General Play Style and Gimmicks
Zegram is a slower, more powerful sword user compared to most of the cast. His power and attributes would be very similar to Ike. Like Ike, Zegram also uses a huge sword with only one hand. The biggest thing separating himself from Ike is the fact that he has a stronger focus on projectiles and area attacks.
In Rogue Galaxy, Zegram has several skills that temporarily buff either himself or his teammates. These include Drunken Burst, which raises his team’s attack power, Parry, which increases evasion, Fire Sword which temporarily infuses his sword in flames, and Twin Sword , which spawns a secondary sword adding a second hit to all his attacks. I think the most interesting one here is Twin Sword. In Smash, this will be represented as a temporary powered up state akin to Joker’s Arsene. This will only apply to Zegram’s A moves and his specials will be unaffected.
Weak Attacks
Neutral - Zegram Attacks with four quick horizontal slashes followed by a stronger spinning slash. If the A button is held instead, Zegram charges up and performs a single stronger spinning leaping downward slash. This is a great shield breaking move. This represents both Zegram’s basic combination attack in Rogue Galaxy as well as his charge up shield breaking move.
Forward tilt - This one is very similar to Ike’s forward tilt. A slightly overhead, downward angled horizontal slash.
Up tilt -Zegram thrusts his sword directly upward similar to Marth’s up smash.
Down tilt - Zegram performs a quick downward stab into the ground. This represents Zegram’s normal attack on downed enemies in Rogue Galaxy.
Smash attacks
Forward smash – Fire Sword – When Twin Sword isn’t active, this attack is similar to Ike’s forward smash but infused in flames. When Twin Sword is active, Zegram slashes forward in an X pattern with two swords.
Up smash –Fire Sword – Zegram infuses his sword in flames and thrusts his sword upward in a sweeping motion. The animation for this attack would look a lot like Cloud’s up smash.
Down smash – Death Break – Zegram carves a spell circle in the ground with his sword and stabs the ground dealing considerable damage to a fairly wide range. This attack has a fairly long startup but the damage and knockback is very strong.
Specials
Neutral special – Shuriken - Zegram throws a shuriken that travels in a straight line in the direction the opponent was at the time of throwing it up to 45 degrees upward or downward. This is about the speed and power of Falco’s blaster. After throwing a set number of these, there is a cooldown before he can throw another. The cooldown can be greatly reduced by shielding. This represents Zegram’s standard ranged attack in Rogue Galaxy.
Up special – Inferno Vortex - Zegram summons a flaming tornado that damages enemies traps them in it while propelling Zegram upwards
Forward special – Burning Strike – A 5 hit combination attack in the same vein as Marth’s forward B chain. The first strike is a downward overhead slash. The second is a powerful upward slash. The third is a sweeping horizontal slash. The fourth strike is another powerful upward slash. For the final strike, he throws a flaming shuriken that drags the enemy upward in an arc as the shuriken turns into a flaming phoenix. This would be a slower but more powerful attack compared to Marth’s chain.
Down special – Lightning – Zegram thrusts his sword in the air and summons a lightning storm that damage enemies in range. Unlike Pikachu’s thunder, Zegram’s Lighting is a fairly weak move that hits a wider range. Although it does mild damage, it does stun all enemies struck by the lighting similar to Zero Suit Samus’ blaster.
Running Attack
Running attack - This one is kind of similar to Link’s running attack where Zegram performs a strong leaping strike.
Aerial attacks
Neutral air - Zegram Performs two horizontal slashes followed by an overhead downward slash. This is his aerial combo from Rogue Galaxy.
Forward air - This one is pretty similar to Ike’s forward air. Zegram performs a slow powerful overhead slash with two hands.
Up air - Zegram performs an arching overhead slash. This is a lot like Ike’s up air but with an additional fire element.
Down air - Zegram stabs his sword downward, which can spike.
Throws
Pummel - The standard knee strikes most characters have work well here.
Forward throw - This is a cargo throw similar to Donkey Kong. He lifts his opponent over his head with both hands and can move around with them before tossing them. This represents Rogue Galaxy’s toss mechanic.
Up throw - Zegram tosses his opponent upwards and follows up by tossing two shurikens at him or her.
Back throw - Zegram tosses his opponent backwards.
Down throw - Zegram slams his opponent into the ground then stabs them with his sword.
Final Smash
Gates of Hell – This is based on Zegram’s ultimate triple team attack from Rogue Galaxy which he performs with the protagonist, Jaster Rogue and one of their partners, Lilika. To initiate the attack, Zegram thrusts his sword in a sweeping motion and anyone caught in range is teleported to a cutscene. Here, Jaster carves a spell circle in the ground while Lilika uses it to summon a huge otherworldly gate from the ground. Zegram slices the gate open with his sword and releases a huge wave of cursed energy which deals massive damage to anyone caught in the initial activation.
Another option for Zegram’s final smash is Jaster’s triple tech, Supernova, that he performs with Zegram and Kisala. In this move, all three dash into the sky and form a giant laser beam with their swords that explodes the planet. Even though this isn’t Zegram’s move specifically, it does feature him as well as the main heroine, Kisala, rather than Lilika, who is more of a side character.
Taunts
Taunt 1 - Zegram points his sword forward and then makes the “bring it on” motion with his hand as he says “Come on, try me!”. This is he animation for his Parry skill.
Taunt 2 - Zegram takes a drink from his gourd, wipes his mouth, and hiccups. This is the animation from the first part of his Drunken Burst skill.
Taunt 3 - Zegram temporarily infuses his sword in flames as he says “This is gonna hurt!”. This is the animation from his Flame Sword skill with the quote from his Death Break skill.
Victory quotes
“Don’t ever try to show off in front of me you damn beast.”
“Huh, why did they even bother jumping us?”
“Let’s just leave it at that for now.”
“What a waste of time!”
“Was that it?”