This strikes me as kind of an absurd question to ask, but lately as I've found myself being more passionate about improving every aspect of my play that I can hone in a solo 20xx utilizing environment, i'm quickly running out of situations for things I realize I can improve on. I'd describe my level of play as mid-high level with the ability to beat players in the 80-100 range on a very good day and in a matchup i'm familiar with, but no better than that. My basic movement, punishes, and recognition of situations I consider pretty good and I'm good at most mid-level techniques like shield dropping out of hitstun from neutral, tech chasing, reacting to moves immediately out of hitstun, amsah teching when i'm about to be hit, edgecancelling, slideoff DI, ledgedashing, etc. The issue is that as I run through each of these ideas and weak aspects of my play 1 by 1 in 20xx, I'm running out of new ones while I'm clearly still not an incredible player with no weaknesses (far from it.) And on the rare occasion I play someone around my level or substantially above it, I feel as if I'm getting exploited but I can't put my finger on how or why. I'm not creative or attentive enough (though I try to be) to come up with new ideas or to notice specific inconsistencies in my play from watching sets and simply grind those. Nor is there enough recorded content of me playing from my one weekly (which i normally win somewhat easily) for me to really pick apart. I'm stuck here with the equivalent of writer's block, completely out of ideas for ways I can improve on my own besides mindlessly moving around the stage, grinding the things I've already grinded even further (for some reason?) and comboing AIs to generate rock solid muscle memory for my punish game.
My question is this: Do you have something you'd consider a comprehensive list of all of the things a good Marth player should have mastered and never screw up? This includes movement options, matchup specific things, percent specific things, option selects, position specific things, etc. Or, do you have some method with which to easily take an enormous amount of data and derive many things you can improve from a single piece of footage, particularly a onesided one?
Also I just thought about another unrelated question I've always struggled with, though this one's a bit more blatant. How the hell do you get out of the corner, specifically vs spacies who overshoot? dash dancing into the corner and ASDIing the nair is nice and all, but when the nair (or whatever) pushes you off the stage when you ASDI down, it's pointless. Running into them seems kind of pointless but if I try to remain in the corner and stuff out or react to their approaches, I find I either don't have enough time to react, or they're simply too close to me. I've read a lot about what you've said regarding threat ranges and that kind of thing so I get the idea, but if you're already in their optimal range and the stage ends behind you, meaning they have position, have you in their best range, and there's no way to create more distance by dashing back, how can you escape from them or make the situation favorable? Going to the ledge puts you in a bad spot, jumping and platform options are punishable and risky, obviously things like roll and spotdodges are complete gambles and can sometimes even be covered completely by option selects. I really really struggle in these spots in every relevant matchup (sheik and falcon have safe shield pressure after aerials and can cover escapes on reaction, spacies with overshooting are obnoxious and being forced to shield against them when ASDI won't work is a death sentence, but you can't use movement to outspace them either when the stage restricts you.) and i'm completely unsure what options are even available to me. The only thing I can think of that I basically never do is to simply risk it and dash right into them, hoping that I'll get under their overshoot or shield pressure or whatever the case may be, and then they'll be the one in the corner. But all it would take for them to stop me from doing that is to recognize it's an option, hold center stage without committing to the corner, and wall me out with safe disjointed hitboxes. Hopefully you can enlighten me.
I also do an overwhelming majority of my non-solo practice on netplay. I've been reaching out to top players on facebook, twitter, twitch, wherever I can access them and asking them to play me in a serious manner, in the hopes that the higher level practice will allow me to gain some further insight and ideas, but as you can expect for a relative nobody like myself most of them don't give me the time of day. I really need to be able to improve on my own substantially and you're the master of that. Any advice you have on the matter would mean a lot to me.