So about
. I think it's safe to say that its had what is by far its most notable breakout tournament. Raffi-X considerably stepped up his performance to reach 12th, while Zackray finally dug out the good old robot to almost send Leo to losers. We also had WaDi, who placed 17th. A few Japanese players think ROB rests at the mid-point of high tier, which is a reasonable position I've long agreed with.
This is just speculation, but what I suspect is going to hold back ROB from going any higher than that point is that for his explosive traits, I have a hard time thinking of any top tier MUs besides Inkling that he does really well at. Despite having hitboxes the size of a truck, a large majority of his biggest moves are fairly punishable and probably the easiest ones to parry. His aerial game is tremendous when pushing his advantage, but in neutral they leave a bit to be desired, and when so many of Ult's top tier contenders have amazing range options, kill options, aerial maneuverability or a combination of all of the above, the character seems kind of hamstrung into an uphill battle.
That is of course, still a good thing in its own right because unlike Brawl and Smash 4, ROB isn't particularly suspect to the same level of power creep that he was before.
MVP for this weekend is clearly Riddles, who had multiple incredible set wins against top seeded players including Dabuz, Pandarian and Bestness all in the same tournament, using
who was almost completely forgotten about, and placed 13th He almost even got an early upset over MKLeo with
. By far the "hidden boss" of Smash Con, especially giiven his character selection.
Honorable mention to
who had both Jayy and Donquavious in Top 32, with Jayy in particular almost making it into Top 16 after beating Myran in a 3-2 set. I suspect MK might just have a niche in this MU given how, despite stubby range, has all the necessary buttons to beat out Olimar's point-blank options (there were several odd moments where Jayy managed to destroy a Pikmin to cancel out Olimar's down smash).
Olimar and Belmont both exchange mobility for range (their average speed is roughly the same; Olimar is slightly faster on ground while Belmonts have them beat in the air), but the problem is that Belmont just generally outranges him with too many superior disjoints, projectiles and traps that can wall out Olimar's more potent neutral approaches. Richter in particular has a superior version to Holy Water which can stymie Olimar's red Pikmin at mid-range.
Their recovery is always going to be an achilles heel in this MU, but on the ground Olimar is going to have a hard time breaking any of his defenses when Olimar's aggression isn't the greatest.