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Character Exploration Thread - Day 79: Axel Stone (Streets of Rage)

Commander_Alph

Smash Lord
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Okay, next question What would their Classic Mode be? I feel like making a Classic Mode feels more and more harder to be unique considering that even in base game we already have 3 or 5 character with intergalactic theme.

and another one is that what music fitting for their Victory theme?

(also, can you change the noms that I give to Saber earlier to a new character, Endo Mamoru from Inazuma Eleven?)
 
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amageish

Smash Master
Joined
Jul 21, 2018
Messages
3,558
Okay, next question What would their Classic Mode be? I feel like making a Classic Mode feels more and more harder to be unique considering that even in base game we already have 3 or 5 character with intergalactic theme.

and another one is that what music fitting for their Victory theme?

(also, can you change the noms that I give to Saber earlier to a new character, Endo Mamoru from Inazuma Eleven?)
Intergalactic? Did you mean to post this yesterday during the Rogue Galaxy day?

I could see the Classic Mode having a weather motif, with some fire-y characters and some chilling ones...

For victory music, it may not be the right amount of famous, but a Festival Ceremony song would be funny...

Also, take a nom list! I'm aware it is probably extra early this time, but it's the right time of day for it...

50+ noms
Battletoads - x80
Magus (Chrono Trigger) - x75
Neku Sakuraba - x75
Crash Bandicoot - x70
Gran/Djeeta - x60
Imperial (Etrian Odyssey) - x55
Maxwell - x50

Amaterasu - x50
Chosen Undead - x50

26-50 noms
Freddy Fazbear - x47
Estelle Bright - x45
Frisk - x44
Saber - x40
Elma - x38
2B - x35
Cadence - x30

11-25 noms
Octoling - x25
Black Mage - x20
Master Hand - x20
Laharl - x20
Endo Mamoru - x20
Maxwell - x15
Mega Man X - x15
Isaac (Golden Sun) - x15
Shovel Knight - x15
Amiya - x15
Trauma Center Content - x12

5-10 noms
Sarah Kerrigan - x10
Filia (Skullgirls) - x10
Daitoryo - x10
Saber - x10
Ryza - x10
Hearthstone Innkeeper - x5
2B - x5
Gunvolt - x5
Jill Stingray - x5
Astral Chain rep - x5
Nathan Drake - x5
 

Commander_Alph

Smash Lord
Joined
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Messages
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Intergalactic? Did you mean to post this yesterday during the Rogue Galaxy day?
No, it's just an example of overdone route in the classic mode and things like space, planets and aliens have been used numerous times, example like Ridley, Fox, Rosalina, and Olimar have themes that indistinguishable from each other.
 
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Technomage

Smash Champion
Joined
Jan 18, 2019
Messages
2,289
Okay, next question What would their Classic Mode be? I feel like making a Classic Mode feels more and more harder to be unique considering that even in base game we already have 3 or 5 character with intergalactic theme.

and another one is that what music fitting for their Victory theme?

(also, can you change the noms that I give to Saber earlier to a new character, Endo Mamoru from Inazuma Eleven?)
Maybe a Classic Mode route related to farming and recurring elements in the HM games? The opponents will be:

1) Piranha Plant and Ivysaur, to represent both the crops you harvest and the weeds that you cut in the HM games; will also only spawn Banana Guns, Banana Peels, Deku Nuts, and other plant/crop-based items.
2) Falco, King Dedede, Duck Hunt, Banjo-Kazooie, and Mii Brawler wearing the flying Man Hat and outfit, to reference the chickens you take care of; will also only spawn Cuccos.
3) Yoshi, due to being a mount like the horses you ride.
4) Villager and Steve, due to being able to farm and plant plants, whether in Smash or their own series.
5) Bayonetta, Zelda, and Female Robin, to reference the series' witches.
6) Palutena, to represent the Harvest Goddesses that often appear in the games.
7) The typical bonus stage, of course.
8) Ganon, since he is a pig, a type of farm animal.
 
