't come. I will say I'm not a big fan of R.O.B.'s design in this game; instead of making is disadvantage less bad, they decide to give him a move that takes stocks at 50%? I guess that's one way to keep a character in the meta but still, I would've preferred a more balanced approach to the character overall.
- The
hype train is continuing, with kept placing a very impressive 13th after defeating Dark Wizzy, Wishes, and Puppeh to get to where he was at. One could argue that a lot of it can be chalked up to match-up inexperience, but all that tells me is that Villager is yet another character that can't be slept on; even if his zoning isn't the stuff of kings, having 8 frames of lag shaved off of his Fair and BAir and having a faster jumpsquat really helps with his zoning capabilities (can we do something about his grab range, though, it is literally sauce).
- Maister and
really took their successes with Smash Factor 8 and EVO 2019 to another level, because he made a really strong performance at Smash Con, placing 5th after taking out yeti, 8BitMan, NickC, Light, and ESAM (for the 3rd time) and doing pretty well against Marss, random SDs notwithstanding. I won't go too much into this because I already talked to no end about Mr. Game and Watch, but I do find it funny that people are suddenly complaining about how broken he apparently is when not too long ago they were calling him a bottom 3 character lol. But at this point, it probably is a safe bet to consider him a high tier character, at least for now. Major props to ESAM, though, he did a really good job of taking advantage of Maister's habits and highlighted Mr. Game and Watch's problems with repeating the same moves over and over again. Fire IS punishable if you spam it too often, Chef can be rolled past at the ledge if you don't space it well enough, and USmash can be punished with a long ranged option if you try to use it constantly. Just don't jump into it like Light did. Honestly, though FAir actually looked to be the MVP of the set, Maister took quite a bit of ESAM's stocks with that move. The move isn't impressive at stages like Final Destination, but with platforms that can trigger its explosion preemptively, it's both free pressure and a kill option that you REALLY have to watch out for.
To me, the best characters in this game are looking to be a toss up between
,
,
, and maaayyyybbbbeeeee
(still think it's MKLeo that's mostly godtier). Samsora and BlazingPasta are really making it look like those nerfs to Peach never happened, goddamn.