I can't agree with you that they aren't unique, so I think we have reached an impass on opinion.
No I don't think I was that guy. I'm sorry for the little nitpick. It just tends to show how bias against someone is in an argument.
Unfortunately, whether they prove similar to other is very subjective. The move could look similar, but serve a different purpose or have different attributes, kinda like how a clone works. Huh. Sakurai doesn't really care if moves are similar to each other or not, however. A character being unique does not entail that they have to have completely unique specials moves that are completely separate from every other special move in the game. That would be insane to come up with.
Uprising inspired Palutena's moveset just as Samus being floaty is inspired by her games as well as Charizard's Fire Blast is canon to its games. Her mechanic is based on the Powers of Uprising. I have already stated that they appear like cloned moves because the game they originate from is made by Sakurai. Even if you feel it is dumb mechanic, there is a reason that it is in the game. I personally like the concept of the Powers, and you don't have to necessarily agree with me on that. Just don't assume that the powers are simply clones of other moves. That isn't how they are designed and it comes back to my point of not having every single special move being forced to be unique.
My point was that the moves may be similar to other characters, but they may perform a different fucntion or introduce a different way of using them. Just Fox's lasers have a different function than Falco's lasers despite being pretty much the same. I don't see you worked up over that.
My big problem with your argument is that you are upset because Sakurai is putting more content into a character and you feel it is her only niche. You make Palutena your most hated newcomer simply because Sakurai put in the extra effort to put something in the game, which unfortunately, is too similar to other *****in moves that are used by other characters to be worth having apparently. Why does this community complain about new content that they don't find useful? Does it really take away anything from the game? Why do people get worked up over Lucina? Making her a clone actually LESSENS the development time needed for her and people go up and wish her gone out of spite. Seriously? You want to take something that promotes diversity away simply because you find it lazy? Can you guys ever have enough? I'm worked up over your first post because it represents a lot of why I don't like Smashboards as a whole. You guys can never be satisfied.
I'm sorry for calling you out. Just have to rant.
1.Fair enough, we'll agree to disagree on that one
2. Nah it's cool, sorry if I sounded disrespectful, I thought you were the guy who was an ass to me earlier, my B
3. I get that the powers are from her game, I would just prefer if they had been able to pick 4, or even like 6 or 7, Charizard can learn like 30 moves (probably more), Link has a crapload of weapons in his source game, Mario has ice flowers and a flying cap, Ganon has his light blast and swords, DK has coconut guns and his power roll (is that in smash 4 yet or not, because it should be), and the list goes on. My point is that most of the characters on the roster have an insanely deep movepool they could have gotten moves from, PAlly seems to be the only one they couldn't settle on 4 for, so they gave her more.
4. The difference, for me, between Pally getting cloned specials and actual clones like Falco or Toon Link, is that they latter are presented as clones, but are standalone characters. Pally is one character, who no matter what I do, I can only use 4 specials. If they made Medusa and Hades clones, and divvied up the specials among the three of them I would have no problem with what they did (well besides giving KI 4 reps
)
5. Well she's not my most hated newcomer, she's 3rd from the bottom right now, because I'm as objectively neutral towards KI as possible (hell, I'd rather see Dark Pit over some of the more popular character suggested here). Lucina being a clone is similar to what I said above, she's a stand alone character, who's animations were literally already in existence, they were just ported over to a slightly modded skeleton. All of Pally's were done, theoretically, from scratch with blatant copying of other moves in principle. I dont find cramming a bunch of moves into one character diverse, I find it redundant and a waste of time they could have used making her different.
Now I must address one final point I think you may have misunderstood from the start. One of the reasons I hate what they did to Pally is that I feel she deserved more than what she got. She's an important character to her series, and clearly well liked by those that care about her, but instead o f being made unique like all the other newcomers, which this time around are as unique as sakurai has gone, she's just sort of there as the girl with a bunch of moves. From a smash perspective, I'd have liked that she got the same treatment as the others, and since she clearly has a lot to work with, focus on what she does bring to the table, and leave out this amalgam nonsense. Her unqiue moves are actually dope, heavenly light is crazy different than anything we have and I love that, then I saw her big bag of cloney tricks and I was like "well those aren't nearly as awesome or unique as this other stuff she does" and because they spent so much time on those, her moveset comes across as a lot more shallow looking. And that time could have been spent making one other clone's entire moveset, the specials of
Issac another unique character. My point is she still could have been an awesome unique character, and they could have added other unique awesome characters, but instead they chose to spend time taking an already awesome character and trying to make her even more awesome without really adding any substance. It's like taking a shiny new car, and immediately washing it, it didn't need the extra coat of wax, it was already new and shiny as it was.