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amageish

Smash Master
Joined
Jul 21, 2018
Messages
3,558
No, it's just an example of overdone route in the classic mode and things like space, planets and aliens have been used numerous times, example like Ridley, Fox, Rosalina, and Olimar have themes that indistinguishable from each other.
Ahhhhh, yes, I see what you mean now. They, uh, do like that leitmotif.

The DLC has been pretty decent at unique premises for classic modes thus far at least...
 

Technomage

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Messages
2,289
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ahemtoday

Smash Ace
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Oct 30, 2020
Messages
874
So I don't really have a great handle on what Digimon... is, exactly. It started as, like, a Tamagotchi sort of thing, and then it got an anime; and before, after, or simultaneously with the anime, it got console videos that were RPGs? I'm also not sure on any of the mechanics involved. I know they "digivolve", but I'm not sure how that works. I think multiple Digimon can evolve into the same thing? I'm not sure if there's, like, type equivalents. I don't really have a good handle on design trends of Digimon. Like, you show me a Pokemon I don't recognize and I can tell it's a Pokemon, but I don't know what Digimon look like. All their names end in -mon, I know that.

...Uh, in short, anyone want to explain Digimon to me?
 

GolisoPower

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Digimon is one of those games where people can consider it the ONLY worthy rival to Pokemon in comparison to others like Temtem or Yo-Kai Watch. Agumon here is one of those characters that just makes sense as a mascot of the franchise. I made a write-up a while back explaining characters people didn't know were actually originated from video games, and Agumon was one of those characters. Before someone brings up how Virtual Pets aren't video games, I bring up Wii Fit Trainer, who is from what is effectively a virtual exercise program advertised as a game. It would also give us another Namco game rep, as we're pretty much overdue for a character from there. As for the moveset, I can see Digivolving being a sort of a cross between Pyra/Mythra's Swap mechanic and Frank West's Level Up mechanics from UMvC3: he can swap at will to a stronger form and vice versa, getting a different playstyle for each unique Digivolution. There's so much to glean from the franchise as a Challenger Pack it's not even funny, Sakurai would have a metric ton to pick from, even moreso than Pokemon.

Noms:
Chosen Undead x5
 

Yiptap

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The Flat Eric cult
I am clueless when it comes to Digimon, so I won't be of much use in this conversation. I imagine all you Digimon fans will hate me for asking this, but what separates Digimon from Pokemon? I'm not accusing the former of being of a ripoff by any means, I'm just asking.

Noms: Filia x All
 

Technomage

Smash Champion
Joined
Jan 18, 2019
Messages
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Digimon Spirit Board idea:

Gabumon
Gatomon
Omnimon
Veemon
Guilmon
Renamon
Puppetmon
Eater
Takumi and Ami Aiba
Arata Sanada (evolves into Eater Adam)
ToyAgumon
 
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Cutie Gwen

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So I don't really have a great handle on what Digimon... is, exactly. It started as, like, a Tamagotchi sort of thing, and then it got an anime; and before, after, or simultaneously with the anime, it got console videos that were RPGs? I'm also not sure on any of the mechanics involved. I know they "digivolve", but I'm not sure how that works. I think multiple Digimon can evolve into the same thing? I'm not sure if there's, like, type equivalents. I don't really have a good handle on design trends of Digimon. Like, you show me a Pokemon I don't recognize and I can tell it's a Pokemon, but I don't know what Digimon look like. All their names end in -mon, I know that.

...Uh, in short, anyone want to explain Digimon to me?
Digimon games are JRPGs, Digivolution is like Pokemon evolution but nonlinear as seen as such
tumblr_nwhj8gTXFe1ujx7jwo1_1280.jpg

There's multiple ways to go back and forth and the game encourages this from what I remember of World DS and from my current Cyber Sleuth experience. As for design trends, Digimon is for the lack of a better term, edgy when compared to Pokemon. Like, Ken Sugimori outright says he tries to balance cool and cute in designs, saying Luxray was made softer to get that balance. Meanwhile Digimon has all sorts of crazy bull**** like a pile of ****, a giant mech made entirely of guns, the mascot but made of legos, etc
 

