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It's good ol' Dust Man.Whos arm is that? I kinda wanna say X but it says Robot Master hand pose so it can't be X.
I can't believe I didn't answer that!It's everyone's
And many a met vartiation, try a little harder than that Kyokyokoro_pamuyo said:Mets 4 lyf
*rememberedI would've said the weapons archive if no bosses, but then I 'reminded' that IS a boss... darn.
Guess I'd have to choose the dancing mets from MM4
Those are adorable.Guess I'd have to choose the dancing mets from MM4
gee, fine.And many a met vartiation, try a little harder than that Kyo
Least favourite non-boss enemy?
Ditto...I want to say those guys that move back and forth on the ground and can't die. But I can't remember their names. Then you also have those Big Eyes from Megaman 1.Those dudes were annoying too.
This just came in the mail for me today:
View attachment 3693
Didn't experience any issues with slow down nor with any lag in the controls myself. The games do feel a tad tougher though, such as Cutman doesn't go down as easily as he did in the original.
There's a big list of changes here.So that's the Japanese version of Megaman the Wily Wars? I haven't played that one myself. Was there any bosses that felt tougher? And any that seem easier now?
There's a big list of changes here.
It's easier and a tad cheaper to find the Japanese version, you also don't deal with slow down like the European version has (so yes the English Translation isn't worth it). Didn't notice too much that was changed so far besides Cutman taking a lot longer to beat, though I think some hitboxes were slightly changed and some RM flinching was decreased. Was able to go through several levels in the same pattern I do in the NES versions. It's nice that there's less sprite flickering. It's much easier to tell where hitboxes are during fights like Bombman.
Did try out Wily Tower from one of the save files left on the cart, and yes having excess to every weapon is very satisfying. Quick Boomerang beats the Big Eyes from MM1 in about 3-4 hits.