Minordeth
Smash Ace
- Joined
- Oct 14, 2014
- Messages
- 921
I'm aware. My point isn't that Ridley is a problem character now. My point is that it wouldn't take much to turn him into a problem.I'm still surprised they haven't fixed Back and Up-Throw for Falco by now...
As for , currently his best kill throw is D-Throw at around 190% or later, depending on stage of course.
I'd just re-adjust Up-Throw to kill on average at around 160%. (similar to 's Up-Throw & later then 's Up-Throw)
The move does a lot damage, it makes sense for Ridley's gameplan and it's kind of a standard of big-body's to have decent kill throws.
(unless you're & )
Honestly, myself and many others don't see him as a problem character, so I think this change would be fine.
Shielding at death percent against Ridley is always risky, because SPR is a thing. Giving him a kill throw allows him to attack shields in two different ways. SPR has to be conditioned, due to the start-up. A kill throw increases the risk of of attacking his shield, or getting into CQC range. Which is perfect for Ridley, because he thrives at mid-range, where getting killed by Ftilt becomes a real threat.