SharkLord

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As for design trends, Digimon is for the lack of a better term, edgy when compared to Pokemon. Like, Ken Sugimori outright says he tries to balance cool and cute in designs, saying Luxray was made softer to get that balance. Meanwhile Digimon has all sorts of crazy bull** like a pile of **, a giant mech made entirely of guns, the mascot but made of legos, etc
I think this explains it pretty well.
1622317847493.png
 

amageish

Smash Master
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Messages
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So, Digimon is a big multi-facted multi-media IP. Based on the nuanced totally-100%-correct source of Wikipedia lists, it's grossed more income then the Minecraft IP has between all of its different forms (merch, movies, TV, games, etc.). So, my question is: How would people narrow it down if we're stuck with 1 stage and 1 spirit pack? There's just... a lot of stuff to pull from...

Noms: Cadence x 10
 
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Cutie Gwen

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I know, but I don't necessarily have the time to ask them. That, and I don't really care that much for every single video game franchise in the world.
It kinda misses the point though, like, let's say you get your fav on the day, do you plan on staying silent for the whole exploration period? It's fine not having questions of course, I've been silent for a few days due to knowing enough, getting answers to questions sniped or not caring, but no offense, you just don't seem interested at all
 

Perkilator

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It kinda misses the point though, like, let's say you get your fav on the day, do you plan on staying silent for the whole exploration period? It's fine not having questions of course, I've been silent for a few days due to knowing enough, getting answers to questions sniped or not caring, but no offense, you just don't seem interested at all
No, I don't plan on staying silent when may fave comes. I'm just upfront and honest about not knowing anything about certain franchises for the sake of contributing to the discussion.
 

GolisoPower

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What would Agumon's Classic Mode be like? Would it be based on different popular Digimon and their Digivolutions (Like a Smashdown match in which defeating a Small Fox will be followed up with a Lucario representing Renamon's Digivolution line, for example), or would it be based on different Digimon types? I'm genuinely curious and asking everyone who's well-versed in Digimon as a whole.
 
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Cutie Gwen

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So, Digimon is a big multi-facted multi-media IP. Based on the nuanced totally-100%-correct source of Wikipedia lists, it's grossed more income then the Minecraft IP has between all of its different forms (merch, movies, TV, games, etc.). So, my question is: How would people narrow it down if we're stuck with 1 stage and 1 spirit pack? There's just... a lot of stuff to pull from...

Noms: Cadence x 10
Knowing the brand, there'd primarily be focus on the original generations due to nostalgia
 

GolisoPower

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Another question is how much Agumon's moveset would take from Digimon Rumble Arena. The game already gives us a basic idea on how an Agumon moveset in Smash Bros would sort of look like, but I don't think Sakurai would primarily take from that game alone. I mean, there's a vast line of other games too, with the mainline Digimon games being JRPGs, which I'm sure Sakurai would majorly take from. I just wanted to throw Digimon Rumble Arena out there as a reference point for the little DigiDino's moveset.
 

Twilord

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Digimon has three main game series. That puts it in a weird situation where it has Mario like levels of source materials even before we look at the ACTUAL spin-offs.



  • The V-Pets; they were born from these. Latest installment is the Vitality Bracelet.
  • The V-Pet/RPG hybrids; their first home console installment and a cross between their two key aspects, originating on PS1. Latest installment was Digimon World: Next Order on PS4.
  • The RPGs; these are the most recent of their pillars, originating on the DS. Latest installment is Digimon Story: Cyber Sleuth dual pack on Switch.

----------------------------------------------------------------------------------------

With that in mind, I figure a good idea is to try and break down Digimon's core aesthetic. Sakurai took that approach when creating Kid Icarus Uprising and has suggested it is a key part of his design approach.

The way I see it Digimon has three major pillars that might influence his Smash Bros interpretation.

