http://www.youtube.com/watch?v=rAk6xSmFhPM
Got a match and looking for some critique.
Thanks!
Just a few things I thought I might add:
try doing some more b-reversals with the whistle when you're landing, since olimar's landing options are pretty bad as it is. Also, this sounds pretty basic, but throw more pikmin. if you have the room and don't think the space between you and opponent will be closed any time soon, throw pikmin. Lastly, until proven otherwise, I'm not convinced that olimar's dtilt or ftilt are any better in P:M than they were in Brawl (i.e. garbage).
0:55--I'm a big fan of retreating nair's out of shield as a way to reset. It's obviously not a good option under serious pressure like pillaring or something, but you'd be surprised how often opponents will let you get away with nair'ing OoS while drifting out of their range.
1:05--Again, ftilt couldn't have been your best way to punish his whiffed smash. Though I think it might have just been you panicking since you just landed and whiffed an usmash of your own. It happens.
1:28--First, I would get use to your grab whiffing through some dash attacks, I know it can happen with ZSS's dash attack and few others. But right after you miss the grab, you seem to freak out and press all the options you're used to pressing when you don't know what to do. You throw out a bair (which is a fine way to retreat) and then a ftilt just 'cause. Surprise surpise, you get punished for the ftilt and eat 3 uairs. Also, a few seconds later when you do get back on stage, I like the early upB to avoid his bair. Gotta do what you need to get back.
1:39--You do a good job of reading where he lands with the teleport, but utilt is kind of a goofy way to punish it. I personally would have tried to go for a grab and bthrow, but to each their own.
1:50-2:10ish--Keep in mind that purple uthrow is a good kill option too. Im not sure if it would kill m2 on that stage at 110% (I haven't played the game enough), but just keep it in mind since you seemed to be fishing for a purple usmash to get rid of his stock. Any grab that can kill around 110% is good news since that's when people start getting scared and therefore shielding more often.
2:17--Can't tell you how many times this has happened to me before. Whistling and farming pikmin while the opponent respawns is the right thing to do, just make sure you're not so focused on it that you forget to get out range of your now-invincible opponent when they do spawn.
2:24--You fair with a white pikmin. Being able to tell which pikmin comes up next in your order is something that becomes second nature when you play olimar, but it definitely helps to watch what pikmin comes out of the ground first when you respawn (in this case white, which you should have thrown at him immediately).
2:45--You hit the ledge and then immediately to your ledge attack. When you opponent wasn't on the stage to begin with. Probably just a bad habit/technical error/panic but just make sure to think about your options on the ledge before you select one.
3:01--This is something you've done a few times in the match, where you just retreat across the stage and whistle and then come back. In my opinion, you don't really need to whistle a certain pikmin to the front unless you have a stray white pikmin while your opponent is at like 130% and a white pikmin is the last thing you need. But, in that hypothetical case, you can just throw the white pikmin (if you have the time), so it either A. falls off the stage and dies, B. hits the opponent and they kill it for you, or C. hits the ground and goes to the back of your line, which works anyway. So in short, there's no real reason to ever just run away and whistle to get a certain color up front or anything. Especially not when your opponent is is on the ledge and running away from them just gives them a free pass back onto the stage.
3:20--another flaccid fair with a white pikmin. Another helpful way to keep track of the whites in your line is to remember that whites will frequently follow blues (which it did here), especially if you whistled in the last 15ish seconds. Not a sure-fire rule since pikmin colors get jumbled up after use, but just something to keep in mind.
3:47--good job saving your jump till you absolutely needed it.
3:50-4:00ish--Not to harp on the same thing over and over, but especially while your opponent respawns, look at your lineup. You had a white at the front of your linup for about ten seconds before fair'ing with it.
Any way, that's that. I'm relatively new to P:M but these are just basic olimar 101 things that transfer over from brawl.