This is simply an observation of mine, but do any of people here thinks Luigi's recovery is actually not
that gimpable as long as the Luigi can consistently JC for recovering?
Yes. I do know only Mr. CC, Boss, and a few others can do it consistently, especially Mr. CC, who one can say he has nearly complete mastery of it (For those who doesn't know, Mr. CC's mashing capabilities was
tested. He broke the WR of button mashing). But the more I think about it, the more I believe it's
Missile that worsens Luigi's recovery while JC makes it safer and better.
I've wailed at this move for quite some time now, and I'm just getting started. Missile has tons of end lag in the air, 41 frames of landing lag on the ground. If one was to use it openly, it's death wish.
Jumpless Cyclone can also gain decent height while preserving your double jump. One can say 'Thing lags for 55 or so frames bruh'. Yes, it does. But the more below you are, the harder you are to gimp. Double jump SJP can be mixed up from straight snapping to the ledge or popping up in front of it first, so Luigi's recovery afterwards isn't exactly free nor predictable (Unless you're Rosalina's D-air or the like).
Some characters with great D-airs like Falcon or Ganon can't risk going that far too low, and I don't think any of their aerials that are capable of gimping are lagless enough to guarantee a recovery afterwards (Unless you're playing on walled omegas and your opponent just happen to have top tier wall jump). And double jump SJP is tricky to gimp since Luigi should be bracing for a stage spike and the aforementioned mixup.
Yes, we all know Missile is very gimpable. My implying is: It effectively
worsens Luigi's recovery by a
significant margin. Even a misfire won't save you from gimpability if the opponent expects it. And the fact it can't be differentiated from a regular Missile before launch decrease its functionality further, if I know this Missile is going to misfire, I shouldn't have fully charged the thing and recover much faster than normal.
Imagine Luigi using Missile to recover anywhere nearby the ledge in which you can just run off and swat it away. Now imagine Luigi going very deep, Jumpless Cyclone, and mixing up his SJP path. The latter is undoubtely the less gimpable option. Using Missile not only is a huge commitment in the first place, not using it at all while offstage may actually improve Luigi's recovery because people can't just D-AIR ****ING SPIKE! the thing and actually has to go deep + take risks OR read Luigi's recovery patterns.
Missiling far away can work, just not with projectiles. The fact majority of projectiles go horizontally is another point for Jumpless Cyclone.
Any people think similiarly?
TL;DR My conclusions: RIP Missile. WeSpinNdMash2Win.