  • Branching Evolution
  • Bond of Care
  • Meaningful Consequences


FOR BRANCHING EVOLUTION

So I could totally see a set up where Greymon, Tyranomon, Growlmon, GeoGreymon, and Coredramon are all sorta like reskinned Monado Arts but with a size increase (and maybe a different breath weapon). Coredramon being the weakest (besides Agumon), but giving a multi-jump.

  • Greymon - Agumon's traditional evolution
  • Geogreymon - a popular variant evolution for Agumon
  • Growlmon - probably the most popular champion Digimon in the Dragon's Roar family who doesn't have Greymon in their name
  • Tyranomon - the first Digimon ever designed and a rival to Greymon
  • Coredramon - we can't have this many Dragon's Roar Digimon in one group without having a single "dramon"; they're the Digimon equivalent to actual dragons. Coredramon are the in-lore prototypical dramon.



FOR BOND OF CARE

I picture having a Digivolution Gauge (or 'Memory Gauge', a sly reference to the new card game which can slide by as a reference to Cyber Sleuth) which fills while Agumon but drains while one of those forms. This puts the onus on you to look after the little guy because he'll be fighting as hard as you tell him to, and push himself past his limits if you make him.



FOR MEANINGFUL CONSEQUENCES

When its empty you de-digivolve; BUT not to Agumon. Rather to the absolutely puny Koromon, the level below Agumon. This is a punishment for not paying attention to your V-Pet's needs.
 
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Dan Quixote

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Noms to my Black Mage boy once more

So this isn't strictly related to a Digimon challenger pack (since those don't come with items or Assist Trophies) but, as someone who doesn't know much about the franchise, does Digimon have a similar summoning object in it that could be used as an item similar to Pokémon's Poké Ball? I ask cuz the Poké Ball is one of the funnest items in the game, and one thing I do know about Digimon is how cool the monster designs are, so I wonder if they're included in base game in the future somehow if there's some way to incorporate the same gimmick.

Actually midway through writing that, I realized I could connect this to a challenger pack after all! With stage hazards, of course. Whatever a Digimon stage would be, if there were Digimon appearing in the background like Kalos Pokémon League for example, which are the most famous ones that would appear and how would they affect the match?
 

amageish

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Another question is how much Agumon's moveset would take from Digimon Rumble Arena. The game already gives us a basic idea on how an Agumon moveset in Smash Bros would sort of look like, but I don't think Sakurai would primarily take from that game alone. I mean, there's a vast line of other games too, with the mainline Digimon games being JRPGs, which I'm sure Sakurai would majorly take from. I just wanted to throw Digimon Rumble Arena out there as a reference point for the little DigiDino's moveset.
I imagine it wouldn't be that similar, honestly. Sakurai doesn't seem to use mechanics from pre-existent fighting game spin-offs unless it's needed to flesh out a moveset. Like, Sephiroth took a lot from Dissidia, but most characters have 1-2 moves from their spin-offs at best. Heck, Joker's gimmick almost feels like it is him trying to be as far from Persona Arena mechanics as possible.

I'm not an expert on Digimon by any means, but just based on trends... There seems to be a lot to pull from beyond the fighting game.
 

ahemtoday

Smash Ace
Joined
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Messages
874
Digimon has three main game series. That puts it in a weird situation where it has Mario like levels of source materials even before we look at the ACTUAL spin-offs.



  • The V-Pets; they were born from these. Latest installment is the Vitality Bracelet.
  • The V-Pet/RPG hybrids; their first home console installment and a cross between their two key aspects, originating on PS1. Latest installment was Digimon World: Next Order on PS4.
  • The RPGs; these are the most recent of their pillars, originating on the DS. Latest installment is Digimon Story: Cyber Sleuth dual pack on Switch.

----------------------------------------------------------------------------------------

With that in mind, I figure a good idea is to try and break down Digimon's core aesthetic. Sakurai took that approach when creating Kid Icarus Uprising and has suggested it is a key part of his design approach.

The way I see it Digimon has three major pillars that might influence his Smash Bros interpretation.

