kupo15
Smash Hero
I never said he isn't a cool character, cause he is really neat! Props for thatEDIT: @kupo: JUST PLAY HIM FIRST THEN CRITICIZE HIM!!!!!
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I never said he isn't a cool character, cause he is really neat! Props for thatEDIT: @kupo: JUST PLAY HIM FIRST THEN CRITICIZE HIM!!!!!
Wait wat? No, Marth's tips never pull in... they are only stronger when you tip someone, stronger than the main part of the blade. Marth's tipper has always pushed people like any normal move does. Roy's tippers for this are completely new.Well lets see:
Tippers pull in like marth to set up for the strong part of the blade. In melee, the tips had the same (I believe) angle as the hilt except it was much weaker.
Will you please tell me the difference between marth's fair tipper and non tipper in melee?Wait wat? No, Marth's tips never pull in... they are only stronger when you tip someone, stronger than the main part of the blade. Marth's tipper has always pushed people like any normal move does. Roy's tippers for this are completely new.
Surely. I have the time now anyway.Will you test Roy instead of making comments based off of videos?
marths fair tip sent them upWill you please tell me the difference between marth's fair tipper and non tipper in melee?
In any case, Marth's tippers are generally good and the hilt is general bad. Roy's hilt is generally good but tips are generally bad. Roy+ is a character where both hilt and tips are good. Definitely cool, but not Roy. That is all I'm saying.
Some tips were more pull in then away like dash attack for example. I prefer to refer some of his tips acting like they pull in instead of pull up. My bad on not being clear.marths fair tip sent them up
non tip sent them away
wheres the pulling
lul, np maan :D and ohhhh yeah the clone engine... yea about that... still not possible for a roy v.s. marthThanks for posting up the edited .pac Oni, props for that. Also, Roy's gravity is fine. I can easily switch between Melee Roy and Brawl+ Roy now...it's awesome lol. And what's this I hear about a completed clone engine? Gonna check that **** out :D
dancing blades and usmash are indeed meteorsEDIT:
Wow, he is really different. Bair is a meteor, Uair is a meteor and Dair is a really easy meteor? (Dair being in melee of course)
Dancing blades is not a meteor like before and Usmash I don't think is one either
Dtilt is super weak and so is nair. Dtilt even at 0 would set up for a full hop Nair.
Up b isn't as controllable (probably unknown how to do it)
Counter angle is much lower making it better
This is all in addition to the other tip changes
I would probably never play Marth over "Roy"
Funny how you use the term "n00b". Makes you look more like an idiot than anything else. I'll stick to debating with others I guess.whoever said he isn't like roy is a n00b.
EDIT: @kupo: JUST PLAY HIM FIRST THEN CRITICIZE HIM!!!!!
Yes, but that's meteors after meteors... Which makes it basically ridiculous.dancing blades and usmash are indeed meteors
uair is barely a meteor - you'll never kill someone off the stage with that, and dair shouldn't be easy to hit with...
I tested those for meteor properties (last hit of the normal side b) and it didn't yield a meteor and I saw no downward motion during the usmash either. And despite the fact that his dtilt and nair are disgustingly weak, Roy+ acts nothing like Roy, IMO he is a mix of Roy and Marth where both tip and non tip are very useful.dancing blades and usmash are indeed meteors
uair is barely a meteor - you'll never kill someone off the stage with that, and dair shouldn't be easy to hit with...
it's not the last hit of the side b that is a meteorI tested those for meteor properties (last hit of the normal side b) and it didn't yield a meteor and I saw no downward motion during the usmash either. And despite the fact that his dtilt and nair are disgustingly weak, Roy+ acts nothing like Roy, IMO he is a mix of Roy and Marth where both tip and non tip are very useful.
But I hope I am wrong with my assessment of those two moves because then "Roy" has 4 meteors and useful tips which really isn't Roy at all...
I'm pretty sure its the hack slice of that last hit for Roy that is the meteor. The 3rd hit down is Marth's which I don't think he has as a matter of fact lolit's not the last hit of the side b that is a meteor...it's the third hit upward, like melee
downward motion is programmed into the upsmash, unless camelot has made a change that i don't know about
3rd Down hit of Marth's was a meteor.I'm pretty sure its the hack slice of that last hit for Roy that is the meteor. The 3rd hit down is Marth's which I don't think he has as a matter of fact lol
I actually made a Roy way back that was more like Melee... weak tips instead of ones that pull in, 2 meteors (3rd up hit of DED, and d-air if the opponent was above Roy), among other things. I was focused on remaking him just how he was in Melee.Roy+ acts nothing like Roy, IMO he is a mix of Roy and Marth where both tip and non tip are very useful.
But I hope I am wrong with my assessment of those two moves because then "Roy" has 4 meteors and useful tips which really isn't Roy at all...
I don't really know.How far until the next .pac ?
People like the new Roy because he doesn't suck, and feels unique enough from Marth. *Shrug*I actually made a Roy way back that was more like Melee... weak tips instead of ones that pull in, 2 meteors (3rd up hit of DED, and d-air if the opponent was above Roy), among other things. I was focused on remaking him just how he was in Melee.
This version of mine wasn't related to this current "Roy" at all, but I stopped working on it because people liked the "new" Roy more (with tippers pulling inward, etc.).
I'm not sure what to do with the current Roy.![]()
So it is. Will you look at that! So I guess the current "Roy" in fact has 2 more meteors than Melee. Learn something new everyday ^_^3rd Down hit of Marth's was a meteor.
3rd Up hit of Roy's was a meteor.
It's easy to see where you got confused, but it is indeed the 3rd Up hit of DED that causes a meteor smash. How far until the next .pac ?
I think roy was a good character except the other characters were just too good. Small tweaks to his game to buff would be fine and still call him Roy like what they did with ganon but I feel that Roy was given too much of a overhaul to still be considered Roy. Brawl ganon still plays like ganon even though he is somewhat different. But giving Roy good tips so that his entire blade is useful plus two additional meteors just seems too different to be called Roy IMO.I don't see the point in recreating a bad character to be bad again.
i actually dont care, but if we want to avoid the whole "little roy is broken debate" thats bound to happen if we want him tourney official than we need to come up wit at least balancing ideas, cuz he has the sword spawned from ikes sword and mks right nowwe aren't changing the tips okay.
You sound like you've only heard of Roy, and haven't played as him. He gets combo'd like a mofo, and it's definitely a weakness that can be exploited.i'd say anything to keep my character too. again it doesnt bother me none how he is, in fact i love it but its just like how the game developers got ways to balance characters out. a whole heep of broken characters have these" balance factors" that are more theory than law, because a lot of times you cant use that characters weakness against them. i jus want roy to be accepted as soon as brawl plus goes gold so this needs to be started in a forum asap.
Pretty much this. Balance as well as the more "cosmetic" changes are necessary for any character attempting to become official. Its also the TO's decision as to whether or not they want to have the character to be playable at a Tournament.And Roy won't be accepted for a while anyway. Not until he can be made as polished as the original Brawl characters; and by that, I don't mean just balanced. Model hacks, CSPs, a working clone engine, etc. would be necessary.