As arrogant and as rude as he sounded in his original post, he's absolutely right. I've been posting in this series of threads exclusively (as in, I've never posted in any other thread in smashboards, maybe with one or two rare exceptions) since I joined. Why? Because it has been historically the only high-quality thread on smashboards. This thread was not just a thread; it was a community, and that too the last community where competitive play could be discussed to the exclusion of all else, and discussed seriously, using evidence, analysis, and debate. This isn't just smashboards, this is on any smash-related forum: twitter (lol), reddit, you name it. This thread was better than all of that. If you go back to certain iterations of this thread you will find dozens upon dozens of consecutively strong, analytical posts tearing smash 4 apart, core from fluff, player from character, controller from psyche. It was great.
To me it doesn't matter what people enjoy writing, because every post has only one writer, and potentially hundreds of readers. If hundreds of readers are not enjoying your post, then you posting it just because you enjoyed writing it is at best inconsiderate and at worst selfish. Not only that, but it also drives away other high-quality posts. The really sharp minds in this thread stop posting here when there is an uptick in random garbage like tier lists, low-level experience-based conclusions, and other similar things.
As for top players, we do sometimes get Dabuz and other top players lurking this thread series. But only when there are interesting and relevant insights.
Kinds of posts that imo shouldn't be here:
- tier lists that don't offer anything unique or insightful, with no backing commentary
- videos posted without any analysis. "Here's a good video of what X can do" isn't insightful; a simple YouTube search can accomplish the same thing. Why is the video important? What are some critical moments in the video?
- matchup impressions, e.g., "Bayo loses to Falco." Why does she lose to Falco? How do their tools interact? What does disadvantage state look like for both of them? "Character X is good/bad/low tier/top tier" also falls in this bucket.
- blanket expressions like "Wolf can't kill, so he struggles in the Pichu matchup." How, specifically, can he not kill? Does b-air not work in the matchup? What about 2-framing Agility at the ledge? What are the typical angles from which Pichu will be approaching?
If ever you wished that people would go one level deeper with their thoughts, this is the thread where you can get that. Or at least, it was sometimes. People used to get infracted for even using non-tournament experience to justify a claim. That's how seriously we used to take it.
Anyway, just my opinion. Y'all are free to do what you want. When the thread gets bad I just stop reading it. I'm probably just speaking into the void here, but I thought that we were unfairly criticizing Monete for making what is in essence an accurate assessment.