  • Branching Evolution
  • Bond of Care
  • Meaningful Consequences


FOR BRANCHING EVOLUTION

So I could totally see a set up where Greymon, Tyranomon, Growlmon, GeoGreymon, and Coredramon are all sorta like reskinned Monado Arts but with a size increase (and maybe a different breath weapon). Coredramon being the weakest (besides Agumon), but giving a multi-jump.

  • Greymon - Agumon's traditional evolution
  • Geogreymon - a popular variant evolution for Agumon
  • Growlmon - probably the most popular champion Digimon in the Dragon's Roar family who doesn't have Greymon in their name
  • Tyranomon - the first Digimon ever designed and a rival to Greymon
  • Coredramon - we can't have this many Dragon's Roar Digimon in one group without having a single "dramon"; they're the Digimon equivalent to actual dragons. Coredramon are the in-lore prototypical dramon.



FOR BOND OF CARE

I picture having a Digivolution Gauge (or 'Memory Gauge', a sly reference to the new card game which can slide by as a reference to Cyber Sleuth) which fills while Agumon but drains while one of those forms. This puts the onus on you to look after the little guy because he'll be fighting as hard as you tell him to, and push himself past his limits if you make him.



FOR MEANINGFUL CONSEQUENCES

When its empty you de-digivolve; BUT not to Agumon. Rather to the absolutely puny Koromon, the level below Agumon. This is a punishment for not paying attention to your V-Pet's needs.
Seven forms is quite a lot. How much of a moveset could they share, do you think?
 

Twilord

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Noms to my Black Mage boy once more

So this isn't strictly related to a Digimon challenger pack (since those don't come with items or Assist Trophies) but, as someone who doesn't know much about the franchise, does Digimon have a similar summoning object in it that could be used as an item similar to Pokémon's Poké Ball? I ask cuz the Poké Ball is one of the funnest items in the game, and one thing I do know about Digimon is how cool the monster designs are, so I wonder if they're included in base game in the future somehow if there's some way to incorporate the same gimmick.
Digimon aren't really about capturing; even in Cyber Sleuth (the latest RPG) you're not capturing them, you're scanning them and then making your own. Since Digimon was born from being a V-Pet its always been more about the act of raising than of acquiring - even in the team-building centred subseries of games.



Actually midway through writing that, I realized I could connect this to a challenger pack after all! With stage hazards, of course. Whatever a Digimon stage would be, if there were Digimon appearing in the background like Kalos Pokémon League for example, which are the most famous ones that would appear and how would they affect the match?

My mind is screaming at the idea of having to limit options.

Do we go with The Royal Knights - Twelve Digimon who are the right-hand of the very server of the Digital World?

Do we go with The Demon Lords - Seven Digimon based on the deadly sins?

Should we only be using Mega Level Digimon? (Digimon doesn't have Legendaries, any Digimon can evolve to Mega Level in theory; but Mega Level ARE the equivalent of Pokémon's Legendary.)
 

Twilord

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Seven forms is quite a lot. How much of a moveset could they share, do you think?

Well, I've been toying with the idea in Blender for a bit and I'm pretty sure they could all share their movesets pretty much exactly. Although you could tweak the evolved ones to all use their tails (Agumon doesn't have a lone enough one). They're all bipedal claw users with powerful jaws and fire breath. Also optionally giving them different Neutral B breath weapons; so one does Bowser's Firebreath, one does Ridley's, one does Luigi's Fireball.

I mean, I'm sure a professional could accentuate subtler differences a bit more while still having them fit perfectly with the the same armature BUT...




Except Koromon; Koromon is a blob and would only have two attacks though. Bite and Spit.
 

Technomage

Smash Champion
Joined
Jan 18, 2019
Messages
2,289
Noms to my Black Mage boy once more

So this isn't strictly related to a Digimon challenger pack (since those don't come with items or Assist Trophies) but, as someone who doesn't know much about the franchise, does Digimon have a similar summoning object in it that could be used as an item similar to Pokémon's Poké Ball? I ask cuz the Poké Ball is one of the funnest items in the game, and one thing I do know about Digimon is how cool the monster designs are, so I wonder if they're included in base game in the future somehow if there's some way to incorporate the same gimmick.

