Mega-Spider
Smash Ace
Here's my beef with the King Stage 2 bosses. The tank is not hard, it's just incredibly tedious, and takes way longer than it should. Sometimes I won't get a hit in for two whole minutes, and that can be annoying considering the fortress boss theme is really repetitive and not very good. The plane, at least in Mega Man's case, is almost purely luck based on where that Hard Knuckle (it's what I call it) lands. With Bass, the boss is fun, but with Mega Man, it's one of the worst moments in the Classic series, if not the worst. King himself is another example of Mega Man having an advantage over Bass, but the boss is still a pain. Here's a tip for you guys: Buy the upgrade that makes it so that when you use a weapon, the weapon will use less energy than it normally would. It makes things a lot more manageable. The final boss of that area, while it's not complete luck like the Wily Capsule, it can be annoying when he decides to spam one attack over and over, especially the aerial bomb attack.
The bosses really do make King Stage 2 the hell hole that it is, and is one of my least favorite, if not least favorite, section in the Classic Mega Man series.
The bosses really do make King Stage 2 the hell hole that it is, and is one of my least favorite, if not least favorite, section in the Classic Mega Man series.