I think it should be important, when considering the current metagame, which characters will rise above the others. At this point in time, we are seeing certain heavies/superheavies fall behind based on sheer frame data putting them at a disadvantage. Such examples include
,
,
, and
. Now, there are exceptions to this, as there are with practically anything.
is a beast of a character all to himself and may be a top tier.
has combos yet to be explored. And I don't think that we can fairly judge
yet.
However, I have always been wondering, when are the so-called "underrated characters" going to rise up? I think
has OUTSTANDING combo potential, but I have yet to seen a player finish at a high spot using them. If
can shock Frostbite, why can't some other "underrated" character do so?
Discussing the future, here are some movements we may see in the (far) future.
Most of these decisions made are based on how tier lists have changed over the history of previous Smash games, as well as lab training clips, which are quite complex, but may be utilized in the future. Furthermore, there are many characters that top players are utilizing more now than in the past, especially online, which may lead to pockets or mains in the next coming months. Most of these characters will likely be used as pockets.
Going up:
Going down:
Now, I know that
is really good at this point. However, people will eventually learn how to space around nair, and parrying will be easier. I'm not predicting a super big fall, but he might not be considered top tier in the future, and will most likely hang around the lower end of high tier.
I feel the most confident regarding
. In my opinion, people will likely start utilizing icees against sword characters, since it would require VERY careful spacing to avoid the one-touch-and-you-die scenario.
All that being said, most of these opinions are most likely garbage since the patch coming tonight (or 3.0.0) will likely give a lot of the heavies mentioned kill combos like in Smash 4. A similar thing happened, in that
and
were LAUGHABLY bad before they got kill combos. But all the speculation I am doing is in reference to how things might be if they stay how it is now.