Actually midway through writing that, I realized I could connect this to a challenger pack after all! With stage hazards, of course. Whatever a Digimon stage would be, if there were Digimon appearing in the background like Kalos Pokémon League for example, which are the most famous ones that would appear and how would they affect the match?
A few days (or was it weeks? I forgot) ago, on the DLC Speculation thread, I suggested a Digivice as a summoning item.
 

Twilord

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I just had a REALLY fun idea for how they could choose to do their spirit board.

Picking a selection of Digimon would be really hard... BUT instead they could have each of the Digimon 'Field' attributes represented and let us fight different Smash characters who belong to each field!


I strongly suggest putting Lucario in Metal Empire because putting them in Nature Spirits will be seen by Renacario shippers as the owners of both franchises encouraging them.

 

Technomage

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Moving onto Agumon's alternate costumes: What would they be? My ideas include a Greymon color scheme, a Guilmon color scheme, and a Gabumon color scheme (since Agumon and Gabumon are often paired together, such as in Cyber Sleuth).
 

Twilord

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Moving onto Agumon's alternate costumes: What would they be? My ideas include a Greymon color scheme, a Guilmon color scheme, and a Gabumon color scheme (since Agumon and Gabumon are often paired together, such as in Cyber Sleuth).

I'd like to see:

Snow Agumon
Black Agumon (a virus variant)
Blue Agumon (based on Metal Greymon's original-turned-virus variant)
Red Agumon (a reference to Tyrannomon, the first Digimon like how Rhydon was the first Pokémon)
Greyscale Agumon (a reference to his LCD debut)
Toy-Pattern Agumon (a reference to ToyAgumon, but just the colours cause unlike my multi-champion idea Toy-Agumon doesn't fit his armature)
 

Commander_Alph

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I feel like Agumon should keep his 3 branch Digivolution gimmick from Rumble Arena (Agumon - Greymon - Wargreymon) To make it more linear and also that specific branch used way more often in the anime (Greymon is used to fight big burly Digimon while Wargreymon is used to defeat interdimensional Digimon especially in the Tri anime)
Another question: Any assist trophies that could work for Digimon?
There's a lot actually, we can go with the fan favorite such as Veemon, Guilmon, Renamon and Leomon which is my main go to.

On the topic of character I feel like for spirit board we should have all the main digimon from Adventures cast, some fan favorite like I mentioned before and a villain like Devimon to make legendary spirit. I feel we don't need to have the normal humans like our player character since there's a already plenty of human-looking digimon with cool abilities like Angewomon, Chohakkaimon, lucemon or Sistermon.

My turn to ask, what will Agumon personality be like in Smash? The lucky thing about Digimon is that the games borrow a lot from the anime other than different plot like digimon can speak (other than the V-pets game). Agumon has 2 Incarnation, the most popular is his appearance in Adventure while the second from the 2006 anime, the one with belts on his hand, but the fun thing about Digimon is that they always make anything canon and so the one from Savers is a different Agumon but we all know who they're going to choose.
 
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Technomage

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Another question: Any assist trophies that could work for Digimon?
On a similar note to ATs for Digimon, I did come up with this:

A few days (or was it weeks? I forgot) ago, on the DLC Speculation thread, I suggested a Digivice as a summoning item.
The summons I came up with include not only Digimon, but other digital entities such as Eaters and digitized humans like Aiba and Arata.
 

Gengar84

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Messages
6,609
I have my friends over today so sorry I haven’t been able to ask a question. I feel like you guys have the bases pretty much covered already. I personally loved Digimon World on the PS1 and Cyber Sleuth on the PS4. I also really like the designs for Ogremon, Titanmon, and Meramon but I agree that Agumon definitely makes the most sense. I think a transformation style character representing the different stages of evolution seems like a really fun idea.

Has anyone asked about music yet. I really enjoyed the soundtrack for Cyber Sleuth so I’d love to get some songs from that game. What songs would you like to see?

x10 Sarah Kerrigan
 
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